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#815 Moved code to RivHexGridIntersectionTools
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "cvfObject.h"
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#include "cvfVector3.h"
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#include "cvfBoundingBox.h"
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#include <vector>
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class RigActiveCellInfo;
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class RigFemPart;
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class RigMainGrid;
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//--------------------------------------------------------------------------------------------------
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/// Interface definition used to compute the geometry for planes intersecting a grid
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//--------------------------------------------------------------------------------------------------
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class RivCrossSectionHexGridIntf : public cvf::Object
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{
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public:
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virtual cvf::Vec3d displayOffset() const = 0;
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virtual cvf::BoundingBox boundingBox() const = 0;
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virtual void findIntersectingCells(const cvf::BoundingBox& intersectingBB, std::vector<size_t>* intersectedCells) const = 0;
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virtual bool useCell(size_t cellIndex) const = 0;
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virtual void cellCornerVertices(size_t cellIndex, cvf::Vec3d cellCorners[8]) const = 0;
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virtual void cellCornerIndices(size_t cellIndex, size_t cornerIndices[8]) const = 0;
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};
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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class RivEclipseCrossSectionGrid : public RivCrossSectionHexGridIntf
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{
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public:
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RivEclipseCrossSectionGrid(const RigMainGrid * mainGrid, const RigActiveCellInfo* activeCellInfo, bool showInactiveCells);
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virtual cvf::Vec3d displayOffset() const;
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virtual cvf::BoundingBox boundingBox() const;
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virtual void findIntersectingCells(const cvf::BoundingBox& intersectingBB, std::vector<size_t>* intersectedCells) const;
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virtual bool useCell(size_t cellIndex) const;
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virtual void cellCornerVertices(size_t cellIndex, cvf::Vec3d cellCorners[8]) const;
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virtual void cellCornerIndices(size_t cellIndex, size_t cornerIndices[8]) const;
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private:
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cvf::cref<RigMainGrid> m_mainGrid;
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cvf::cref<RigActiveCellInfo> m_activeCellInfo;
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bool m_showInactiveCells;
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};
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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class RivFemCrossSectionGrid : public RivCrossSectionHexGridIntf
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{
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public:
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RivFemCrossSectionGrid(const RigFemPart * femPart);
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virtual cvf::Vec3d displayOffset() const;
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virtual cvf::BoundingBox boundingBox() const;
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virtual void findIntersectingCells(const cvf::BoundingBox& intersectingBB, std::vector<size_t>* intersectedCells) const;
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virtual bool useCell(size_t cellIndex) const;
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virtual void cellCornerVertices(size_t cellIndex, cvf::Vec3d cellCorners[8]) const;
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virtual void cellCornerIndices(size_t cellIndex, size_t cornerIndices[8]) const;
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private:
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cvf::cref<RigFemPart> m_femPart;
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};
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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class RivVertexWeights
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{
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public:
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explicit RivVertexWeights(size_t edge1Vx1, size_t edge1Vx2, double normDistFromE1V1,
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size_t edge2Vx1, size_t edge2Vx2, double normDistFromE2V1,
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double normDistFromE1Cut) : m_count(4)
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{
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m_vxIds[0] = (edge1Vx1);
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m_vxIds[1] = (edge1Vx2);
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m_vxIds[2] = (edge2Vx1);
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m_vxIds[3] = (edge2Vx2);
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m_weights[0] = ((float)(1.0 - normDistFromE1V1 - normDistFromE1Cut + normDistFromE1V1*normDistFromE1Cut));
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m_weights[1] = ((float)(normDistFromE1V1 - normDistFromE1V1*normDistFromE1Cut));
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m_weights[2] = ((float)(normDistFromE1Cut - normDistFromE2V1*normDistFromE1Cut));
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m_weights[3] = ((float)(normDistFromE2V1*normDistFromE1Cut));
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}
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explicit RivVertexWeights(size_t edge1Vx1, size_t edge1Vx2, double normDistFromE1V1) : m_count(2)
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{
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m_vxIds[0] = (edge1Vx1);
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m_vxIds[1] = (edge1Vx2);
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m_weights[0] = ((float)(1.0 - normDistFromE1V1));
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m_weights[1] = ((float)(normDistFromE1V1));
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}
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int size() const { return m_count; }
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size_t vxId(int idx) const { return m_vxIds[idx]; }
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float weight(int idx)const { return m_weights[idx]; }
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private:
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size_t m_vxIds[4];
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float m_weights[4];
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int m_count;
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};
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