edge angle

This commit is contained in:
James E McClure
2018-09-13 10:38:26 -04:00
parent 660c8f01df
commit 30b7ec89c2

View File

@@ -378,13 +378,15 @@ double DECL::EdgeAngle(int edge)
double length = sqrt((W.x+V.x)*(W.x+V.x) + (W.y+V.y)*(W.y+V.y) + (W.z+V.z)*(W.z+V.z));
if (length > hypotenuse){
// concave
//angle = -angle;
angle = -angle;
}
if (edge < 0 ){
// turn in outward normal at cube face is pi/2 from each side of the cube
angle-=1.570796326794897;
}
if (!(edge<0)) angle *= 0.5; // half edge value
else{
angle *= 0.5; // half edge value
}
//1.570796326794897
//printf(" %f, %f: U={%f, %f, %f}, V={%f, %f, %f}\n",angle,dotprod,U.y,U.z,V.x,V.y,V.z);
return angle;