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https://github.com/OPM/ResInsight.git
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Prototyping of new resultAccessor/texture system
To make it simlier to add all the combined results MULTXYZ/riMULTXYZ etc
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@ -39,3 +39,208 @@ public:
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virtual void setCellScalar(size_t localCellIndex, double scalarValue) = 0;
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};
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#if 0
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//==================================================================================================
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///
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//==================================================================================================
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class RigResultAccessor2d : public cvf::Object
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{
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public:
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virtual cvf::Vec2d cellScalar(size_t localCellIndex) const = 0;
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virtual cvf::Vec2d cellFaceScalar(size_t localCellIndex, cvf::StructGridInterface::FaceType faceId) const = 0;
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virtual QString resultName() const = 0;
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};
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//==================================================================================================
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///
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//==================================================================================================
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class RigTernaryResultAccessor : public Rig2DResultAccessor
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{
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public:
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/// Requires two of the arguments to be present
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void setTernaryResultAccessors(RigResultAccessObject* soil, RigResultAccessObject* sgas, RigResultAccessObject* swat);
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/// Returns [SOil, SWat] regardless of which one of the three is missing. if Soil or SWat is missing, it is calculated
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/// based on the two others
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virtual cvf::Vec2d cellScalar(size_t localCellIndex) { };
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virtual cvf::Vec2d cellFaceScalar(size_t localCellIndex, cvf::StructGridInterface::FaceType faceId) { return cellScalar(size_t localCellIndex); };
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virtual QString resultName() const = 0;
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};
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class RivTernaryScalarMapper : public cvf::Object
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{
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public:
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RivTernaryScalarMapper(const cvf::Color3f& undefScalarColor, float opacityLevel) : m_undefScalarColor(undefScalarColor), m_opacityLevel(opacityLevel)
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{
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}
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/// Calculate texture coords into an image produced by updateTexture, from the scalarValue
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Vec2f mapToTextureCoord(double soil, double swat, bool isTransparent) {}
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/// Update the supplied TextureImage to be addressable by the texture coords delivered by mapToTextureCoord
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bool updateTexture(TextureImage* image){}
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private:
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cvf::Color3f m_undefScalarColor;
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float m_opacityLevel;
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};
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class RigPipeInCellEvaluator: public cvf::Object
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{
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public:
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RigPipeInCellEvaluator(const std::vector<cvf::ubyte>& isWellPipeVisibleForWellIndex,
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const cvf::UIntArray* gridCellToWellIndexMap)
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: m_isWellPipeVisibleForWellIndex(isWellPipeVisibleForWellIndex),
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m_gridCellToWellIndexMap(gridCellToWellIndexMap)
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{
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}
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bool isWellPipeInCell( size_t cellIndex)
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{
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cvf::uint wellIndex = m_gridCellToWellIndexMap->get(cellIndex);
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if (wellIndex == cvf::UNDEFINED_UINT)
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{
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return false;
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}
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return m_isWellPipeVisibleForWellIndex[wellIndex];
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}
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private:
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const std::vector<cvf::ubyte>& m_isWellPipeVisibleForWellIndex;
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const cvf::UIntArray* m_gridCellToWellIndexMap;
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};
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class RivResultToTextureMapper : public cvf::Object
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{
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RivResultToTextureMapper(const cvf::ScalarMapper* scalarMapper,
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const RigPipeInCellEvaluator* pipeInCellEvaluator)
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: m_scalarMapper(scalarMapper), m_pipeInCellEvaluator(pipeInCellEvaluator)
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{}
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Vec2f getTexCoord(double resultValue, size_t cellIndex)
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{
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Vec2f texCoord(0,0);
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if (resultValue == HUGE_VAL || resultValue != resultValue) // a != a is true for NAN's
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{
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texCoord[1] = 1.0f;
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return texCoord;
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}
