Use override keyword

This commit is contained in:
Magne Sjaastad
2018-08-07 07:45:40 +02:00
parent 59d6e89fe0
commit 9617128464
2 changed files with 32 additions and 32 deletions

View File

@@ -30,12 +30,12 @@ public:
explicit RigFemPartGrid(const RigFemPart* femPart);
virtual ~RigFemPartGrid();
virtual bool ijkFromCellIndex(size_t cellIndex, size_t* i, size_t* j, size_t* k) const;
virtual size_t cellIndexFromIJK(size_t i, size_t j, size_t k) const;
bool ijkFromCellIndex(size_t cellIndex, size_t* i, size_t* j, size_t* k) const override;
size_t cellIndexFromIJK(size_t i, size_t j, size_t k) const override;
virtual size_t gridPointCountI() const;
virtual size_t gridPointCountJ() const;
virtual size_t gridPointCountK() const;
size_t gridPointCountI() const override;
size_t gridPointCountJ() const override;
size_t gridPointCountK() const override;
cvf::Vec3i findMainIJKFaces(int elementIndex) const;
@@ -52,18 +52,18 @@ public:
cvf::Vec3st m_elmentIJKCounts;
private: // Unused, Not implemented
virtual bool isCellValid(size_t i, size_t j, size_t k) const;
virtual cvf::Vec3d minCoordinate() const;
virtual cvf::Vec3d maxCoordinate() const;
virtual bool cellIJKNeighbor(size_t i, size_t j, size_t k, FaceType face, size_t* neighborCellIndex) const;
bool isCellValid(size_t i, size_t j, size_t k) const override;
cvf::Vec3d minCoordinate() const override;
cvf::Vec3d maxCoordinate() const override;
bool cellIJKNeighbor(size_t i, size_t j, size_t k, FaceType face, size_t* neighborCellIndex) const override;
virtual bool cellIJKFromCoordinate(const cvf::Vec3d& coord, size_t* i, size_t* j, size_t* k) const;
bool cellIJKFromCoordinate(const cvf::Vec3d& coord, size_t* i, size_t* j, size_t* k) const override;
virtual void cellCornerVertices(size_t cellIndex, cvf::Vec3d vertices[8]) const;
virtual cvf::Vec3d cellCentroid(size_t cellIndex) const;
virtual void cellMinMaxCordinates(size_t cellIndex, cvf::Vec3d* minCoordinate, cvf::Vec3d* maxCoordinate) const;
virtual size_t gridPointIndexFromIJK(size_t i, size_t j, size_t k) const;
virtual cvf::Vec3d gridPointCoordinate(size_t i, size_t j, size_t k) const;
cvf::Vec3d cellCentroid(size_t cellIndex) const override;
void cellMinMaxCordinates(size_t cellIndex, cvf::Vec3d* minCoordinate, cvf::Vec3d* maxCoordinate) const override;
size_t gridPointIndexFromIJK(size_t i, size_t j, size_t k) const override;
cvf::Vec3d gridPointCoordinate(size_t i, size_t j, size_t k) const override;
class IJKArray
{