James E McClure
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6662698836
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dfh force
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2018-07-18 13:05:58 -04:00 |
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James E McClure
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e71c2c97db
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Force-based wetting condition for GPU
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2018-07-03 08:07:22 -04:00 |
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James E McClure
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f1c1fc54f0
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wetting BC as external force
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2018-07-02 14:59:27 -04:00 |
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James E McClure
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1ea25e1dff
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added correction into DFH gradient (promising)
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2018-05-02 23:03:45 -04:00 |
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James E McClure
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8550c57e76
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debugging dfh bubble
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2018-05-02 21:12:37 -04:00 |
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James E McClure
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3838920d9c
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fixed typo
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2018-05-01 21:06:41 -04:00 |
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James E McClure
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c5127e18c5
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key peices for dfh algorithm in place
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2018-05-01 20:50:05 -04:00 |
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James E McClure
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c5243960cc
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Added ScaLBL_Gradient_Unpack function
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2018-05-01 14:17:45 -04:00 |
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James E McClure
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5c3f4cf38d
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small cleanup
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2018-05-01 13:47:45 -04:00 |
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James E McClure
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fc365e9aba
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DFH gradient works (no comm yet)
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2018-05-01 11:13:26 -04:00 |
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James E McClure
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b73bcf21f0
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phase init
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2018-04-30 15:04:03 -04:00 |
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James E McClure
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1173082022
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dfh in progress
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2018-04-30 10:27:38 -04:00 |
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James E McClure
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bfa4d61035
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frame dfh simulator compiles
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2018-04-24 17:05:46 -04:00 |
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James E McClure
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d3043ab2d6
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starting dfh color lbm
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2018-04-23 13:17:10 -04:00 |
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