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synced 2025-02-09 23:16:00 -06:00
Switch calculation of extra curve vertices to double precision
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62c3e8324a
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@ -49,7 +49,7 @@ void Riv3dWellLogCurveGeometryGenerator::createCurveDrawables(const caf::Display
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const Rim3dWellLogCurve* rim3dWellLogCurve,
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double planeOffsetFromWellPathCenter,
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double planeWidth,
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const std::vector<cvf::Vec3f>& drawSurfaceVertices)
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const std::vector<cvf::Vec3d>& drawSurfaceVertices)
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{
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CVF_ASSERT(rim3dWellLogCurve);
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@ -119,8 +119,8 @@ void Riv3dWellLogCurveGeometryGenerator::createCurveDrawables(const caf::Display
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m_curveValues = std::vector<double>(resultValues.end() - interpolatedWellPathPoints.size(), resultValues.end());
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m_curveMeasuredDepths = std::vector<double>(resultMds.end() - interpolatedWellPathPoints.size(), resultMds.end());
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double maxVisibleResult = -std::numeric_limits<float>::max();
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double minVisibleResult = std::numeric_limits<float>::max();
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double maxVisibleResult = -std::numeric_limits<double>::max();
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double minVisibleResult = std::numeric_limits<double>::max();
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double minCurveValue = rim3dWellLogCurve->minCurveUIValue();
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double maxCurveValue = rim3dWellLogCurve->maxCurveUIValue();
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@ -163,7 +163,7 @@ void Riv3dWellLogCurveGeometryGenerator::createCurveDrawables(const caf::Display
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scaledResult = planeOffsetFromWellPathCenter + (m_curveValues[i] - minCurveValue) * plotRangeToResultRangeFactor;
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}
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cvf::Vec3d curvePoint(interpolatedWellPathPoints[i] + scaledResult * interpolatedCurveNormals[i]);
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m_curveVertices.push_back(cvf::Vec3f(curvePoint));
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m_curveVertices.push_back(curvePoint);
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}
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m_curveVertices = projectVerticesOntoTriangles(m_curveVertices, drawSurfaceVertices);
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@ -174,7 +174,7 @@ void Riv3dWellLogCurveGeometryGenerator::createCurveDrawables(const caf::Display
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cvf::Vec3d point = wellPathGeometry()->interpolatedVectorAlongWellPath(wellPathPoints, md);
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cvf::Vec3d normal = wellPathGeometry()->interpolatedVectorAlongWellPath(wellPathCurveNormals, md);
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point += planeOffsetFromWellPathCenter * normal;
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m_bottomVertices.push_back(cvf::Vec3f(point));
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m_bottomVertices.push_back(point);
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}
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m_bottomVertices = projectVerticesOntoTriangles(m_bottomVertices, drawSurfaceVertices);
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@ -205,17 +205,23 @@ void Riv3dWellLogCurveGeometryGenerator::createCurveDrawables(const caf::Display
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indexedUInt->setIndices(indexArray.p());
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m_curveDrawable->addPrimitiveSet(indexedUInt.p());
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cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray(m_curveVertices);
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cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray(m_curveVertices.size());
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for (size_t i = 0; i < m_curveVertices.size(); ++i)
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{
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(*vertexArray)[i] = cvf::Vec3f(m_curveVertices[i]);
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}
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m_curveDrawable->setVertexArray(vertexArray.p());
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}
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// Disable filled draw style in the GUI because of triangle stitching issue #2860.
