#3274 Create multiple fractures. Fix bug and rename argument

This commit is contained in:
Bjørn Erik Jensen 2018-09-04 14:55:35 +02:00
parent 104b27c235
commit 159dc21112
2 changed files with 4 additions and 4 deletions

View File

@ -88,12 +88,12 @@ double RicCreateMultipleFracturesOptionItemUi::minimumSpacing() const
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RicCreateMultipleFracturesOptionItemUi::isKLayerContained(int k) const
bool RicCreateMultipleFracturesOptionItemUi::isKLayerContained(int oneBasedK) const
{
auto minMax = std::minmax(m_topKOneBased, m_baseKOneBased);
if (k < minMax.first) return false;
if (k < minMax.second) return true;
if (oneBasedK < minMax.first) return false;
if (oneBasedK <= minMax.second) return true;
return false;
}

View File

@ -41,7 +41,7 @@ public:
RimFractureTemplate* fractureTemplate() const;
double minimumSpacing() const;
bool isKLayerContained(int k) const;
bool isKLayerContained(int oneBasedK) const;
private:
virtual void