Use only one implementation of lineIndicesFromQuadVertexArray (#7980)

* Use only one implementation of lineIndicesFromQuadVertexArray
This commit is contained in:
jonjenssen
2021-09-10 08:19:44 +02:00
committed by GitHub
parent a5b80c649b
commit 0c69cdf203
11 changed files with 25 additions and 150 deletions

View File

@@ -27,6 +27,7 @@
#include "cvfOutlineEdgeExtractor.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfScalarMapper.h"
#include "cvfStructGridGeometryGenerator.h"
#include <cmath>
#include <cstdlib>
@@ -84,8 +85,9 @@ ref<DrawableGeo> RivFemPartGeometryGenerator::createMeshDrawable()
ref<DrawableGeo> geo = new DrawableGeo;
geo->setVertexArray( m_quadVertices.p() );
ref<UIntArray> indices = lineIndicesFromQuadVertexArray( m_quadVertices.p() );
ref<PrimitiveSetIndexedUInt> prim = new PrimitiveSetIndexedUInt( PT_LINES );
ref<UIntArray> indices = cvf::StructGridGeometryGenerator::lineIndicesFromQuadVertexArray( m_quadVertices.p() );
ref<PrimitiveSetIndexedUInt> prim = new PrimitiveSetIndexedUInt( PT_LINES );
prim->setIndices( indices.p() );
geo->addPrimitiveSet( prim.p() );
@@ -101,7 +103,7 @@ ref<DrawableGeo> RivFemPartGeometryGenerator::createOutlineMeshDrawable( double
cvf::OutlineEdgeExtractor ee( creaseAngle, *m_quadVertices );
ref<UIntArray> indices = lineIndicesFromQuadVertexArray( m_quadVertices.p() );
ref<UIntArray> indices = cvf::StructGridGeometryGenerator::lineIndicesFromQuadVertexArray( m_quadVertices.p() );
ee.addPrimitives( 4, *indices );
ref<cvf::UIntArray> lineIndices = ee.lineIndices();
@@ -120,40 +122,6 @@ ref<DrawableGeo> RivFemPartGeometryGenerator::createOutlineMeshDrawable( double
return geo;
}
//--------------------------------------------------------------------------------------------------
///
///
///
///
//--------------------------------------------------------------------------------------------------
ref<UIntArray> RivFemPartGeometryGenerator::lineIndicesFromQuadVertexArray( const Vec3fArray* vertexArray )
{
CVF_ASSERT( vertexArray );
size_t numVertices = vertexArray->size();
int numQuads = static_cast<int>( numVertices / 4 );
CVF_ASSERT( numVertices % 4 == 0 );
ref<UIntArray> indices = new UIntArray;
indices->resize( numQuads * 8 );
#pragma omp parallel for
for ( int i = 0; i < numQuads; i++ )
{
int idx = 8 * i;
indices->set( idx + 0, i * 4 + 0 );
indices->set( idx + 1, i * 4 + 1 );
indices->set( idx + 2, i * 4 + 1 );
indices->set( idx + 3, i * 4 + 2 );
indices->set( idx + 4, i * 4 + 2 );
indices->set( idx + 5, i * 4 + 3 );
indices->set( idx + 6, i * 4 + 3 );
indices->set( idx + 7, i * 4 + 0 );
}
return indices;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
@@ -336,8 +304,9 @@ cvf::ref<cvf::DrawableGeo>
ref<DrawableGeo> geo = new DrawableGeo;
geo->setVertexArray( quadVertices.p() );
ref<UIntArray> indices = lineIndicesFromQuadVertexArray( quadVertices.p() );
ref<PrimitiveSetIndexedUInt> prim = new PrimitiveSetIndexedUInt( PT_LINES );
ref<UIntArray> indices = cvf::StructGridGeometryGenerator::lineIndicesFromQuadVertexArray( quadVertices.p() );
ref<PrimitiveSetIndexedUInt> prim = new PrimitiveSetIndexedUInt( PT_LINES );
prim->setIndices( indices.p() );
geo->addPrimitiveSet( prim.p() );