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#1233 Improve system for setting part priorities
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51
ApplicationCode/ModelVisualization/RivPartPriority.h
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51
ApplicationCode/ModelVisualization/RivPartPriority.h
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2017- Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#pragma once
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//--------------------------------------------------------------------------------------------------
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/// Class used to manage part render priorities
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///
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/// The render priority determines the order in which parts get rendered. Parts with lower priorities
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/// get rendered first. The default priority is 0.
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///
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/// See also cvf::Part::setPriority()
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///
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//--------------------------------------------------------------------------------------------------
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class RivPartPriority
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{
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public:
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enum PartType
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{
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BaseLevel,
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Fault,
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Nnc,
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Intersection,
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CrossSectionNnc,
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MeshLines,
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Transparent,
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TransparentFault,
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TransparentNnc,
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TransparentMeshLines,
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Highlight,
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Text
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};
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};
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