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Switch calculation of extra curve vertices to double precision
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@@ -58,7 +58,7 @@ public:
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cvf::ref<cvf::DrawableGeo> border() const;
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cvf::ref<cvf::DrawableVectors> curveNormalVectors() const;
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const std::vector<cvf::Vec3f>& vertices() const;
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const std::vector<cvf::Vec3d>& vertices() const;
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private:
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void createCurveNormalVectors(const caf::DisplayCoordTransform* displayCoordTransform,
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@@ -79,5 +79,5 @@ private:
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cvf::ref<cvf::DrawableGeo> m_border;
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cvf::ref<cvf::DrawableVectors> m_curveNormalVectors;
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std::vector<cvf::Vec3f> m_vertices;
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std::vector<cvf::Vec3d> m_vertices;
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};
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