Migrate all assert macros in ApplicationLibCode to CAF_ASSERT and remove every
use of cvfAssert.h.
CVF_ASSERT is replaced one to one. CVF_TIGHT_ASSERT is also replaced by
CAF_ASSERT, which is semantically exact: CVF_ENABLE_TIGHT_ASSERTS is 1 only
under _DEBUG, and that is what CAF_ASSERT now does. The two CVF_FAIL_MSG sites
become CAF_ASSERT( false && "message" ), preserving the message with the idiom
already used elsewhere in the code base.
Counts before and after: CVF_ASSERT 1044 to 0, CVF_TIGHT_ASSERT 66 to 0,
CVF_FAIL_MSG 2 to 0, cvfAssert.h references 154 to 0.
Include handling: files that included cvfAssert.h directly now include
cafAssert.h instead, includes left dead by the migration are removed, and files
that were relying on cvfAssert.h transitively get an explicit cafAssert.h. Files
that reach cafAssert.h through another caf header are left unchanged; a missing
include here is a compile error, not a silently disabled assert.
ResultStatisticsCache links only LibCore and therefore had no path to
cafAssert.h. Add the cafPdmCore directory as a private include path rather than
linking the library, since cafAssert.h is header only.
Note that this stops these asserts from firing in Release and RelWithDebInfo,
where CVF_ASSERT was previously active.
* Add RivSurfaceIntersectionCurveTools for shared surface intersection curve geometry
* Move the surface intersection collection to RimIntersection
* Add surface curtain footprints for the box and i/j/k intersections
* Build surface intersection curves for the box and i/j/k intersections
* Follow the pillar tilt when projecting a surface onto an intersection
* Estimate the surface intersection by continuing the pillar past the curtain
Add a "Show Intersection Geometry" checkbox to RimExtrudedCurveIntersection that
controls visibility of intersection faces and mesh lines independently from the
surface intersection bands and curves.
When unchecked, the intersection geometry is hidden but bands and curves continue
to display based on their individual checked states.
Fixes#13466.
* 10675 Fix missing intersection line geometry
* Change to list of visible surface intersection lines
* Enable surface intersection band for any intersection
* Show labels for intersection curves in 3D
The polylines are defined in the display coordinate system without Z-scaling. The z-scaling is applied to the visualization parts using Part::setTransform(Transform* transform)
The annotation objects are defined by display coordinates, so apply the Z-scaling to the coordinates.
* Improve naming of surfaces
* Use scaling factor of 1.0 for flat intersection views
* Enable cell filters
* Enable property filters
* Clean up fault collection interface and use similar setting for controlling filters as in intersection collection
* Enable cell/property filters on geomech intersections
* Enable cell and property filters for box intersections
* Refactor interface to PdmObjectHandle and PdmFieldHandle
Return objects instead of passing in structures as parameters
* Add nodiscard to several functions
* Remove redundant this->
* Rename to ptrReferencedObjectsByType
Guard divide by zero issues
2D Intersection View: Do not add parts with wrong coordinates
Add bounding box search tree
Add support display of intersection lines for selected surfaces
Show band between two first intersection lines