ResInsight/ApplicationLibCode/GeoMech/GeoMechVisualization/RivFemPartPartMgr.cpp

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
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//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
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//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
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//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include <cstdlib>
#include "RivFemPartPartMgr.h"
#include "RivGeoMechPartMgr.h"
#include "RiaPreferences.h"
#include "RifGeoMechReaderInterface.h"
#include "RigFemPart.h"
#include "RigFemPartResultsCollection.h"
#include "RigFemScalarResultFrames.h"
#include "RigGeoMechCaseData.h"
#include "RimEclipseView.h"
#include "RimGeoMechCellColors.h"
#include "RimGeoMechView.h"
#include "RimRegularLegendConfig.h"
#include "RivFemPickSourceInfo.h"
#include "RivMeshLinesSourceInfo.h"
#include "RivPartPriority.h"
#include "RivResultToTextureMapper.h"
#include "RivScalarMapperUtils.h"
#include "RivSourceInfo.h"
#include "RivTextureCoordsCreator.h"
#include "cafEffectGenerator.h"
#include "cvfDrawableGeo.h"
#include "cvfModelBasicList.h"
#include "cvfPart.h"
#include "cvfRenderStateBlending.h"
#include "cvfRenderStatePolygonOffset.h"
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#include "cvfRenderState_FF.h"
#include "cvfShaderProgram.h"
#include "cvfShaderProgramGenerator.h"
#include "cvfShaderSourceProvider.h"
#include "cvfShaderSourceRepository.h"
#include "cvfStructGrid.h"
#include "cvfTransform.h"
#include "cvfUniform.h"
//--------------------------------------------------------------------------------------------------
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///
//--------------------------------------------------------------------------------------------------
RivFemPartPartMgr::RivFemPartPartMgr( const RigFemPart* part, cvf::Vec3d displayOffset )
: m_surfaceGenerator( part, displayOffset )
, m_part( part )
, m_opacityLevel( 1.0f )
, m_defaultColor( cvf::Color3::WHITE )
{
CVF_ASSERT( part );
m_partIdx = part->elementPartId();
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m_cellVisibility = new cvf::UByteArray;
m_surfaceFacesTextureCoords = new cvf::Vec2fArray;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivFemPartPartMgr::~RivFemPartPartMgr()
{
}
//--------------------------------------------------------------------------------------------------
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///
//--------------------------------------------------------------------------------------------------
void RivFemPartPartMgr::setTransform( cvf::Transform* scaleTransform )
{
m_scaleTransform = scaleTransform;
}
//--------------------------------------------------------------------------------------------------
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///
//--------------------------------------------------------------------------------------------------
void RivFemPartPartMgr::setCellVisibility( cvf::UByteArray* cellVisibilities )
{
CVF_ASSERT( m_scaleTransform.notNull() );
CVF_ASSERT( cellVisibilities );
m_cellVisibility = cellVisibilities;
m_surfaceGenerator.setElementVisibility( cellVisibilities );
generatePartGeometry( m_surfaceGenerator );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivFemPartPartMgr::setDisplacements( bool useDisplacements, double scalingFactor, const std::vector<cvf::Vec3f>& displacements )
{
size_t nodeCount = m_part->nodes().coordinates.size();
m_displacedNodeCoordinates.resize( nodeCount );
const auto coords = m_part->nodes().coordinates;
if ( useDisplacements )
{
for ( size_t i = 0; i < nodeCount; i++ )
{
m_displacedNodeCoordinates[i] = coords[i] + displacements[i] * scalingFactor;
}
}
else
{
for ( size_t i = 0; i < nodeCount; i++ )
{
m_displacedNodeCoordinates[i] = coords[i];
}
}
}
//--------------------------------------------------------------------------------------------------
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///
//--------------------------------------------------------------------------------------------------
void RivFemPartPartMgr::generatePartGeometry( RivFemPartGeometryGenerator& geoBuilder )