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#if 0
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{
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CVF_ASSERT(m_bottomVertices.size() == m_curveVertices.size());
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cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray(m_bottomVertices.size() + m_curveVertices.size());
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for (size_t i = 0; i < m_bottomVertices.size(); ++i)
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{
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(*vertexArray)[2 * i] = m_bottomVertices[i];
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(*vertexArray)[2 * i + 1] = m_curveVertices[i];
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(*vertexArray)[2 * i] = cvf::Vec3f(m_bottomVertices[i]);
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(*vertexArray)[2 * i + 1] = cvf::Vec3f(m_curveVertices[i]);
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}
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std::vector<cvf::uint> indices;
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@ -233,7 +239,7 @@ void Riv3dWellLogCurveGeometryGenerator::createCurveDrawables(const caf::Display
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m_curveFilledDrawable->addPrimitiveSet(indexedUInt.p());
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m_curveFilledDrawable->setVertexArray(vertexArray.p());
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}
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#endif
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}
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//--------------------------------------------------------------------------------------------------
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@ -281,8 +287,7 @@ bool Riv3dWellLogCurveGeometryGenerator::findClosestPointOnCurve(const cvf::Vec3
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double* measuredDepthAtPoint,
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double* valueAtClosestPoint) const
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{
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cvf::Vec3f globalIntersectionFloat(globalIntersection);
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float closestDistance = m_planeWidth * 0.1;
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double closestDistance = m_planeWidth * 0.1;
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*closestPoint = cvf::Vec3d::UNDEFINED;
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*measuredDepthAtPoint = cvf::UNDEFINED_DOUBLE;
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*valueAtClosestPoint = cvf::UNDEFINED_DOUBLE;
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@ -294,22 +299,22 @@ bool Riv3dWellLogCurveGeometryGenerator::findClosestPointOnCurve(const cvf::Vec3
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RigCurveDataTools::isValidValue(m_curveValues[i - 1], false);
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if (validCurveSegment)
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{
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cvf::Vec3f a = m_curveVertices[i - 1];
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cvf::Vec3f b = m_curveVertices[i];
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cvf::Vec3f ap = globalIntersectionFloat - a;
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cvf::Vec3f ab = b - a;
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cvf::Vec3d a = m_curveVertices[i - 1];
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cvf::Vec3d b = m_curveVertices[i];
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cvf::Vec3d ap = globalIntersection - a;
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cvf::Vec3d ab = b - a;
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// Projected point is clamped to one of the end points of the segment.
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float distanceToProjectedPointAlongAB = ap * ab / (ab * ab);
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float clampedDistance = cvf::Math::clamp(distanceToProjectedPointAlongAB, 0.0f, 1.0f);
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cvf::Vec3f projectionOfGlobalIntersection = a + clampedDistance * ab;
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float distance = (projectionOfGlobalIntersection - globalIntersectionFloat).length();
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double distanceToProjectedPointAlongAB = ap * ab / (ab * ab);
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double clampedDistance = cvf::Math::clamp(distanceToProjectedPointAlongAB, 0.0, 1.0);
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cvf::Vec3d projectionOfGlobalIntersection = a + clampedDistance * ab;
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double distance = (projectionOfGlobalIntersection - globalIntersection).length();
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if (distance < closestDistance)
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{
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*closestPoint = cvf::Vec3d(projectionOfGlobalIntersection);
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closestDistance = distance;
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*measuredDepthAtPoint =
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m_curveMeasuredDepths[i - 1] * (1.0f - clampedDistance) + m_curveMeasuredDepths[i] * clampedDistance;
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*valueAtClosestPoint = m_curveValues[i - 1] * (1.0f - clampedDistance) + m_curveValues[i] * clampedDistance;
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m_curveMeasuredDepths[i - 1] * (1.0 - clampedDistance) + m_curveMeasuredDepths[i] * clampedDistance;
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*valueAtClosestPoint = m_curveValues[i - 1] * (1.0 - clampedDistance) + m_curveValues[i] * clampedDistance;
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}
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}
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}
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@ -322,10 +327,10 @@ bool Riv3dWellLogCurveGeometryGenerator::findClosestPointOnCurve(const cvf::Vec3
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongTriangleEdges(const std::vector<cvf::Vec3f>& drawSurfaceVertices)
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void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongTriangleEdges(const std::vector<cvf::Vec3d>& drawSurfaceVertices)
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{
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std::vector<cvf::Vec3f> expandedCurveVertices;
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std::vector<cvf::Vec3f> expandedBottomVertices;
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std::vector<cvf::Vec3d> expandedCurveVertices;
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std::vector<cvf::Vec3d> expandedBottomVertices;
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std::vector<double> expandedMeasuredDepths;
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std::vector<double> expandedValues;
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size_t estimatedNumberOfPoints = m_curveVertices.size() + drawSurfaceVertices.size();
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@ -339,11 +344,11 @@ void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongTriangleEdges(con
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if (RigCurveDataTools::isValidValue(m_curveValues[i], false) &&
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RigCurveDataTools::isValidValue(m_curveValues[i + 1], false))
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{
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cvf::Vec3f lastVertex = m_curveVertices[i];
