Use previously created functionality to get corner vertices from a cell

This commit is contained in:
Bjørnar Grip Fjær 2017-06-08 13:01:12 +02:00
parent 2833da34a1
commit 5cad6cd376
2 changed files with 8 additions and 40 deletions

View File

@ -109,16 +109,16 @@ std::vector<HexIntersectionInfo> RigWellPathIntersectionTools::getIntersectedCel
std::vector<size_t> closeCells = findCloseCells(grid, bb);
cvf::Vec3d hexCorners[8];
std::array<cvf::Vec3d, 8> hexCorners;
for (size_t closeCell : closeCells)
{
const RigCell& cell = grid->globalCellArray()[closeCell];
if (cell.isInvalid()) continue;
setHexCorners(cell, nodeCoords, hexCorners);
grid->cellCornerVertices(closeCell, hexCorners.data());
RigHexIntersector::lineHexCellIntersection(coords[i], coords[i + 1], hexCorners, closeCell, &intersections);
RigHexIntersector::lineHexCellIntersection(coords[i], coords[i + 1], hexCorners.data(), closeCell, &intersections);
}
}
@ -149,7 +149,8 @@ cvf::Vec3d RigWellPathIntersectionTools::calculateLengthInCell(const std::array<
//--------------------------------------------------------------------------------------------------
cvf::Vec3d RigWellPathIntersectionTools::calculateLengthInCell(const RigMainGrid* grid, size_t cellIndex, const cvf::Vec3d& startPoint, const cvf::Vec3d& endPoint)
{
std::array<cvf::Vec3d, 8> hexCorners = getCellHexCorners(grid, cellIndex);
std::array<cvf::Vec3d, 8> hexCorners;
grid->cellCornerVertices(cellIndex, hexCorners.data());
return calculateLengthInCell(hexCorners, startPoint, endPoint);
}
@ -174,16 +175,16 @@ size_t RigWellPathIntersectionTools::findCellFromCoords(const RigMainGrid* grid,
cvf::BoundingBox bb;
bb.add(coords);
std::vector<size_t> closeCells = findCloseCells(grid, bb);
cvf::Vec3d hexCorners[8];
std::array<cvf::Vec3d, 8> hexCorners;
for (size_t closeCell : closeCells)
{
const RigCell& cell = grid->globalCellArray()[closeCell];
if (cell.isInvalid()) continue;
setHexCorners(cell, nodeCoords, hexCorners);
grid->cellCornerVertices(closeCell, hexCorners.data());
if (RigHexIntersector::isPointInCell(coords, hexCorners))
if (RigHexIntersector::isPointInCell(coords, hexCorners.data()))
{
*foundCell = true;
return closeCell;
@ -194,36 +195,6 @@ size_t RigWellPathIntersectionTools::findCellFromCoords(const RigMainGrid* grid,
return 0;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::array<cvf::Vec3d, 8> RigWellPathIntersectionTools::getCellHexCorners(const RigMainGrid* grid, size_t cellIndex)
{
const std::vector<cvf::Vec3d>& nodeCoords = grid->nodes();
std::array<cvf::Vec3d, 8> corners;
const RigCell& cell = grid->globalCellArray()[cellIndex];
setHexCorners(cell, nodeCoords, corners.data());
return corners;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RigWellPathIntersectionTools::setHexCorners(const RigCell& cell, const std::vector<cvf::Vec3d>& nodeCoords, cvf::Vec3d* hexCorners)
{
const caf::SizeTArray8& cornerIndices = cell.cornerIndices();
hexCorners[0] = nodeCoords[cornerIndices[0]];
hexCorners[1] = nodeCoords[cornerIndices[1]];
hexCorners[2] = nodeCoords[cornerIndices[2]];
hexCorners[3] = nodeCoords[cornerIndices[3]];
hexCorners[4] = nodeCoords[cornerIndices[4]];
hexCorners[5] = nodeCoords[cornerIndices[5]];
hexCorners[6] = nodeCoords[cornerIndices[6]];
hexCorners[7] = nodeCoords[cornerIndices[7]];
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------

View File

@ -63,9 +63,6 @@ public:
static std::vector<size_t> findCloseCells(const RigMainGrid* grid, const cvf::BoundingBox& bb);
static size_t findCellFromCoords(const RigMainGrid* caseData, const cvf::Vec3d& coords, bool* foundCell);
static std::array<cvf::Vec3d, 8> getCellHexCorners(const RigMainGrid* grid, size_t cellIndex);
static void setHexCorners(const RigCell& cell, const std::vector<cvf::Vec3d>& nodeCoords, cvf::Vec3d* hexCorners);
private:
static void removeEnteringIntersections(std::vector<HexIntersectionInfo>* intersections);
};