{
bool useBufferObjects = true;
// Surface geometry
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{
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m_surfaceFaces = nullptr; // To possibly free memory before adding the new stuff
cvf::ref<cvf::DrawableGeo> geo = geoBuilder.generateSurface( m_displacedNodeCoordinates );
if ( geo.notNull() )
{
geo->computeNormals();
if ( useBufferObjects )
{
geo->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "FemPart " + cvf::String( m_partIdx ) );
part->setId( m_partIdx ); // Use part index as part ID
part->setDrawable( geo.p() );
part->setTransform( m_scaleTransform.p() );
// Set mapping from triangle face index to element index
cvf::ref<RivFemPickSourceInfo> si = new RivFemPickSourceInfo( m_partIdx, geoBuilder.triangleToElementMapper() );
part->setSourceInfo( si.p() );
part->updateBoundingBox();
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// Set default effect
caf::SurfaceEffectGenerator geometryEffgen( cvf::Color4f( cvf::Color3f::WHITE ), caf::PO_1 );
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cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
part->setEffect( geometryOnlyEffect.p() );
part->setEnableMask( surfaceBit );
m_surfaceFaces = part;
}
}
// Mesh geometry
{
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m_surfaceGridLines = nullptr; // To possibly free memory before adding the new stuff
cvf::ref<cvf::DrawableGeo> geoMesh = geoBuilder.createMeshDrawable();
if ( geoMesh.notNull() )
{
if ( useBufferObjects )
{
geoMesh->setRenderMode( cvf::DrawableGeo::BUFFER_OBJECT );
}
cvf::ref<cvf::Part> part = new cvf::Part;
part->setName( "Grid mesh " + cvf::String( m_partIdx ) );
part->setDrawable( geoMesh.p() );
part->setTransform( m_scaleTransform.p() );
part->updateBoundingBox();
RiaPreferences* prefs = RiaPreferences::current();
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cvf::ref<cvf::Effect> eff;
caf::MeshEffectGenerator effGen( prefs->defaultGridLineColors() );
eff = effGen.generateCachedEffect();
part->setPriority( RivPartPriority::PartType::MeshLines );
part->setEnableMask( meshSurfaceBit );
part->setEffect( eff.p() );
part->setSourceInfo( new RivMeshLinesSourceInfo( nullptr ) );
m_surfaceGridLines = part;
}
}
}
//--------------------------------------------------------------------------------------------------
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///
//--------------------------------------------------------------------------------------------------
void RivFemPartPartMgr::appendPartsToModel( cvf::ModelBasicList* model )
{
CVF_ASSERT( model != nullptr );
if ( m_part->enabled() )
{
if ( m_surfaceFaces.notNull() ) model->addPart( m_surfaceFaces.p() );
if ( m_surfaceGridLines.notNull() ) model->addPart( m_surfaceGridLines.p() );
}
}
//--------------------------------------------------------------------------------------------------
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///
//--------------------------------------------------------------------------------------------------
const RivFemPartGeometryGenerator* RivFemPartPartMgr::surfaceGenerator() const
{
return &m_surfaceGenerator;
}
//--------------------------------------------------------------------------------------------------
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///
//--------------------------------------------------------------------------------------------------
void RivFemPartPartMgr::updateCellColor( cvf::Color4f color )
{
if ( m_surfaceFaces.isNull() ) return;
if ( !m_part->enabled() ) return;
// Set default effect
caf::SurfaceEffectGenerator geometryEffgen( color, caf::PO_1 );
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cvf::ref<cvf::Effect> geometryOnlyEffect = geometryEffgen.generateCachedEffect();
if ( m_surfaceFaces.notNull() ) m_surfaceFaces->setEffect( geometryOnlyEffect.p() );
if ( color.a() < 1.0f )
{
// Set priority to make sure this transparent geometry are rendered last
if ( m_surfaceFaces.notNull() ) m_surfaceFaces->setPriority( RivPartPriority::PartType::Transparent );
}
m_opacityLevel = color.a();
m_defaultColor = color.toColor3f();
// Update mesh colors as well, in case of change