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cvf::Vec3f fullSegmentVector = m_curveVertices[i + 1] - m_curveVertices[i];
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cvf::Vec3d lastVertex = m_curveVertices[i];
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cvf::Vec3d fullSegmentVector = m_curveVertices[i + 1] - m_curveVertices[i];
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std::vector<cvf::Vec3f> extraVertices;
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std::vector<cvf::Vec3f> extraBottomVertices;
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std::vector<cvf::Vec3d> extraVertices;
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std::vector<cvf::Vec3d> extraBottomVertices;
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createNewVerticesAlongSegment(m_curveVertices[i],
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m_curveVertices[i + 1],
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@ -355,15 +360,15 @@ void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongTriangleEdges(con
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CVF_ASSERT(extraVertices.size() == extraBottomVertices.size());
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for (const cvf::Vec3f& extraVertex : extraVertices)
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for (const cvf::Vec3d& extraVertex : extraVertices)
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{
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cvf::Vec3f newSegmentVector = extraVertex - lastVertex;
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cvf::Vec3d newSegmentVector = extraVertex - lastVertex;
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// Scalar projection (a * b / |b|) divided by full segment length to become (a * b / |b|^2)
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float dotProduct = newSegmentVector * fullSegmentVector;
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float fractionAlongFullSegment = dotProduct / fullSegmentVector.lengthSquared();
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float measuredDepth = m_curveMeasuredDepths[i] * (1 - fractionAlongFullSegment) +
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m_curveMeasuredDepths[i + 1] * fractionAlongFullSegment;
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float valueAtPoint =
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double dotProduct = newSegmentVector * fullSegmentVector;
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double fractionAlongFullSegment = dotProduct / fullSegmentVector.lengthSquared();
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double measuredDepth = m_curveMeasuredDepths[i] * (1 - fractionAlongFullSegment) +
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m_curveMeasuredDepths[i + 1] * fractionAlongFullSegment;
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double valueAtPoint =
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m_curveValues[i] * (1 - fractionAlongFullSegment) + m_curveValues[i + 1] * fractionAlongFullSegment;
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expandedCurveVertices.push_back(extraVertex);
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expandedMeasuredDepths.push_back(measuredDepth);
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@ -393,18 +398,18 @@ void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongTriangleEdges(con
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongSegment(const cvf::Vec3f& ptStart,
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const cvf::Vec3f& ptEnd,
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const std::vector<cvf::Vec3f>& drawSurfaceVertices,
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std::vector<cvf::Vec3f>* extraVertices,
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const cvf::Vec3f* ptBottomStart,
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const cvf::Vec3f* ptBottomEnd,
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std::vector<cvf::Vec3f>* extraBottomVertices)
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void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongSegment(const cvf::Vec3d& ptStart,
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const cvf::Vec3d& ptEnd,
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const std::vector<cvf::Vec3d>& drawSurfaceVertices,
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std::vector<cvf::Vec3d>* extraVertices,
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const cvf::Vec3d* ptBottomStart,
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const cvf::Vec3d* ptBottomEnd,
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std::vector<cvf::Vec3d>* extraBottomVertices)
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{
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cvf::Vec3f fullSegmentVector = ptEnd - ptStart;
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cvf::Vec3d fullSegmentVector = ptEnd - ptStart;
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extraVertices->push_back(ptStart);
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cvf::Vec3f fullBottomVector;
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cvf::Vec3d fullBottomVector;
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if (ptBottomStart && ptBottomEnd && extraBottomVertices)
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{
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fullBottomVector = *ptBottomEnd - *ptBottomStart;
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@ -414,21 +419,21 @@ void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongSegment(const cvf
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// Find segments that intersects the triangle edges
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for (size_t j = 0; j < drawSurfaceVertices.size() - 2; j += 1)
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{
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caf::Line<float> triangleEdge1 = caf::Line<float>(drawSurfaceVertices[j], drawSurfaceVertices[j + 1]);
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caf::Line<float> triangleEdge2 = caf::Line<float>(drawSurfaceVertices[j + 2], drawSurfaceVertices[j + 1]);
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cvf::Vec3f triangleNormal =
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caf::Line<double> triangleEdge1 = caf::Line<double>(drawSurfaceVertices[j], drawSurfaceVertices[j + 1]);
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caf::Line<double> triangleEdge2 = caf::Line<double>(drawSurfaceVertices[j + 2], drawSurfaceVertices[j + 1]);
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cvf::Vec3d triangleNormal =
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(triangleEdge1.vector().getNormalized() ^ triangleEdge2.vector().getNormalized()).getNormalized();
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cvf::Vec3f currentSubSegment = ptEnd - extraVertices->back();
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cvf::Vec3f projectedSegmentVector = currentSubSegment - (currentSubSegment * triangleNormal) * triangleNormal;
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caf::Line<float> projectedCurveLine(extraVertices->back(), extraVertices->back() + projectedSegmentVector);
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cvf::Vec3d currentSubSegment = ptEnd - extraVertices->back();
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cvf::Vec3d projectedSegmentVector = currentSubSegment - (currentSubSegment * triangleNormal) * triangleNormal;
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caf::Line<double> projectedCurveLine(extraVertices->back(), extraVertices->back() + projectedSegmentVector);
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// Only attempt to find intersections with the first edge. The other edge is handled with the next triangle.
