James E McClure
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67a775d660
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Fixed bug in pressure BC
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2018-01-13 09:40:33 -05:00 |
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James E McClure
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1dd592d48a
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Updated Color BC compiles cleanly
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2017-11-27 07:45:51 -05:00 |
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James E McClure
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ea21a7ff86
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Merge branch 'VariableDensity' of https://github.com/JamesEMcClure/LBPM-WIA into VariableDensity
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2017-11-27 07:35:25 -05:00 |
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James E McClure
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0cc7c09619
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fix to cpu/Color.cpp
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2017-11-27 07:35:09 -05:00 |
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James E McClure
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87fffc8b0e
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1st effot to fix color BC issue
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2017-11-27 07:33:41 -05:00 |
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James E McClure
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ff31f21337
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Compute velocity instead of momentum
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2017-11-26 07:47:00 -05:00 |
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James E McClure
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53fbe986d6
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Initial try at variable density
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2017-11-25 15:17:20 -05:00 |
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Rex Zhe Li
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0efeda94cc
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fill zero velocity values for the solid nodes
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2017-11-23 16:07:24 +11:00 |
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Rex Zhe Li
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9c7605403f
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D3Q19.cpp: for flux BC comment out the unncessary read of the distribution functions
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2017-11-21 16:11:52 +11:00 |
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James E McClure
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becd898547
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Fixed BC bug
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2017-11-20 22:19:45 -05:00 |
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James E McClure
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6795ca86b4
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fixing flux BC z
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2017-11-19 14:21:46 -05:00 |
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Mark Berrill
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f4e0aca1c3
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Fixing TestBubble and some memory leaks
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2017-10-02 10:07:06 -04:00 |
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James E McClure
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d102150942
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Added flux BC to LBPM-WIA
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2017-09-18 05:55:34 -04:00 |
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zherexli
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add17ab75a
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fix a little bug on linear interpolation of two viscosities according to the local phase field
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2017-08-30 22:06:01 +10:00 |
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James E McClure
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4acd3efafb
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lbpm_color_macro_simulator allows for viscosity ratio not equal to one
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2017-02-15 16:38:44 -05:00 |
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James E McClure
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bba9e52911
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Refactored LBPM-WIA to make calls consistent with ScaLBL library conventions
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2016-11-24 11:26:51 -05:00 |
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James E McClure
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0815951952
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refactoring scaLBL names for cpu/*cpp and gpu/*cu
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2016-11-23 17:03:12 -05:00 |
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James McClure
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1cc1c82427
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Fixed bugs in swap algorithm for D3Q19, checked D3Q7 also which I think was right
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2016-07-25 11:09:05 -04:00 |
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James McClure
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f6a0d331be
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fixed bug in D3Q19 unpack routine
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2016-07-25 10:34:50 -04:00 |
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James E McClure
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fa418c0850
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Cleaning up warnings, fixin build
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2016-01-10 11:30:13 -05:00 |
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James E McClure
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0fc44c315c
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Fixed typo in D3Q19.cpp / D3Q19.cu
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2015-11-28 18:02:56 -05:00 |
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James E McClure
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1a037752cc
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Distributions within solid phase (not physically meaningful) are re-initialized in the ComputeVelocityD3Q19 routine to a negative value
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2015-11-28 17:47:10 -05:00 |
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Mark Berrill
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a12e0ba7f1
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Replacing MPI_COMM_WORLD with a passed communicator
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2015-09-04 13:06:36 -04:00 |
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Mark Berrill
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4d48b3e80d
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Minor changes to help debug failed run
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2015-09-01 21:51:41 -04:00 |
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Mark Berrill
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3f771d9374
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Modifying analysis in lbpm_color_simulator to run in seperate threads
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2015-08-22 11:03:46 -04:00 |
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Mark Berrill
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97bff08872
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Changing the algorithm when computing the local ids
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2015-08-14 14:59:36 -04:00 |
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James E McClure
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b9b4301eac
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Setting layer for the velocity boundary condition -- mass part will bounce back
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2015-07-19 12:08:40 -04:00 |
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James E McClure
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b48a17516d
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Added velocity boundary condition for D3Q19 distribution to project
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2015-07-18 16:01:14 -04:00 |
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James E McClure
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732a1c1beb
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Found a bug in cpu/Color.cpp -- this should work well!
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2015-07-04 13:04:54 -04:00 |
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James E McClure
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0eb4221b57
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don't compute density inside solid (just reverting a debugging change)
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2015-07-04 11:29:15 -04:00 |
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James E McClure
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d6cf96f24c
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Finished refactoring MassColorCollideD3Q7
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2015-07-04 09:55:50 -04:00 |
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James E McClure
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252fdecdc1
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Fixed a bug in the initialization of D3Q7 distributions
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2015-07-04 09:40:48 -04:00 |
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James E McClure
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6d04a527fb
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Trying to figure out of density solution is correct next to solid
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2015-07-04 09:25:33 -04:00 |
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James E McClure
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162a8920c8
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Refactored cpu/Colo.cpp for MassD3Q7
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2015-07-04 08:50:25 -04:00 |
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James McClure
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16aa6838cc
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Trying to resolve difference between solution of CPU and GPU color model
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2015-07-03 18:44:55 -04:00 |
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James E McClure
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ade1e8fb69
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Cleaning up Color/D3Q7 .cu/.cpp
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2015-06-30 15:35:55 -04:00 |
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James E McClure
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08e14cc261
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Cleaning up Color.cu/.cpp
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2015-06-30 15:12:56 -04:00 |
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James E McClure
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6414325ab2
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Refactored cpu/gpu headers into common/ScaLBL.h to prevent divergence of conventions
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2015-06-30 11:33:27 -04:00 |
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James E McClure
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72563f9030
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adding changes to cpu version cpu/Color.cpp
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2015-06-27 11:42:17 -04:00 |
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James E McClure
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f96e8b8a5c
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Refactoring MassColorCollideD3Q7 (cpu/gpu)
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2015-06-24 19:11:50 -04:00 |
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James E McClure
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2e4822385a
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Refactoring MassColorCollideD3Q7 (cpu/gpu)
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2015-06-24 18:17:31 -04:00 |
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James
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e0064e5240
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Removed extra line from gpu/ScaLBL.h
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2015-06-24 16:45:38 -04:00 |
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James E McClure
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2ca2203a3c
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updates to ScaLBL.h
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2015-06-16 17:36:26 -04:00 |
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James E McClure
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f355c13f15
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Found the bug in lbpm_permeability_simulator and it was dumb
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2015-06-16 13:40:16 -04:00 |
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James E McClure
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02fc451ea3
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Weird bug
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2015-06-16 09:20:42 -04:00 |
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James E McClure
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c5acf631a7
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Compiling version
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2015-06-15 22:42:53 -04:00 |
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James E McClure
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054697dd37
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Matching ScaLBL.h
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2015-06-15 22:22:39 -04:00 |
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James E McClure
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61b8048d42
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Update to get the code to compile again
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2015-06-15 22:20:41 -04:00 |
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James E McClure
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1f8a610143
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added cpu/MRT.cpp
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2015-06-15 21:56:46 -04:00 |
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James E McClure
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7e662dc435
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Revisions to ScaLBL.h
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2015-06-15 21:45:51 -04:00 |
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