Make Valve template units visible

This commit is contained in:
Gaute Lindkvist 2019-01-23 11:01:48 +01:00
parent 2d5d5d13d2
commit 49a6650e77
2 changed files with 2 additions and 2 deletions

View File

@ -181,7 +181,7 @@ void RimValveTemplate::defineUiOrdering(QString uiConfigName, caf::PdmUiOrdering
{
uiOrdering.add(&m_type);
uiOrdering.add(&m_userLabel);
uiOrdering.add(&m_valveTemplateUnit);
if (m_type() == RiaDefines::ICV || m_type() == RiaDefines::ICD)
{
if (m_valveTemplateUnit == RiaEclipseUnitTools::UNITS_METRIC)

View File

@ -32,7 +32,7 @@ CAF_PDM_SOURCE_INIT(RimValveTemplateCollection, "ValveTemplateCollection");
RimValveTemplateCollection::RimValveTemplateCollection()
{
CAF_PDM_InitObject("Valve Templates", ":/ICDValve16x16.png", "", "");
CAF_PDM_InitFieldNoDefault(&m_valveDefinitions, "ValveDefinitions", "", "", "", "");
CAF_PDM_InitFieldNoDefault(&m_valveDefinitions, "ValveDefinitions", "Default unit system for valve templates", "", "", "");
CAF_PDM_InitFieldNoDefault(&m_defaultUnitsForValveTemplates, "ValveUnits", "", "", "", "");
m_defaultUnitsForValveTemplates = RiaEclipseUnitTools::UNITS_METRIC;
m_valveDefinitions.uiCapability()->setUiHidden(true);