RiaPreferences* prefs = RiaPreferences::current();
cvf::ref<cvf::Effect> eff;
if ( m_surfaceFaces.notNull() )
{
caf::MeshEffectGenerator effGen( prefs->defaultGridLineColors() );
eff = effGen.generateCachedEffect();
m_surfaceGridLines->setEffect( eff.p() );
}
}
//--------------------------------------------------------------------------------------------------
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///
//--------------------------------------------------------------------------------------------------
void RivFemPartPartMgr::updateCellResultColor( int timeStepIndex, int frameIndex, RimGeoMechCellColors* cellResultColors )
{
CVF_ASSERT( cellResultColors );
if ( !m_part->enabled() ) return;
cvf::ref<cvf::Color3ubArray> surfaceFacesColorArray;
// Outer surface
if ( m_surfaceFaces.notNull() )
{
const cvf::ScalarMapper* mapper = cellResultColors->legendConfig()->scalarMapper();
RigGeoMechCaseData* caseData = cellResultColors->ownerCaseData();
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if ( !caseData ) return;
RigFemResultAddress resVarAddress = cellResultColors->resultAddress();
// Do a "Hack" to show elm nodal and not nodal POR results
if ( resVarAddress.resultPosType == RIG_NODAL && resVarAddress.fieldName == "POR-Bar" )
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{
resVarAddress.resultPosType = RIG_ELEMENT_NODAL;
}
const std::vector<float>& resultValues =
caseData->femPartResults()->resultValues( resVarAddress, m_partIdx, timeStepIndex, frameIndex );
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const std::vector<size_t>* vxToResultMapping = nullptr;
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int vxCount = 0;
if ( resVarAddress.resultPosType == RIG_NODAL )
{
vxToResultMapping = &( m_surfaceGenerator.quadVerticesToNodeIdxMapping() );
}
else if ( resVarAddress.resultPosType == RIG_ELEMENT_NODAL || resVarAddress.resultPosType == RIG_INTEGRATION_POINT ||
resVarAddress.resultPosType == RIG_FORMATION_NAMES )
{
vxToResultMapping = &( m_surfaceGenerator.quadVerticesToGlobalElmNodeIdx() );
}
else if ( resVarAddress.resultPosType == RIG_ELEMENT_NODAL_FACE )
{
vxToResultMapping = &( m_surfaceGenerator.quadVerticesToGlobalElmFaceNodeIdx() );
}
else if ( resVarAddress.resultPosType == RIG_ELEMENT )
{
vxToResultMapping = &( m_surfaceGenerator.quadVerticesToGlobalElmIdx() );
}
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if ( !vxToResultMapping ) return;
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vxCount = static_cast<int>( vxToResultMapping->size() );
m_surfaceFacesTextureCoords->resize( vxCount );
if ( resultValues.size() == 0 )
{
m_surfaceFacesTextureCoords->setAll( cvf::Vec2f( 0.0, 1.0f ) );
}
else
{
cvf::Vec2f* rawPtr = m_surfaceFacesTextureCoords->ptr();
#pragma omp parallel for schedule( dynamic )
for ( int quadStartIdx = 0; quadStartIdx < vxCount; quadStartIdx += 4 )
{
float resultValue1 = resultValues[( *vxToResultMapping )[quadStartIdx + 0]];
float resultValue2 = resultValues[( *vxToResultMapping )[quadStartIdx + 1]];
float resultValue3 = resultValues[( *vxToResultMapping )[quadStartIdx + 2]];
float resultValue4 = resultValues[( *vxToResultMapping )[quadStartIdx + 3]];
if ( resultValue1 == HUGE_VAL || resultValue1 != resultValue1 // a != a is true for NAN's
|| resultValue2 == HUGE_VAL || resultValue2 != resultValue2 || resultValue3 == HUGE_VAL ||
resultValue3 != resultValue3 || resultValue4 == HUGE_VAL || resultValue4 != resultValue4 )
{
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rawPtr[quadStartIdx][1] = 1.0f;
rawPtr[quadStartIdx + 1][1] = 1.0f;
rawPtr[quadStartIdx + 2][1] = 1.0f;
rawPtr[quadStartIdx + 3][1] = 1.0f;
}
else
{
rawPtr[quadStartIdx] = mapper->mapToTextureCoord( resultValue1 );
rawPtr[quadStartIdx + 1] = mapper->mapToTextureCoord( resultValue2 );
rawPtr[quadStartIdx + 2] = mapper->mapToTextureCoord( resultValue3 );
rawPtr[quadStartIdx + 3] = mapper->mapToTextureCoord( resultValue4 );
}
}
}
auto view = cellResultColors->firstAncestorOrThisOfTypeAsserted<Rim3dView>();
RivScalarMapperUtils::applyTextureResultsToPart( m_surfaceFaces.p(),
m_surfaceFacesTextureCoords.p(),
mapper,
m_opacityLevel,
caf::FC_NONE,
view->isLightingDisabled() );
}
}