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#815 Wired up infrastructure for intersection box from view to geometry generators
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@@ -22,6 +22,8 @@
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#include "RimIntersectionBox.h"
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#include "RimView.h"
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#include "RivIntersectionBoxPartMgr.h"
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#include "RiuMainWindow.h"
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#include "cvfBoundingBox.h"
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@@ -69,7 +71,7 @@ void RimIntersectionBoxCollection::applySingleColorEffect()
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RimIntersectionBox* cs = m_intersectionBoxes[csIdx];
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if (cs->isActive)
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{
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// cs->crossSectionPartMgr()->applySingleColorEffect();
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cs->intersectionBoxPartMgr()->applySingleColorEffect();
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}
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}
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}
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@@ -84,7 +86,7 @@ void RimIntersectionBoxCollection::updateCellResultColor(size_t timeStepIndex)
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RimIntersectionBox* cs = m_intersectionBoxes[csIdx];
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if (cs->isActive)
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{
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// cs->crossSectionPartMgr()->updateCellResultColor(timeStepIndex);
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cs->intersectionBoxPartMgr()->updateCellResultColor(timeStepIndex);
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}
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}
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}
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@@ -101,13 +103,8 @@ void RimIntersectionBoxCollection::appendPartsToModel(cvf::ModelBasicList* model
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RimIntersectionBox* cs = m_intersectionBoxes[csIdx];
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if (cs->isActive)
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{
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// cs->crossSectionPartMgr()->appendNativeCrossSectionFacesToModel(model, scaleTransform);
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// cs->crossSectionPartMgr()->appendMeshLinePartsToModel(model, scaleTransform);
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// if (cs->inputFromViewerEnabled)
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// {
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// // cs->crossSectionPartMgr()->appendPolylinePartsToModel(model, scaleTransform);
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// }
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cs->intersectionBoxPartMgr()->appendNativeCrossSectionFacesToModel(model, scaleTransform);
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cs->intersectionBoxPartMgr()->appendMeshLinePartsToModel(model, scaleTransform);
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}
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}
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}
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