Revert "Make sure intersection calculations are done before legend update"

This reverts commit a0997821c6.
This commit is contained in:
Magne Sjaastad
2024-09-24 13:30:25 +02:00
parent e1864bf93b
commit 19354ac7b2

View File

@@ -1632,12 +1632,6 @@ void RimEclipseView::updateLegendRangesTextAndVisibility( RimRegularLegendConfig
RimEclipseResultDefinition* eclResultDef,
int timeStepIndex )
{
// Call appendIntersectionsForCurrentTimeStep() is required to get the intersected cells. If the legend to update should list visible
// categories, the intersection geometry defines the intersected cells. These cells are then used to extract all category values, and
// find unique values. appendIntersectionsForCurrentTimeStep() is now called twice, and this could potentially be a performance issue
// for very large models.
appendIntersectionsForCurrentTimeStep();
eclResultDef->updateRangesForExplicitLegends( legendConfig, ternaryLegendConfig, timeStepIndex );
if ( eclResultDef->hasResult() && legendConfig->showLegend() )