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bool withinSegments = false;
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caf::Line<float> connectingLine = projectedCurveLine.findLineBetweenNearestPoints(triangleEdge1, &withinSegments);
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bool withinSegments = false;
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caf::Line<double> connectingLine = projectedCurveLine.findLineBetweenNearestPoints(triangleEdge1, &withinSegments);
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cvf::Vec3f newVertex = connectingLine.end();
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cvf::Vec3f newSegmentVector = newVertex - extraVertices->back();
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cvf::Vec3d newVertex = connectingLine.end();
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cvf::Vec3d newSegmentVector = newVertex - extraVertices->back();
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if (withinSegments && newSegmentVector.lengthSquared() < currentSubSegment.lengthSquared())
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{
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extraVertices->push_back(newVertex);
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@ -436,17 +441,17 @@ void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongSegment(const cvf
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if (ptBottomStart && ptBottomEnd && extraBottomVertices)
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{
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// Do the same for the bottom line, however we need to ensure we add the same amount of points.
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cvf::Vec3f currentBottomSegment = *ptBottomEnd - extraBottomVertices->back();
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cvf::Vec3f projectedBottomVector =
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cvf::Vec3d currentBottomSegment = *ptBottomEnd - extraBottomVertices->back();
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cvf::Vec3d projectedBottomVector =
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currentBottomSegment - (currentBottomSegment * triangleNormal) * triangleNormal;
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caf::Line<float> projectedBottomLine(extraBottomVertices->back(),
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caf::Line<double> projectedBottomLine(extraBottomVertices->back(),
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extraBottomVertices->back() + projectedBottomVector);
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bool withinBottomSegments = false;
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bool withinBottomSegments = false;
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caf::Line<float> bottomConnectingLine =
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caf::Line<double> bottomConnectingLine =
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projectedBottomLine.findLineBetweenNearestPoints(triangleEdge1, &withinBottomSegments);
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cvf::Vec3f newBottomVertex = bottomConnectingLine.end();
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cvf::Vec3f newBottomVector = newBottomVertex - extraBottomVertices->back();
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cvf::Vec3d newBottomVertex = bottomConnectingLine.end();
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cvf::Vec3d newBottomVector = newBottomVertex - extraBottomVertices->back();
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if (!(withinBottomSegments && newBottomVector.lengthSquared() < fullBottomVector.lengthSquared()))
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{
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newBottomVertex = extraBottomVertices->back();
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@ -465,19 +470,19 @@ void Riv3dWellLogCurveGeometryGenerator::createNewVerticesAlongSegment(const cvf
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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std::vector<cvf::Vec3f>
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Riv3dWellLogCurveGeometryGenerator::projectVerticesOntoTriangles(const std::vector<cvf::Vec3f>& originalVertices,
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const std::vector<cvf::Vec3f>& drawSurfaceVertices)
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std::vector<cvf::Vec3d>
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Riv3dWellLogCurveGeometryGenerator::projectVerticesOntoTriangles(const std::vector<cvf::Vec3d>& originalVertices,
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const std::vector<cvf::Vec3d>& drawSurfaceVertices)
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{
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std::vector<cvf::Vec3f> projectedVertices;
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std::vector<cvf::Vec3d> projectedVertices;
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projectedVertices.reserve(originalVertices.size());
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for (size_t i = 0; i < originalVertices.size(); ++i)
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{
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// Sort projections onto triangle by the distance of the projection.
