#4348 System , cppcheck : Remove unused variables

This commit is contained in:
Magne Sjaastad
2019-04-20 14:34:23 +02:00
parent e2d21bb4f9
commit ca72e6ab89
4 changed files with 0 additions and 6 deletions

View File

@@ -183,7 +183,6 @@ cvf::Vec3d RigFisbonesGeometry::closestMainAxis(const cvf::Vec3d& vec)
if (cvf::Math::abs(vec.z()) > maxValue)
{
maxComponent = 2;
maxValue = cvf::Math::abs(vec.z());
}
if (maxComponent == 0)

View File

@@ -44,7 +44,6 @@ void RigNNCData::processConnections(const RigMainGrid& mainGrid)
const RigCell& c1 = mainGrid.globalCellArray()[m_connections[cnIdx].m_c1GlobIdx];
const RigCell& c2 = mainGrid.globalCellArray()[m_connections[cnIdx].m_c2GlobIdx];
bool foundAnyOverlap = false;
std::vector<size_t> connectionPolygon;
std::vector<cvf::Vec3d> connectionIntersections;
cvf::StructGridInterface::FaceType connectionFace = cvf::StructGridInterface::NO_FACE;
@@ -53,7 +52,6 @@ void RigNNCData::processConnections(const RigMainGrid& mainGrid)
if (connectionFace != cvf::StructGridInterface::NO_FACE)
{
foundAnyOverlap = true;
// Found an overlap polygon. Store data about connection
m_connections[cnIdx].m_c1Face = connectionFace;