#1251 Use RivObjectSourceInfo for fractures

This commit is contained in:
Magne Sjaastad 2017-02-23 11:53:26 +01:00
parent 555ecba8b3
commit 2ce28ffff0

View File

@ -28,6 +28,7 @@
#include "RimStimPlanFractureTemplate.h"
#include "RivPartPriority.h"
#include "RivObjectSourceInfo.h"
#include "cafDisplayCoordTransform.h"
#include "cafEffectGenerator.h"
@ -100,6 +101,8 @@ void RivWellFracturePartMgr::updatePartGeometry(caf::DisplayCoordTransform* disp
caf::SurfaceEffectGenerator surfaceGen(fractureColor, caf::PO_1);
cvf::ref<cvf::Effect> eff = surfaceGen.generateCachedEffect();
m_part->setEffect(eff.p());
m_part->setSourceInfo(new RivObjectSourceInfo(m_rimFracture));
}
}
@ -216,6 +219,7 @@ void RivWellFracturePartMgr::updatePartGeometryTexture(caf::DisplayCoordTransfor
}
m_part->setPriority(RivPartPriority::PartType::Transparent);
m_part->setSourceInfo(new RivObjectSourceInfo(m_rimFracture));
}
}