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Removes scripting capability of trajectory points
For large point arrays, the scripting causes overflow in the grpc communication. Disable scripting to make sure the grpc object size is below size threshold.
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@@ -21,8 +21,6 @@
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#include "Well/RigWellPath.h"
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#include "Well/RigWellPathGeometryTools.h"
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// Make sure to include cafPdmFieldScriptingCapabilityCvfVec3d. Include of general cafPdmFieldScriptingCapability causes unity build issues.
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#include "cafPdmFieldScriptingCapabilityCvfVec3d.h"
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#include "cafPdmObjectScriptingCapability.h"
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#include "cafPdmUiOrdering.h"
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@@ -35,7 +33,7 @@ RimPointBasedWellPath::RimPointBasedWellPath()
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{
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CAF_PDM_InitScriptableObject( "Point-Based Well Path", ":/Well.svg", "", "PointBasedWellPath" );
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CAF_PDM_InitScriptableField( &m_trajectoryPoints, "TrajectoryPoints", std::vector<cvf::Vec3d>(), "Trajectory Points" );
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CAF_PDM_InitField( &m_trajectoryPoints, "TrajectoryPoints", std::vector<cvf::Vec3d>(), "Trajectory Points" );
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m_trajectoryPoints.uiCapability()->setUiHidden( true );
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}
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