2016-09-21 00:57:39 -05:00
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "RivIntersectionBoxGeometryGenerator.h"
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2016-09-21 01:50:55 -05:00
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#include "cvfDrawableGeo.h"
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#include "cvfPrimitiveSetDirect.h"
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2016-09-21 07:21:45 -05:00
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#include "cvfPlane.h"
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#include <array>
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#include "RimIntersectionBox.h"
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#include "cvfStructGrid.h"
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#include "cafHexGridIntersectionTools/cafHexGridIntersectionTools.h"
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2016-09-21 01:50:55 -05:00
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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2016-09-21 03:15:38 -05:00
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RivIntersectionBoxGeometryGenerator::RivIntersectionBoxGeometryGenerator(const RimIntersectionBox* intersectionBox, const RivIntersectionHexGridInterface* grid)
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2016-09-21 07:21:45 -05:00
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: m_intersectionBoxDefinition(intersectionBox),
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2016-09-21 01:50:55 -05:00
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m_hexGrid(grid)
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{
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m_triangleVxes = new cvf::Vec3fArray;
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m_cellBorderLineVxes = new cvf::Vec3fArray;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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RivIntersectionBoxGeometryGenerator::~RivIntersectionBoxGeometryGenerator()
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{
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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bool RivIntersectionBoxGeometryGenerator::isAnyGeometryPresent() const
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{
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if (m_triangleVxes->size() == 0)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivIntersectionBoxGeometryGenerator::generateSurface()
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{
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calculateArrays();
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CVF_ASSERT(m_triangleVxes.notNull());
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if (m_triangleVxes->size() == 0) return NULL;
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
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geo->setFromTriangleVertexArray(m_triangleVxes.p());
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return geo;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::ref<cvf::DrawableGeo> RivIntersectionBoxGeometryGenerator::createMeshDrawable()
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{
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if (!(m_cellBorderLineVxes.notNull() && m_cellBorderLineVxes->size() != 0)) return NULL;
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cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
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geo->setVertexArray(m_cellBorderLineVxes.p());
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cvf::ref<cvf::PrimitiveSetDirect> prim = new cvf::PrimitiveSetDirect(cvf::PT_LINES);
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prim->setIndexCount(m_cellBorderLineVxes->size());
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geo->addPrimitiveSet(prim.p());
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return geo;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const std::vector<size_t>& RivIntersectionBoxGeometryGenerator::triangleToCellIndex() const
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{
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CVF_ASSERT(m_triangleVxes->size());
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return m_triangleToCellIdxMap;
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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2016-09-21 03:15:38 -05:00
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const std::vector<RivIntersectionVertexWeights>& RivIntersectionBoxGeometryGenerator::triangleVxToCellCornerInterpolationWeights() const
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{
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CVF_ASSERT(m_triangleVxes->size());
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return m_triVxToCellCornerWeights;
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}
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2016-09-21 07:21:45 -05:00
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class Box
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{
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public:
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using FaceType = cvf::StructGridInterface::FaceType;
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Box(const cvf::Mat4d& origin, const cvf::Vec3d& size) : m_origin(origin), m_size(size) {}
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std::array<cvf::Plane, 6> planes()
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{
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std::array<cvf::Plane, 6> boxPlanes;
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boxPlanes[FaceType::POS_I].setFromPointAndNormal(cvf::Vec3d(m_origin.col(0)), m_origin.translation() + m_size);
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boxPlanes[FaceType::NEG_I].setFromPointAndNormal(-cvf::Vec3d(m_origin.col(0)), m_origin.translation());
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boxPlanes[FaceType::POS_J].setFromPointAndNormal(cvf::Vec3d(m_origin.col(1)), m_origin.translation() + m_size);
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boxPlanes[FaceType::NEG_J].setFromPointAndNormal(-cvf::Vec3d(m_origin.col(1)), m_origin.translation());
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boxPlanes[FaceType::POS_K].setFromPointAndNormal(cvf::Vec3d(m_origin.col(2)), m_origin.translation() + m_size);
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boxPlanes[FaceType::NEG_K].setFromPointAndNormal(-cvf::Vec3d(m_origin.col(2)), m_origin.translation());
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return boxPlanes;
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}
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std::array<cvf::Vec3d, 4> faceCorners(FaceType face)
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{
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std::array<cvf::Vec3d, 4> corners;
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cvf::Vec3d sx = cvf::Vec3d(m_origin.col(0)) * m_size[0] ;
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cvf::Vec3d sy = cvf::Vec3d(m_origin.col(1)) * m_size[1] ;
