Tensors: Imporve variable name

This commit is contained in:
Rebecca Cox 2018-03-22 14:39:00 +01:00
parent 18bde3cd89
commit 4dcf98eda8
2 changed files with 4 additions and 4 deletions

View File

@ -420,7 +420,7 @@ void RivTensorResultPartMgr::createOneColorPerPrincipalTextureCoords(cvf::Vec2fA
{
for (size_t vxIdx = 0; vxIdx < 5; ++vxIdx)
{
cvf::Vec2f texCoord = mapper->mapToTextureCoord(tensor.princial);
cvf::Vec2f texCoord = mapper->mapToTextureCoord(tensor.princialNumber);
textureCoords->add(texCoord);
}
}

View File

@ -56,19 +56,19 @@ public:
private:
struct TensorVisualization
{
TensorVisualization(cvf::Vec3f vertex, cvf::Vec3f result, cvf::Vec3f faceNormal, bool isPressure, size_t princial, float principalValue)
TensorVisualization(cvf::Vec3f vertex, cvf::Vec3f result, cvf::Vec3f faceNormal, bool isPressure, int princial, float principalValue)
: vertex(vertex)
, result(result)
, faceNormal(faceNormal)
, isPressure(isPressure)
, princial(princial)
, princialNumber(princial)
, principalValue(principalValue) {};
cvf::Vec3f vertex;
cvf::Vec3f result;
cvf::Vec3f faceNormal;
bool isPressure;
size_t princial;
int princialNumber;
float principalValue;
};