#1091 - pre-proto - Adding function for calculating fracture length.

This commit is contained in:
astridkbjorke
2017-01-26 09:06:18 +01:00
parent aedf184d14
commit 9c9592ccce
5 changed files with 230 additions and 22 deletions

View File

@@ -261,20 +261,15 @@ void RimFracture::computeTransmissibility()
RimView* activeView = RiaApplication::instance()->activeReservoirView();
RimEclipseView* activeRiv = dynamic_cast<RimEclipseView*>(activeView);
const RigMainGrid* mainGrid = activeRiv->mainGrid();
size_t i, j, k;
mainGrid->ijkFromCellIndex(fracCell, &i, &j, &k);
//End of code only for debugging...
std::vector<std::vector<cvf::Vec3d> > planeCellPolygons;
cvf::Vec3d localX;
cvf::Vec3d localY;
cvf::Vec3d localZ;
std::vector<std::vector<cvf::Vec3d> > planeCellPolygons;
bool isPlanIntersected = planeCellIntersectionPolygons(fracCell, planeCellPolygons, localX, localY, localZ);
if (!isPlanIntersected || planeCellPolygons.size()==0) continue;
//Transform planCell polygon(s) and averageZdirection to x/y coordinate system (where fracturePolygon already is located)
@@ -287,9 +282,11 @@ void RimFracture::computeTransmissibility()
}
}
//TODO: Make copy of z dir vector, we need it both in fracture coords and domain cords
localZ.transformVector(static_cast<cvf::Mat4d>(invertedTransMatrix));
cvf::Vec3d localZinFracPlane;
localZinFracPlane = localZ;
localZinFracPlane.transformVector(static_cast<cvf::Mat4d>(invertedTransMatrix));
cvf::Vec3d directionOfLength = cvf::Vec3d::ZERO;
directionOfLength.cross(localZinFracPlane, cvf::Vec3d(0, 0, 1));
RigFractureData fracData;
fracData.reservoirCellIndex = fracCell;
@@ -301,13 +298,26 @@ void RimFracture::computeTransmissibility()
double areaOfCellPlaneFractureOverlap = 0.0;
std::vector<cvf::Vec3f> fracPolygon = attachedFractureDefinition()->fracturePolygon();
calculateFracturePlaneCellPolygonOverlapArea(planeCellPolygons, fracPolygon, areaOfCellPlaneFractureOverlap);
std::vector<std::vector<cvf::Vec3d> > clippedPolygons;
calculateFracturePlaneCellPolygonOverlapArea(planeCellPolygons, fracPolygon, clippedPolygons, areaOfCellPlaneFractureOverlap);
//TODO: get correct input values...
double fractureLength = 1.2345;
//TODO: FInd direction for length calculation (normal to z, in fracture plane)
double flowLength = 2.718281828;
double c = 0.008527; // TODO: Get value with units, is defined in RimReservoirCellResultsStorage
double fractureLength = 0.0;
for (std::vector<cvf::Vec3d> clippedPolygon : clippedPolygons)
//TODO: Should probably do some something more accurate here...
{
fractureLength += RigCellGeometryTools::polygonAreaWeightedLength(directionOfLength, clippedPolygon);
}
double c = 0.008527; // TODO: Get value with units, is defined in RimReservoirCellResultsStorage
//TODO: read permeability from file (should use matrix permeability and not fracture perm)...
transmissibility = 8 * c * attachedFractureDefinition()->permeability * areaOfCellPlaneFractureOverlap /
@@ -390,7 +400,7 @@ bool RimFracture::planeCellIntersectionPolygons(size_t cellindex, std::vector<st
///
//--------------------------------------------------------------------------------------------------
void RimFracture::calculateFracturePlaneCellPolygonOverlapArea(std::vector<std::vector<cvf::Vec3d> > planeCellPolygons,
std::vector<cvf::Vec3f> fracturePolygon, double & areaOfCellPlaneFractureOverlap)
std::vector<cvf::Vec3f> fracturePolygon, std::vector<std::vector<cvf::Vec3d> > & clippedPolygons, double & areaOfCellPlaneFractureOverlap)
{
int polygonScaleFactor = 10000; //For transform to clipper int
int xInt, yInt;
@@ -423,7 +433,7 @@ void RimFracture::calculateFracturePlaneCellPolygonOverlapArea(std::vector<std::
clpr.Execute(ClipperLib::ctIntersection, solution, ClipperLib::pftEvenOdd, ClipperLib::pftEvenOdd);
//Convert back to std::vector<std::vector<cvf::Vec3d> >
std::vector<std::vector<cvf::Vec3d> > clippedPolygons;
//std::vector<std::vector<cvf::Vec3d> > clippedPolygons;
for (ClipperLib::Path pathInSol : solution)
{
std::vector<cvf::Vec3d> clippedPolygon;