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cvf::Vec3d sz = cvf::Vec3d(m_origin.col(2)) * m_size[2] ;
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switch(face)
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{
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case FaceType::POS_I:
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corners[0] = m_origin.translation() + sx;
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corners[1] = m_origin.translation() + sx + sy;
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corners[2] = m_origin.translation() + sx + sy + sz;
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corners[3] = m_origin.translation() + sx + sz;
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break;
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case FaceType::NEG_I:
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corners[0] = m_origin.translation();
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corners[1] = m_origin.translation() + sz;
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corners[2] = m_origin.translation() + sy + sz;
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corners[3] = m_origin.translation() + sy;
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break;
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case FaceType::POS_J:
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corners[0] = m_origin.translation() + sy;
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corners[1] = m_origin.translation() + sy + sz;
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corners[2] = m_origin.translation() + sy + sx + sz;
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corners[3] = m_origin.translation() + sy + sx;
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break;
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case FaceType::NEG_J:
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corners[0] = m_origin.translation() ;
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corners[1] = m_origin.translation() + sx;
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corners[2] = m_origin.translation() + sx + sz;
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corners[3] = m_origin.translation() + sz;
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break;
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case FaceType::POS_K:
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corners[0] = m_origin.translation() + sz;
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corners[1] = m_origin.translation() + sz + sx;
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corners[2] = m_origin.translation() + sz + sx + sy;
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corners[3] = m_origin.translation() + sz + sy;
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break;
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case FaceType::NEG_K:
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corners[0] = m_origin.translation();
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corners[1] = m_origin.translation() + sy;
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corners[2] = m_origin.translation() + sx + sy;
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corners[3] = m_origin.translation() + sx;
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break;
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}
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return corners;
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}
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private:
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cvf::Mat4d m_origin;
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cvf::Vec3d m_size;
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};
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2016-09-21 07:40:50 -05:00
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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const RimIntersectionBox* RivIntersectionBoxGeometryGenerator::intersectionBox() const
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{
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return m_intersectionBoxDefinition;
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}
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2016-09-21 01:50:55 -05:00
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivIntersectionBoxGeometryGenerator::calculateArrays()
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{
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2016-09-21 07:21:45 -05:00
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if(m_triangleVxes->size()) return;
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std::vector<cvf::Vec3f> triangleVertices;
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std::vector<cvf::Vec3f> cellBorderLineVxes;
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cvf::Vec3d displayOffset = m_hexGrid->displayOffset();
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cvf::BoundingBox gridBBox = m_hexGrid->boundingBox();
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Box box(m_intersectionBoxDefinition->boxOrigin(), m_intersectionBoxDefinition->boxSize());
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std::array<cvf::Plane, 6> boxPlanes = box.planes();
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for (int faceIdx = 0; faceIdx < 6; ++faceIdx)
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{
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cvf::Plane plane = boxPlanes[faceIdx];
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int clipPlaneIdx = faceIdx;
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clipPlaneIdx++; if (clipPlaneIdx >= 6) clipPlaneIdx = 0; // Skip the opposite face
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clipPlaneIdx++; if (clipPlaneIdx >= 6) clipPlaneIdx = 0;
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cvf::Plane p1Plane = boxPlanes[faceIdx + 2];
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clipPlaneIdx++; if (clipPlaneIdx >= 6) clipPlaneIdx = 0;
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cvf::Plane p2Plane = boxPlanes[faceIdx + 3];
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clipPlaneIdx++; if (clipPlaneIdx >= 6) clipPlaneIdx = 0;
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cvf::Plane p3Plane = boxPlanes[faceIdx + 4];
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clipPlaneIdx++; if (clipPlaneIdx >= 6) clipPlaneIdx = 0;
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cvf::Plane p4Plane = boxPlanes[faceIdx + 5];
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std::array<cvf::Vec3d, 4> faceCorners = box.faceCorners((Box::FaceType)faceIdx);
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cvf::BoundingBox sideBBox;
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for (cvf::Vec3d& corner : faceCorners) sideBBox.add(corner);
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2016-09-21 01:50:55 -05:00
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2016-09-21 07:21:45 -05:00
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std::vector<size_t> columnCellCandidates;
