More tweaks to fix windows build

This commit is contained in:
Kristian Bendiksen 2022-06-30 15:48:01 +02:00
parent a908b0c9cf
commit 6f623e9320

View File

@ -381,10 +381,10 @@ void RigThermalFractureResultUtil::appendDataToResultStatistics( std::shared_ptr
{
int propertyIndex = fractureDefinition->getPropertyIndex( resultName );
size_t maxTs = fractureDefinition->timeSteps().size();
for ( size_t ts = 0; ts < maxTs; ts++ )
int maxTs = static_cast<int>( fractureDefinition->timeSteps().size() );
for ( int ts = 0; ts < maxTs; ts++ )
{
for ( size_t nodeIndex = 0; nodeIndex < fractureDefinition->numNodes(); nodeIndex++ )
for ( int nodeIndex = 0; nodeIndex < static_cast<int>( fractureDefinition->numNodes() ); nodeIndex++ )
{
double value = fractureDefinition->getPropertyValue( propertyIndex, nodeIndex, ts );
minMaxAccumulator.addValue( value );
@ -418,7 +418,7 @@ std::vector<cvf::Vec3d>
RigThermalFractureResultUtil::getRelativeCoordinates( std::shared_ptr<const RigThermalFractureDefinition> fractureDefinition,
size_t timeStepIndex )
{
std::vector<cvf::Vec3d> relativePos = fractureDefinition->relativeCoordinates( timeStepIndex );
std::vector<cvf::Vec3d> relativePos = fractureDefinition->relativeCoordinates( static_cast<int>( timeStepIndex ) );
CAF_ASSERT( relativePos.size() == fractureDefinition->numNodes() );
cvf::Plane plane;
@ -467,7 +467,7 @@ double RigThermalFractureResultUtil::interpolateProperty( const cvf::Vec3d&
for ( size_t i = 0; i < numPoints; i++ )
{
auto [distance, nodeIndex] = distances[i];
double value = fractureDefinition->getPropertyValue( propertyIndex, nodeIndex, timeStepIndex );
double value = fractureDefinition->getPropertyValue( propertyIndex, nodeIndex, static_cast<int>( timeStepIndex ) );
calc.addValueAndWeight( value, distance );
}