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texCoord = m_scalarMapper->mapToTexCoord(resultValue);
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if (!m_pipeInCellEvaluator->isWellPipeInCell(cellIndex))
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{
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texCoord[1] = 0; // Set the Y texture coordinate to the opaque line in the texture
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}
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return texCoord;
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}
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private:
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cvf::cref<cvf::ScalarMapper> m_scalarMapper;
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cvf::cref<RigPipeInCellEvaluator> m_pipeInCellEvaluator;
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};
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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void RivGridPartMgr::updateCellResultColor(size_t timeStepIndex, RimResultSlot* cellResultSlot)
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{
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CVF_ASSERT(cellResultSlot);
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const cvf::ScalarMapper* mapper = cellResultSlot->legendConfig()->scalarMapper();
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RigCaseData* eclipseCase = cellResultSlot->reservoirView()->eclipseCase()->reservoirData();
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cvf::ref<cvf::Color3ubArray> surfaceFacesColorArray;
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// Outer surface
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if (m_surfaceFaces.notNull())
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{
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if (cellResultSlot->isTernarySaturationSelected())
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{
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surfaceFacesColorArray = new cvf::Color3ubArray;
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RivTransmissibilityColorMapper::updateTernarySaturationColorArray(timeStepIndex, cellResultSlot, m_grid.p(), surfaceFacesColorArray.p(), m_surfaceGenerator.quadToCellFaceMapper());
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}
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else if (cellResultSlot->resultVariable().compare(RimDefines::combinedTransmissibilityResultName(), Qt::CaseInsensitive) == 0)
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{
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cvf::Vec2fArray* textureCoords = m_surfaceFacesTextureCoords.p();
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RivTransmissibilityColorMapper::updateCombinedTransmissibilityTextureCoordinates(cellResultSlot, m_grid.p(), textureCoords, m_surfaceGenerator.quadToCellFaceMapper());
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}
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else
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{
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// If the result is static, only read that.
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size_t resTimeStepIdx = timeStepIndex;
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if (cellResultSlot->hasStaticResult()) resTimeStepIdx = 0;
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RifReaderInterface::PorosityModelResultType porosityModel = RigCaseCellResultsData::convertFromProjectModelPorosityModel(cellResultSlot->porosityModel());
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cvf::ref<RigResultAccessObject> dataAccessObject = RigResultAccessObjectFactory::createResultAccessObject(eclipseCase, m_grid->gridIdx(), porosityModel, resTimeStepIdx, cellResultSlot->resultVariable());
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if (dataAccessObject.isNull()) return;
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RivResultToTextureMapper texMapper(mapper,
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RigPipeInCellEvaluator(cellResultSlot->reservoirView()->wellCollection()->isWellPipesVisible(timeStepIndex),
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eclipseCase->gridCellToWellIndex(m_grid->gridIndex())));
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const StructGridQuadToCellFaceMapper* quadMapper = m_surfaceGenerator.quadToCellFaceMapper();
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size_t numVertices = quadMapper->quadCount()*4;
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m_surfaceFacesTextureCoords->resize(numVertices);
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cvf::Vec2f* rawPtr = m_surfaceFacesTextureCoords->ptr();
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double cellScalarValue;
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cvf::Vec2f texCoord;
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#pragma omp parallel for private(texCoord, cellScalarValue)
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for (int i = 0; i < static_cast<int>(m_quadMapper->quadCount()); i++)
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{
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StructGridInterface::FaceType faceId = m_quadMapper->cellFace(i);
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cellScalarValue = dataAccessObject->cellFaceScalar(m_quadMapper->cellIndex(i), faceId);
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texCoord = texMapper->mapToTextureCoord(cellScalarValue);
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size_t j;
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for (j = 0; j < 4; j++)
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{
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rawPtr[i*4 + j] = texCoord;
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}
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}
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}
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if (surfaceFacesColorArray.notNull()) // Ternary result
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{
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cvf::DrawableGeo* dg = dynamic_cast<cvf::DrawableGeo*>(m_surfaceFaces->drawable());
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if (dg)
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{
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dg->setColorArray(surfaceFacesColorArray.p());
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}
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cvf::ref<cvf::Effect> perVertexColorEffect = RivGridPartMgr::createPerVertexColoringEffect(m_opacityLevel);
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m_surfaceFaces->setEffect(perVertexColorEffect.p());
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m_surfaceFaces->setPriority(100);
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}
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else
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{
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applyTextureResultsToPart(m_surfaceFaces.p(), m_surfaceFacesTextureCoords.p(), mapper );
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}
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}
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}
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#endif
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