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#6213 GeoMech: Add calculation of Mud Weight Window.
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@@ -81,6 +81,9 @@ public:
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std::vector<double> poissonSourceRegions( int frameIndex );
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std::vector<double> ucsSourceRegions( int frameIndex );
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static caf::Ten3d transformTensorToWellPathOrientation( const cvf::Vec3d& wellPathTangent,
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const caf::Ten3d& wellPathTensor );
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private:
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enum WellPathTangentCalculation
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{
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@@ -122,8 +125,6 @@ private:
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cvf::Vec3d
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calculateLengthInCell( size_t cellIndex, const cvf::Vec3d& startPoint, const cvf::Vec3d& endPoint ) const override;
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cvf::Vec3d calculateWellPathTangent( int64_t intersectionIdx, WellPathTangentCalculation calculationType ) const;
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static caf::Ten3d transformTensorToWellPathOrientation( const cvf::Vec3d& wellPathTangent,
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const caf::Ten3d& wellPathTensor );
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cvf::Vec3f cellCentroid( size_t intersectionIdx ) const;
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double getWellLogIntersectionValue( size_t intersectionIdx,
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