Debugging color simulator

This commit is contained in:
James E McClure 2018-01-26 14:23:50 -05:00
parent eba82318f1
commit bf9277293f

View File

@ -256,7 +256,7 @@ public:
void BiRecvD3Q7AA(double *Aq, double *Bq);
void SendHalo(double *data);
void RecvHalo(double *data);
void RegularLayout(IntArray map, double *data, double *regdata);
void RegularLayout(const IntArray map, double *data, double *regdata);
// Routines to set boundary conditions
void Color_BC_z(int *Map, double *Phi, double *Den, double vA, double vB);
@ -4267,7 +4267,7 @@ void ScaLBL_Communicator::RecvHalo(double *data){
//...................................................................................
}
void ScaLBL_Communicator::RegularLayout(IntArray map, double *data, double *regdata){
void ScaLBL_Communicator::RegularLayout(const IntArray map, double *data, double *regdata){
// Gets data from the device and stores in regular layout
int i,j,k,n,idx;
int Nx = map.size(0);