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#2791 Rename misspelled "principalNumber" in TensorResultPartMgr
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@ -420,7 +420,7 @@ void RivTensorResultPartMgr::createOneColorPerPrincipalTextureCoords(cvf::Vec2fA
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{
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for (size_t vxIdx = 0; vxIdx < 5; ++vxIdx)
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{
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cvf::Vec2f texCoord = mapper->mapToTextureCoord(tensor.princialNumber);
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cvf::Vec2f texCoord = mapper->mapToTextureCoord(tensor.principalNumber);
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textureCoords->add(texCoord);
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}
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}
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@ -61,14 +61,14 @@ private:
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, result(result)
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, faceNormal(faceNormal)
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, isPressure(isPressure)
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, princialNumber(princial)
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, principalNumber(princial)
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, principalValue(principalValue) {};
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cvf::Vec3f vertex;
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cvf::Vec3f result;
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cvf::Vec3f faceNormal;
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bool isPressure;
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int princialNumber;
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int principalNumber;
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float principalValue;
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};
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