#14296 Fix spelling: tesselated -> tessellated

This commit is contained in:
Magne Sjaastad
2026-06-24 11:52:33 +02:00
parent 4e229c55d1
commit 592fe88d5b
@@ -281,7 +281,7 @@ cvf::Vec2ui RigContourMapGrid::calculateMapSize( const cvf::Vec3d& gridExtent, d
uint projectionSizeX = static_cast<uint>( std::ceil( gridExtent.x() / sampleSpacing ) );
uint projectionSizeY = static_cast<uint>( std::ceil( gridExtent.y() / sampleSpacing ) );
// A contour map must have at least one cell (two vertices) in each direction to be tesselated.
// A contour map must have at least one cell (two vertices) in each direction to be tessellated.
// A degenerate bounding box with zero extent in a direction would otherwise produce a zero-sized
// map and trigger an assert when generating the triangle patch.
projectionSizeX = std::max( projectionSizeX, 1u );