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std::map<float, cvf::Vec3f> projectionsInsideTriangle;
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std::map<double, cvf::Vec3d> projectionsInsideTriangle;
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for (size_t j = 0; j < drawSurfaceVertices.size() - 2; j += 1)
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{
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cvf::Vec3f triangleVertex1, triangleVertex2, triangleVertex3;
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cvf::Vec3d triangleVertex1, triangleVertex2, triangleVertex3;
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if (j % 2 == 0)
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{
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triangleVertex1 = drawSurfaceVertices[j];
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@ -492,7 +497,7 @@ std::vector<cvf::Vec3f>
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}
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bool wasInsideTriangle = false;
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cvf::Vec3f projectedPoint = projectPointOntoTriangle(
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cvf::Vec3d projectedPoint = projectPointOntoTriangle(
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originalVertices[i], triangleVertex1, triangleVertex2, triangleVertex3, &wasInsideTriangle);
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if (wasInsideTriangle)
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{
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@ -517,37 +522,37 @@ std::vector<cvf::Vec3f>
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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cvf::Vec3f Riv3dWellLogCurveGeometryGenerator::projectPointOntoTriangle(const cvf::Vec3f& point,
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const cvf::Vec3f& triangleVertex1,
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const cvf::Vec3f& triangleVertex2,
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const cvf::Vec3f& triangleVertex3,
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cvf::Vec3d Riv3dWellLogCurveGeometryGenerator::projectPointOntoTriangle(const cvf::Vec3d& point,
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const cvf::Vec3d& triangleVertex1,
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const cvf::Vec3d& triangleVertex2,
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const cvf::Vec3d& triangleVertex3,
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bool* wasInsideTriangle)
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{
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*wasInsideTriangle = false;
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cvf::Vec3f e1 = triangleVertex2 - triangleVertex1;
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cvf::Vec3f e2 = triangleVertex3 - triangleVertex1;
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cvf::Vec3f n = (e1.getNormalized() ^ e2.getNormalized()).getNormalized();
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cvf::Vec3d e1 = triangleVertex2 - triangleVertex1;
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cvf::Vec3d e2 = triangleVertex3 - triangleVertex1;
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cvf::Vec3d n = (e1.getNormalized() ^ e2.getNormalized()).getNormalized();
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// Project vertex onto triangle plane
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cvf::Vec3f av = point - triangleVertex1;
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cvf::Vec3f projectedAv = av - (av * n) * n;
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cvf::Vec3f projectedPoint = projectedAv + triangleVertex1;
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cvf::Vec3d av = point - triangleVertex1;
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cvf::Vec3d projectedAv = av - (av * n) * n;
