allow non-zero immobile labels in Mask
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@@ -240,7 +240,7 @@ void ScaLBL_ColorModel::AssignComponentLabels(double *phase)
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AFFINITY=AffinityList[idx];
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label_count[idx] += 1.0;
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idx = NLABELS;
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Mask->id[n] = 0; // set mask to zero since this is an immobile component
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//Mask->id[n] = 0; // set mask to zero since this is an immobile component
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}
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}
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// fluid labels are reserved
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