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(#166) Added storage of interpolation metadata
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@ -1060,8 +1060,8 @@ void RivCrossSectionGeometryGenerator::calculateArrays()
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p2Plane.setFromPoints(p2, p2 + m_extrusionDirection*maxSectionHeight, p2 - plane.normal() );
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std::vector<ClipVx> triangleVxes;
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triangleVxes.reserve(5*3);
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std::vector<ClipVx> triangleClipVxes;
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triangleClipVxes.reserve(5*3);
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std::vector<bool> isTriangleEdgeCellContour;
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isTriangleEdgeCellContour.reserve(5*3);
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@ -1071,7 +1071,7 @@ void RivCrossSectionGeometryGenerator::calculateArrays()
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if (m_mainGrid->cells()[globalCellIdx].isInvalid()) continue;
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triangleVxes.clear();
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triangleClipVxes.clear();
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cvf::Vec3d cellCorners[8];
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m_mainGrid->cellCornerVertices(globalCellIdx, cellCorners);
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@ -1089,7 +1089,7 @@ void RivCrossSectionGeometryGenerator::calculateArrays()
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int triangleCount = planeHexIntersectionMC(plane,
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cellCorners,
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hexCornersIds,
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&triangleVxes,
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&triangleClipVxes,
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&isTriangleEdgeCellContour);
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@ -1110,7 +1110,7 @@ void RivCrossSectionGeometryGenerator::calculateArrays()
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std::vector<ClipVx> clippedTriangleVxes;
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std::vector<bool> isClippedTriEdgeCellContour;
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clipTrianglesBetweenTwoParallelPlanes(triangleVxes, isTriangleEdgeCellContour, p1Plane, p2Plane, &clippedTriangleVxes, &isClippedTriEdgeCellContour);
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clipTrianglesBetweenTwoParallelPlanes(triangleClipVxes, isTriangleEdgeCellContour, p1Plane, p2Plane, &clippedTriangleVxes, &isClippedTriEdgeCellContour);
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int clippedTriangleCount = static_cast<int>(clippedTriangleVxes.size())/3;
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@ -1150,7 +1150,28 @@ void RivCrossSectionGeometryGenerator::calculateArrays()
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m_triangleToCellIdxMap.push_back(globalCellIdx);
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for (int i = 0; i < 3; ++i)
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{
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ClipVx cvx = clippedTriangleVxes[triVxIdx+i];
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if (cvx.isVxIdsNative)
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{
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m_triangleVxInterPolationData.push_back(
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VxInterPolData(cvx.clippedEdgeVx1Id, cvx.clippedEdgeVx2Id, cvx.normDistFromEdgeVx1,
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-1, -1, 0.0,
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0.0));
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}
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else
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{
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ClipVx cvx1 = triangleClipVxes[cvx.clippedEdgeVx1Id];
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ClipVx cvx2 = triangleClipVxes[cvx.clippedEdgeVx2Id];
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m_triangleVxInterPolationData.push_back(
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VxInterPolData(cvx1.clippedEdgeVx1Id, cvx1.clippedEdgeVx2Id, cvx1.normDistFromEdgeVx1,
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cvx2.clippedEdgeVx1Id, cvx2.clippedEdgeVx2Id, cvx2.normDistFromEdgeVx1,
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cvx.normDistFromEdgeVx1));
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}
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}
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}
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#endif
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@ -62,14 +62,43 @@ private:
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void adjustPolyline();
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cvf::ref<cvf::Vec3fArray> m_triangleVxes;
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cvf::ref<cvf::Vec3fArray> m_cellBorderLineVxes;
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std::vector<size_t> m_triangleToCellIdxMap;
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cvf::cref<RigMainGrid> m_mainGrid;
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std::vector<cvf::Vec3d> m_polyLine;
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cvf::Vec3d m_extrusionDirection;
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std::vector<cvf::Vec3d> m_adjustedPolyline;
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// Output arrays
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cvf::ref<cvf::Vec3fArray> m_triangleVxes;
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cvf::ref<cvf::Vec3fArray> m_cellBorderLineVxes;
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std::vector<size_t> m_triangleToCellIdxMap;
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struct VxInterPolData
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{
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explicit VxInterPolData(int vx1, int vx2, double normDistFrom1,
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int vx3, int vx4, double normDistFrom3,
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double normDistFrom12)
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: vx1Id(vx1),
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weight1((float)(1.0 - normDistFrom1 - normDistFrom12 + normDistFrom1*normDistFrom12)),
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vx2Id(vx2),
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weight2((float)(normDistFrom1 - normDistFrom1*normDistFrom12)),
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vx3Id(vx3),
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weight3((float)(normDistFrom12 - normDistFrom3*normDistFrom12)),
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vx4Id(vx4),
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weight4((float)(normDistFrom3*normDistFrom12))
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{}
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int vx1Id;
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float weight1;
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int vx2Id;
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float weight2;
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int vx3Id;
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float weight3;
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int vx4Id;
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float weight4;
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};
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std::vector<VxInterPolData> m_triangleVxInterPolationData;
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};
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