Make Vec3d fields non-scriptable to work around #6417.

This commit is contained in:
Kristian Bendiksen 2020-09-02 16:23:31 +02:00
parent 1e5bc2ee64
commit 185bf31228

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@ -98,10 +98,10 @@ RimFractureModel::RimFractureModel()
"",
"" );
CAF_PDM_InitScriptableFieldNoDefault( &m_anchorPosition, "AnchorPosition", "Anchor Position", "", "", "" );
CAF_PDM_InitFieldNoDefault( &m_anchorPosition, "AnchorPosition", "Anchor Position", "", "", "" );
m_anchorPosition.uiCapability()->setUiReadOnly( true );
CAF_PDM_InitScriptableFieldNoDefault( &m_thicknessDirection, "ThicknessDirection", "Thickness Direction", "", "", "" );
CAF_PDM_InitFieldNoDefault( &m_thicknessDirection, "ThicknessDirection", "Thickness Direction", "", "", "" );
m_thicknessDirection.uiCapability()->setUiReadOnly( true );
CAF_PDM_InitScriptableFieldNoDefault( &m_thicknessDirectionWellPath,