Rename to appendIntersectionFacesToModel

This commit is contained in:
Jacob Støren
2020-01-14 12:36:38 +01:00
parent 1e2548c96d
commit e05f9320d7
4 changed files with 5 additions and 5 deletions

View File

@@ -590,8 +590,8 @@ void RivExtrudedCurveIntersectionPartMgr::createExtrusionDirParts( bool useBuffe
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivExtrudedCurveIntersectionPartMgr::appendNativeIntersectionFacesToModel( cvf::ModelBasicList* model,
cvf::Transform* scaleTransform )
void RivExtrudedCurveIntersectionPartMgr::appendIntersectionFacesToModel( cvf::ModelBasicList* model,
cvf::Transform* scaleTransform )
{
if ( m_intersectionFaces.isNull() )
{

View File

@@ -72,7 +72,7 @@ public:
const cvf::ScalarMapper* explicitScalarColorMapper,
const RivTernaryScalarMapper* explicitTernaryColorMapper );
void appendNativeIntersectionFacesToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform );
void appendIntersectionFacesToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform );
void appendMeshLinePartsToModel( cvf::ModelBasicList* model, cvf::Transform* scaleTransform );
void appendPolylinePartsToModel( Rim3dView& view, cvf::ModelBasicList* model, cvf::Transform* scaleTransform );

View File

@@ -544,7 +544,7 @@ void Rim2dIntersectionView::onCreateDisplayModel()
m_intersectionVizModel->removeAllParts();
m_flatIntersectionPartMgr->appendNativeIntersectionFacesToModel( m_intersectionVizModel.p(), scaleTransform() );
m_flatIntersectionPartMgr->appendIntersectionFacesToModel( m_intersectionVizModel.p(), scaleTransform() );
m_flatIntersectionPartMgr->appendMeshLinePartsToModel( m_intersectionVizModel.p(), scaleTransform() );
m_flatIntersectionPartMgr->appendPolylinePartsToModel( *this, m_intersectionVizModel.p(), scaleTransform() );

View File

@@ -150,7 +150,7 @@ void RimIntersectionCollection::appendPartsToModel( Rim3dView& view,
{
if ( cs->isActive() )
{
cs->intersectionPartMgr()->appendNativeIntersectionFacesToModel( model, scaleTransform );
cs->intersectionPartMgr()->appendIntersectionFacesToModel( model, scaleTransform );
cs->intersectionPartMgr()->appendMeshLinePartsToModel( model, scaleTransform );
cs->intersectionPartMgr()->appendPolylinePartsToModel( view, model, scaleTransform );
}