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Remove superfluous calculation and rename ijkFromCellIndexNonGuarded
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@ -243,7 +243,7 @@ void RigCellFaceGeometryTools::extractConnectionsForFace( const RigFault::FaultF
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size_t i;
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size_t j;
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size_t k;
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mainGrid->ijkFromCellIndexNonGuarded( sourceReservoirCellIndex, &i, &j, &k );
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mainGrid->ijkFromCellIndexUnguarded( sourceReservoirCellIndex, &i, &j, &k );
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mainGrid->neighborIJKAtCellFace( i, j, k, sourceCellFace, &ni, &nj, &nk );
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@ -280,7 +280,7 @@ void RigCellFaceGeometryTools::extractConnectionsForFace( const RigFault::FaultF
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size_t ci = std::numeric_limits<size_t>::max();
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size_t cj = std::numeric_limits<size_t>::max();
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size_t ck = std::numeric_limits<size_t>::max();
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mainGrid->ijkFromCellIndexNonGuarded( candidateCellIndex, &ci, &cj, &ck );
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mainGrid->ijkFromCellIndexUnguarded( candidateCellIndex, &ci, &cj, &ck );
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auto gridAxis = cvf::StructGridInterface::gridAxisFromFace( sourceCellFace );
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if ( gridAxis == cvf::StructGridInterface::GridAxisType::AXIS_I )
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@ -220,13 +220,12 @@ bool RigGridBase::ijkFromCellIndex( size_t cellIndex, size_t* i, size_t* j, size
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/// This version does no if-guarding. Check that all dimensions of the grid are non-zero before using.
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/// Useful for running in a loop after doing the sanity check once.
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//--------------------------------------------------------------------------------------------------
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void RigGridBase::ijkFromCellIndexNonGuarded( size_t cellIndex, size_t* i, size_t* j, size_t* k ) const
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void RigGridBase::ijkFromCellIndexUnguarded( size_t cellIndex, size_t* i, size_t* j, size_t* k ) const
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{
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size_t index = cellIndex;
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size_t cellCountI = m_gridPointDimensions[0] - 1;
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size_t cellCountJ = m_gridPointDimensions[1] - 1;
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size_t cellCountK = m_gridPointDimensions[2] - 1;
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*k = index / ( cellCountI * cellCountJ );
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index -= ( *k ) * ( cellCountI * cellCountJ );
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@ -93,7 +93,7 @@ public:
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size_t cellIndexFromIJK( size_t i, size_t j, size_t k ) const override;
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size_t cellIndexFromIJKUnguarded( size_t i, size_t j, size_t k ) const;
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bool ijkFromCellIndex( size_t cellIndex, size_t* i, size_t* j, size_t* k ) const override;
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void ijkFromCellIndexNonGuarded( size_t cellIndex, size_t* i, size_t* j, size_t* k ) const;
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void ijkFromCellIndexUnguarded( size_t cellIndex, size_t* i, size_t* j, size_t* k ) const;
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bool cellIJKFromCoordinate( const cvf::Vec3d& coord, size_t* i, size_t* j, size_t* k ) const override;
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void cellCornerVertices( size_t cellIndex, cvf::Vec3d vertices[8] ) const override;
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