James E McClure
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d17c59d772
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atomic add for GPU <6.0
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2018-08-28 20:45:12 -04:00 |
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James E McClure
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6662698836
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dfh force
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2018-07-18 13:05:58 -04:00 |
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James E McClure
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e71c2c97db
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Force-based wetting condition for GPU
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2018-07-03 08:07:22 -04:00 |
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James E McClure
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1ea25e1dff
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added correction into DFH gradient (promising)
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2018-05-02 23:03:45 -04:00 |
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James E McClure
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c4165e9c58
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removed typo
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2018-05-01 21:05:38 -04:00 |
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James E McClure
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6e6ae05244
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removed typo
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2018-05-01 21:00:49 -04:00 |
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James E McClure
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a0be8ab956
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Merge branch 'master' of github.com:JamesEMcClure/LBPM-WIA
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2018-05-01 20:51:28 -04:00 |
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James E McClure
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ba8c806de1
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bugfix in dfh.cu
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2018-05-01 20:51:10 -04:00 |
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James E McClure
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c5127e18c5
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key peices for dfh algorithm in place
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2018-05-01 20:50:05 -04:00 |
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James E McClure
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e99f2c288a
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implemented gpu ScaLBL_Gradient_Unpack
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2018-05-01 14:50:03 -04:00 |
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James E McClure
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5c3f4cf38d
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small cleanup
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2018-05-01 13:47:45 -04:00 |
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James E McClure
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07dc759f36
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clean up dfh bugs
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2018-04-30 10:38:08 -04:00 |
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James E McClure
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1173082022
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dfh in progress
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2018-04-30 10:27:38 -04:00 |
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James E McClure
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4ac376057a
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updated summit build script
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2018-04-28 10:42:59 -04:00 |
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James E McClure
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63022d0b33
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refactor dfh.cu
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2018-04-28 10:04:47 -04:00 |
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James E McClure
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bfa4d61035
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frame dfh simulator compiles
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2018-04-24 17:05:46 -04:00 |
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James E McClure
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d3043ab2d6
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starting dfh color lbm
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2018-04-23 13:17:10 -04:00 |
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