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https://github.com/OPM/ResInsight.git
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Rename ApplicationCode to ApplicationLibCode
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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// Copyright (C) Ceetron Solutions AS
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cafTitledOverlayFrame.h"
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#include "cvfColor3.h"
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#include "cvfColor4.h"
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#include "cvfMatrix4.h"
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#include "cvfString.h"
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namespace cvf
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{
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class Font;
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}
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//==================================================================================================
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//
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//
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//
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//==================================================================================================
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class RivTernarySaturationOverlayItem : public caf::TitledOverlayFrame
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{
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public:
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explicit RivTernarySaturationOverlayItem( cvf::Font* font );
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~RivTernarySaturationOverlayItem() override;
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void setRangeText( const cvf::String& soilRange, const cvf::String& sgasRange, const cvf::String& swatRange );
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void setAxisLabelsColor( const cvf::Color3f& color );
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cvf::Vec2ui preferredSize() override;
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private:
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void render( cvf::OpenGLContext* oglContext, const cvf::Vec2i& position, const cvf::Vec2ui& size ) override;
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void renderSoftware( cvf::OpenGLContext* oglContext, const cvf::Vec2i& position, const cvf::Vec2ui& size ) override;
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void renderGeneric( cvf::OpenGLContext* oglContext, const cvf::Vec2i& position, const cvf::Vec2ui& size, bool software );
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void renderAxisImmediateMode( float upperY,
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float lowerBoundY,
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float border,
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unsigned int totalWidth,
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cvf::OpenGLContext* oglContext );
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private:
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cvf::String m_soilRange;
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cvf::String m_sgasRange;
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cvf::String m_swatRange;
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};
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