Set a default Radius=100 for reach circles so they show up as soon as you pick

This commit is contained in:
Gaute Lindkvist 2019-02-05 16:12:19 +01:00
parent 8400e4ea02
commit e4fa4b9994

View File

@ -43,7 +43,7 @@ RimReachCircleAnnotation::RimReachCircleAnnotation()
CAF_PDM_InitField(&m_centerPointXyd, "CenterPointXyd", Vec3d::ZERO, "Center Point", "", "", "");
m_centerPointXyd.uiCapability()->setUiEditorTypeName(caf::PdmUiVec3dEditor::uiEditorTypeName());
CAF_PDM_InitField(&m_radius, "Radius", 0.0, "Radius", "", "", "");
CAF_PDM_InitField(&m_radius, "Radius", 100.0, "Radius", "", "", "");
CAF_PDM_InitField(&m_name, "Name", QString("Circle Annotation"), "Name", "", "", "");
CAF_PDM_InitFieldNoDefault(&m_appearance, "Appearance", "Appearance", "", "", "");