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https://github.com/OPM/ResInsight.git
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Use precompiled headers to speed up build
* Add precompiled headers to Commands, and improve usage * Use precompiled headers on github action
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1
.github/workflows/ResInsightWithCache.yml
vendored
1
.github/workflows/ResInsightWithCache.yml
vendored
@ -196,6 +196,7 @@ jobs:
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-D RESINSIGHT_BUNDLE_OPENSSL=true
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-D RESINSIGHT_INCLUDE_APPLICATION_UNIT_TESTS=true
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-D RESINSIGHT_TREAT_WARNINGS_AS_ERRORS=true
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-D RESINSIGHT_ENABLE_PRECOMPILED_HEADERS=true
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-D RESINSIGHT_ENABLE_UNITY_BUILD=${{ matrix.config.unity-build }}
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-D RESINSIGHT_ENABLE_GRPC=${{ matrix.config.build-python-module }}
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-D RESINSIGHT_GRPC_PYTHON_EXECUTABLE=${{ steps.python-path.outputs.PYTHON_EXECUTABLE }}
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@ -59,6 +59,11 @@ add_library(
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${COMMAND_MOC_SOURCE_FILES}
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)
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if(RESINSIGHT_ENABLE_PRECOMPILED_HEADERS)
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message("Precompiled Headers is enabled on : ${PROJECT_NAME}")
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target_precompile_headers(Commands PRIVATE pch.h)
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endif()
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target_include_directories(
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${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}/EclipseCommands
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33
ApplicationLibCode/Commands/pch.h
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33
ApplicationLibCode/Commands/pch.h
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@ -0,0 +1,33 @@
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////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2023 Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "cafAssert.h"
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#include "cafCmdFeature.h"
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#include "cafFactory.h"
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#include "cafPdmChildArrayField.h"
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#include "cafPdmObject.h"
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#include "cafPdmPtrArrayField.h"
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#include "cafPdmPtrField.h"
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#include "cafPdmUiOrdering.h"
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#include <QObject>
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#include "RiaApplication.h"
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#include "RimPlotCurve.h"
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#include "RiuMainWindow.h"
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#include "RiuPlotMainWindow.h"
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@ -1,6 +1,6 @@
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////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2019- Equinor ASA
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// Copyright (C) 2023 Equinor ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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@ -20,18 +20,34 @@
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#include "cvfVector3.h"
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#include "cafAppEnum.h"
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#include "cafAssert.h"
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#include "cafCmdFeature.h"
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#include "cafFactory.h"
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#include "cafPdmChildArrayField.h"
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#include "cafPdmField.h"
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#include "cafPdmFieldScriptingCapability.h"
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#include "cafPdmObject.h"
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#include "cafPdmPtrArrayField.h"
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#include "cafPdmPtrField.h"
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#include "cafPdmUiOrdering.h"
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#include "cafSelectionManager.h"
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#include <QApplication>
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#include <QObject>
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#include <QString>
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#include <QTextStream>
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#include <map>
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#include <vector>
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#include "RiaApplication.h"
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#include "RiaPreferences.h"
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#include "RimPlotCurve.h"
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#include "RiuMainWindow.h"
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#include "RiuPlotMainWindow.h"
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// These files are reported as candidates for PCH file, but including them breaks the Unity build
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// #include "cafViewer.h"
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// #include "RiuViewer.h"
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// #include "cafOpenGLWidget.h"
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// #include <QGLWidget>
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