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Update linked views when animation slider is moved
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@ -1904,7 +1904,7 @@ void RiuMainWindow::slotAnimationSliderMoved( int newValue )
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{
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if ( RiaApplication::instance()->activeReservoirView() && RiaApplication::instance()->activeReservoirView()->viewer() )
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{
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RiaApplication::instance()->activeReservoirView()->viewer()->setCurrentFrame( newValue );
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RiaApplication::instance()->activeReservoirView()->viewer()->slotSetCurrentFrame( newValue );
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}
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m_animationToolBar->setCurrentTimeStepIndex( newValue );
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}
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