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Fix warning
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@ -306,12 +306,12 @@ void RivIntersectionPartMgr::calculateElementBasedGeoMechTextureCoords(cvf::Vec2
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{
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cvf::Vec2f* rawPtr = textureCoords->ptr();
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for (int triangleIdx = 0; triangleIdx < triangleToCellIdx.size(); triangleIdx++)
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for (size_t triangleIdx = 0; triangleIdx < triangleToCellIdx.size(); triangleIdx++)
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{
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size_t resIdx = triangleToCellIdx[triangleIdx];
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float resValue = resultValues[resIdx];
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int triangleVxIdx = triangleIdx * 3;
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size_t triangleVxIdx = triangleIdx * 3;
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if (resValue == HUGE_VAL || resValue != resValue) // a != a is true for NAN's
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{
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