System : Guard null pointer access

This commit is contained in:
Magne Sjaastad
2018-02-14 08:14:49 +01:00
parent eedf182620
commit 302edc5677

View File

@@ -186,10 +186,12 @@ void RiuViewerCommands::displayContextMenu(QMouseEvent* event)
cvf::Vec3d displayModelOffset = cvf::Vec3d::ZERO;
Rim3dView* activeView = RiaApplication::instance()->activeReservoirView();
CVF_ASSERT(activeView);
if (activeView)
{
cvf::ref<caf::DisplayCoordTransform> transForm = activeView->displayCoordTransform();
m_currentPickPositionInDomainCoords = transForm->transformToDomainCoord(globalIntersectionPoint);
}
cvf::ref<caf::DisplayCoordTransform> transForm = activeView->displayCoordTransform();
m_currentPickPositionInDomainCoords = transForm->transformToDomainCoord(globalIntersectionPoint);
}
if (firstHitPart && firstPartTriangleIndex != cvf::UNDEFINED_UINT)