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cvf::Vec3d projectedPoint = projectedAv + triangleVertex1;
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// Calculate barycentric coordinates
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float areaABC = n * (e1 ^ e2);
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float areaPBC = n * ((triangleVertex2 - projectedPoint) ^ (triangleVertex3 - projectedPoint));
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float areaPCA = n * ((triangleVertex3 - projectedPoint) ^ (triangleVertex1 - projectedPoint));
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float u = areaPBC / areaABC;
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float v = areaPCA / areaABC;
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float w = 1.0 - u - v;
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double areaABC = n * (e1 ^ e2);
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double areaPBC = n * ((triangleVertex2 - projectedPoint) ^ (triangleVertex3 - projectedPoint));
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double areaPCA = n * ((triangleVertex3 - projectedPoint) ^ (triangleVertex1 - projectedPoint));
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double u = areaPBC / areaABC;
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double v = areaPCA / areaABC;
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double w = 1.0 - u - v;
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if (u >= -1.0e-6 && v >= -1.0e-6 && w >= -1.0e-6)
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{
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*wasInsideTriangle = true;
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// Clamp to ensure it is inside the triangle
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u = cvf::Math::clamp(u, 0.0f, 1.0f);
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v = cvf::Math::clamp(v, 0.0f, 1.0f);
|
||||
w = cvf::Math::clamp(w, 0.0f, 1.0f);
|
||||
u = cvf::Math::clamp(u, 0.0, 1.0);
|
||||
v = cvf::Math::clamp(v, 0.0, 1.0);
|
||||
w = cvf::Math::clamp(w, 0.0, 1.0);
|
||||
projectedPoint = triangleVertex1 * u + triangleVertex2 * v + triangleVertex3 * w;
|
||||
}
|
||||
return projectedPoint;
|
||||
|
@ -52,7 +52,7 @@ public:
|
||||
const Rim3dWellLogCurve* rim3dWellLogCurve,
|
||||
double planeOffsetFromWellPathCenter,
|
||||
double planeWidth,
|
||||
const std::vector<cvf::Vec3f>& drawSurfaceVertices);
|
||||
const std::vector<cvf::Vec3d>& drawSurfaceVertices);
|
||||
|
||||
void clearCurvePointsAndGeometry();
|
||||
|
||||
@ -67,28 +67,28 @@ public:
|
||||
double* valueAtClosestPoint) const;
|
||||
|
||||
private:
|
||||
void createNewVerticesAlongTriangleEdges(const std::vector<cvf::Vec3f>& drawSurfaceVertices);
|
||||
static void createNewVerticesAlongSegment(const cvf::Vec3f& ptStart,
|
||||
const cvf::Vec3f& ptEnd,
|
||||
const std::vector<cvf::Vec3f>& drawSurfaceVertices,
|
||||
std::vector<cvf::Vec3f>* extraVertices,
|
||||
const cvf::Vec3f* ptBottomStart = nullptr,
|
||||
const cvf::Vec3f* ptBottomEnd = nullptr,
|
||||
std::vector<cvf::Vec3f>* extraBottomVertices = nullptr);
|
||||
void createNewVerticesAlongTriangleEdges(const std::vector<cvf::Vec3d>& drawSurfaceVertices);
|
||||
static void createNewVerticesAlongSegment(const cvf::Vec3d& ptStart,
|
||||
const cvf::Vec3d& ptEnd,
|
||||
const std::vector<cvf::Vec3d>& drawSurfaceVertices,
|
||||
std::vector<cvf::Vec3d>* extraVertices,
|
||||
const cvf::Vec3d* ptBottomStart = nullptr,
|
||||
const cvf::Vec3d* ptBottomEnd = nullptr,
|
||||
std::vector<cvf::Vec3d>* extraBottomVertices = nullptr);
|
||||
|
||||
static std::vector<cvf::Vec3f> projectVerticesOntoTriangles(const std::vector<cvf::Vec3f>& originalVertices, const std::vector<cvf::Vec3f>& drawSurfaceVertices);
|
||||
static cvf::Vec3f projectPointOntoTriangle(const cvf::Vec3f& point,
|
||||
const cvf::Vec3f& triangleVertex1,
|
||||
const cvf::Vec3f& triangleVertex2,
|
||||
const cvf::Vec3f& triangleVertex3,
|
||||