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m_hexGrid->findIntersectingCells(sideBBox, &columnCellCandidates);
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// Same code as IntersectionGenerator :
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std::vector<caf::HexGridIntersectionTools::ClipVx> hexPlaneCutTriangleVxes;
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hexPlaneCutTriangleVxes.reserve(5*3);
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std::vector<bool> isTriangleEdgeCellContour;
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isTriangleEdgeCellContour.reserve(5*3);
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cvf::Vec3d cellCorners[8];
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size_t cornerIndices[8];
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for(size_t cccIdx = 0; cccIdx < columnCellCandidates.size(); ++cccIdx)
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{
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size_t globalCellIdx = columnCellCandidates[cccIdx];
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if(!m_hexGrid->useCell(globalCellIdx)) continue;
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hexPlaneCutTriangleVxes.clear();
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m_hexGrid->cellCornerVertices(globalCellIdx, cellCorners);
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m_hexGrid->cellCornerIndices(globalCellIdx, cornerIndices);
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caf::HexGridIntersectionTools::planeHexIntersectionMC(plane,
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cellCorners,
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cornerIndices,
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&hexPlaneCutTriangleVxes,
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&isTriangleEdgeCellContour);
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std::vector<caf::HexGridIntersectionTools::ClipVx> clippedTriangleVxes;
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std::vector<bool> isClippedTriEdgeCellContour;
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caf::HexGridIntersectionTools::clipTrianglesBetweenTwoParallelPlanes(hexPlaneCutTriangleVxes, isTriangleEdgeCellContour, p1Plane, p2Plane,
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&clippedTriangleVxes, &isClippedTriEdgeCellContour);
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size_t clippedTriangleCount = clippedTriangleVxes.size()/3;
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for(uint tIdx = 0; tIdx < clippedTriangleCount; ++tIdx)
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{
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uint triVxIdx = tIdx*3;
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// Accumulate triangle vertices
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cvf::Vec3f p0(clippedTriangleVxes[triVxIdx+0].vx - displayOffset);
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cvf::Vec3f p1(clippedTriangleVxes[triVxIdx+1].vx - displayOffset);
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cvf::Vec3f p2(clippedTriangleVxes[triVxIdx+2].vx - displayOffset);
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triangleVertices.push_back(p0);
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triangleVertices.push_back(p1);
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triangleVertices.push_back(p2);
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// Accumulate mesh lines
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if(isClippedTriEdgeCellContour[triVxIdx])
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{
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cellBorderLineVxes.push_back(p0);
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cellBorderLineVxes.push_back(p1);
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}
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if(isClippedTriEdgeCellContour[triVxIdx+1])
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{
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cellBorderLineVxes.push_back(p1);
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cellBorderLineVxes.push_back(p2);
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}
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if(isClippedTriEdgeCellContour[triVxIdx+2])
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{
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cellBorderLineVxes.push_back(p2);
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cellBorderLineVxes.push_back(p0);
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}
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// Mapping to cell index
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m_triangleToCellIdxMap.push_back(globalCellIdx);
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// Interpolation from nodes
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for(int i = 0; i < 3; ++i)
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{
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caf::HexGridIntersectionTools::ClipVx cvx = clippedTriangleVxes[triVxIdx + i];
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if(cvx.isVxIdsNative)
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{
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m_triVxToCellCornerWeights.push_back(
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RivIntersectionVertexWeights(cvx.clippedEdgeVx1Id, cvx.clippedEdgeVx2Id, cvx.normDistFromEdgeVx1));
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}
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else
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{
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caf::HexGridIntersectionTools::ClipVx cvx1 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx1Id];
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caf::HexGridIntersectionTools::ClipVx cvx2 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx2Id];
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m_triVxToCellCornerWeights.push_back(
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RivIntersectionVertexWeights(cvx1.clippedEdgeVx1Id, cvx1.clippedEdgeVx2Id, cvx1.normDistFromEdgeVx1,
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cvx2.clippedEdgeVx1Id, cvx2.clippedEdgeVx2Id, cvx2.normDistFromEdgeVx1,
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cvx.normDistFromEdgeVx1));
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}
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}
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}
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}
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}
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m_cellBorderLineVxes->assign(cellBorderLineVxes);
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m_triangleVxes->assign(triangleVertices);
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2016-09-21 01:50:55 -05:00
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}
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2016-09-21 07:21:45 -05:00
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