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Fix typo when generating light NNC colors
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@ -705,8 +705,9 @@ void RivFaultPartMgr::updateNNCColors(size_t timeStepIndex, RimEclipseCellColors
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cvf::Color3f nncColor = m_defaultColor;
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nncColor.r() += (1.0 - nncColor.r()) * 0.2;
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nncColor.g() += (1.0 - nncColor.g()) * 0.2;
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nncColor.g() += (1.0 - nncColor.b()) * 0.2;
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nncColor.b() += (1.0 - nncColor.b()) * 0.2;
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CVF_ASSERT(nncColor.isValid());
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cvf::ref<cvf::Effect> nncEffect;
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if (m_rimFaultCollection->showFaultFaces || m_rimFaultCollection->showOppositeFaultFaces)
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@ -259,6 +259,8 @@ void EffectGenerator::releaseUnreferencedEffects()
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//--------------------------------------------------------------------------------------------------
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SurfaceEffectGenerator::SurfaceEffectGenerator(const cvf::Color4f& color, PolygonOffset polygonOffset)
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{
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CVF_ASSERT(color.isValid());
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m_color = color;
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m_polygonOffset = polygonOffset;
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m_cullBackfaces = FC_NONE;
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@ -271,6 +273,8 @@ SurfaceEffectGenerator::SurfaceEffectGenerator(const cvf::Color4f& color, Polygo
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//--------------------------------------------------------------------------------------------------
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SurfaceEffectGenerator::SurfaceEffectGenerator(const cvf::Color3f& color, PolygonOffset polygonOffset)
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{
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CVF_ASSERT(color.isValid());
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m_color = cvf::Color4f(color, 1.0f);
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m_polygonOffset = polygonOffset;
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m_cullBackfaces = FC_NONE;
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