static std::vector<cvf::Vec3d> projectVerticesOntoTriangles(const std::vector<cvf::Vec3d>& originalVertices, const std::vector<cvf::Vec3d>& drawSurfaceVertices);
|
||||
static cvf::Vec3d projectPointOntoTriangle(const cvf::Vec3d& point,
|
||||
const cvf::Vec3d& triangleVertex1,
|
||||
const cvf::Vec3d& triangleVertex2,
|
||||
const cvf::Vec3d& triangleVertex3,
|
||||
bool* wasInsideTriangle);
|
||||
caf::PdmPointer<RimWellPath> m_wellPath;
|
||||
double m_planeWidth;
|
||||
|
||||
cvf::ref<cvf::DrawableGeo> m_curveDrawable;
|
||||
cvf::ref<cvf::DrawableGeo> m_curveFilledDrawable;
|
||||
std::vector<cvf::Vec3f> m_curveVertices;
|
||||
std::vector<cvf::Vec3f> m_bottomVertices;
|
||||
std::vector<cvf::Vec3d> m_curveVertices;
|
||||
std::vector<cvf::Vec3d> m_bottomVertices;
|
||||
|
||||
std::vector<double> m_curveMeasuredDepths;
|
||||
std::vector<double> m_curveValues;
|
||||
|
@ -114,13 +114,15 @@ Riv3dWellLogDrawSurfaceGenerator::createDrawSurface(const caf::DisplayCoordTrans
|
||||
m_vertices.reserve(wellPathPoints.size() * 2);
|
||||
for (size_t i = 0; i < wellPathPoints.size(); i++)
|
||||
{
|
||||
m_vertices.push_back(cvf::Vec3f(
|
||||
wellPathPoints[i] + wellPathSegmentNormals[i] * (planeOffsetFromWellPathCenter - 0.025*planeWidth)));
|
||||
m_vertices.push_back(cvf::Vec3f(
|
||||
wellPathPoints[i] + wellPathSegmentNormals[i] * (planeOffsetFromWellPathCenter + 1.025*planeWidth)));
|
||||
m_vertices.push_back(wellPathPoints[i] + wellPathSegmentNormals[i] * (planeOffsetFromWellPathCenter - 0.025*planeWidth));
|
||||
m_vertices.push_back(wellPathPoints[i] + wellPathSegmentNormals[i] * (planeOffsetFromWellPathCenter + 1.025*planeWidth));
|
||||
}
|
||||
|
||||
cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray(m_vertices);
|
||||
cvf::ref<cvf::Vec3fArray> vertexArray = new cvf::Vec3fArray(m_vertices.size());
|
||||
for (size_t i = 0; i < m_vertices.size(); ++i)
|
||||
{
|
||||
(*vertexArray)[i] = cvf::Vec3f(m_vertices[i]);
|
||||
}
|
||||
createBackground(vertexArray.p());
|
||||
createBorder(vertexArray.p());
|
||||
|
||||
@ -165,7 +167,7 @@ cvf::ref<cvf::DrawableVectors> Riv3dWellLogDrawSurfaceGenerator::curveNormalVect
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
///
|
||||
//--------------------------------------------------------------------------------------------------
|
||||
const std::vector<cvf::Vec3f>& Riv3dWellLogDrawSurfaceGenerator::vertices() const
|
||||
const std::vector<cvf::Vec3d>& Riv3dWellLogDrawSurfaceGenerator::vertices() const
|
||||
{
|
||||
return m_vertices;
|
||||
}
|
||||
|
@ -58,7 +58,7 @@ public:
|
||||
cvf::ref<cvf::DrawableGeo> border() const;
|
||||
cvf::ref<cvf::DrawableVectors> curveNormalVectors() const;
|
||||
|
||||
const std::vector<cvf::Vec3f>& vertices() const;
|
||||
const std::vector<cvf::Vec3d>& vertices() const;
|
||||
|
||||
private:
|
||||
void createCurveNormalVectors(const caf::DisplayCoordTransform* displayCoordTransform,
|
||||
@ -79,5 +79,5 @@ private:
|
||||
cvf::ref<cvf::DrawableGeo> m_border;
|
||||
cvf::ref<cvf::DrawableVectors> m_curveNormalVectors;
|
||||
|
||||
std::vector<cvf::Vec3f> m_vertices;
|
||||
std::vector<cvf::Vec3d> m_vertices;
|
||||
};
|
||||
|
@ -91,7 +91,7 @@ void Riv3dWellLogPlanePartMgr::append3dWellLogCurveToModel(cvf::ModelBasicList*
|
||||
const caf::DisplayCoordTransform* displayCoordTransform,
|
||||
const cvf::BoundingBox& wellPathClipBoundingBox,
|
||||
Rim3dWellLogCurve* rim3dWellLogCurve,
|
||||
const std::vector<cvf::Vec3f>& drawSurfaceVertices)
|
||||
const std::vector<cvf::Vec3d>& drawSurfaceVertices)
|
||||
{
|
||||
CVF_ASSERT(rim3dWellLogCurve);
|
||||
|
||||
|
@ -60,7 +60,7 @@ private:
|
||||
const caf::DisplayCoordTransform* displayCoordTransform,
|
||||
const cvf::BoundingBox& wellPathClipBoundingBox,
|
||||
Rim3dWellLogCurve* rim3dWellLogCurve,
|
||||
const std::vector<cvf::Vec3f>& drawSurfaceVertices);
|
||||
const std::vector<cvf::Vec3d>& drawSurfaceVertices);
|
||||
|
||||
void appendDrawSurfaceToModel(cvf::ModelBasicList* model,
|
||||
const caf::DisplayCoordTransform* displayCoordTransform,
|
||||
|
Loading…
Reference in New Issue
Block a user