#6398 System : Add unity build to PdmScripting

This commit is contained in:
Magne Sjaastad 2020-08-28 15:13:51 +02:00
parent 2901ad2c54
commit f074ca7a09

View File

@ -2,14 +2,20 @@ cmake_minimum_required (VERSION 2.8.12)
project (cafPdmScripting)
# Unity Build
if (CAF_ENABLE_UNITY_BUILD)
message("Cmake Unity build is enabled on : ${PROJECT_NAME}")
set(CMAKE_UNITY_BUILD true)
endif()
set( PROJECT_FILES
cafPdmCodeGenerator.h
cafPdmAbstractFieldScriptingCapability.h
cafPdmAbstractFieldScriptingCapability.cpp
cafPdmFieldScriptingCapability.h
cafPdmFieldScriptingCapability.cpp
cafPdmObjectMethod.h
cafPdmObjectMethod.cpp
cafPdmObjectMethod.h
cafPdmObjectMethod.cpp
cafPdmObjectScriptingCapabilityRegister.h
cafPdmObjectScriptingCapabilityRegister.cpp
cafPdmPythonGenerator.h
@ -28,7 +34,7 @@ set( PROJECT_FILES
add_library( ${PROJECT_NAME}
${PROJECT_FILES}
${PROJECT_FILES}
)
target_include_directories(${PROJECT_NAME}
@ -41,5 +47,4 @@ target_link_libraries ( ${PROJECT_NAME}
cafProjectDataModel
)
source_group("" FILES ${PROJECT_FILES})