Magne Sjaastad
3d67946976
Merge remote-tracking branch 'origin/dev' into pre-proto
2017-03-15 10:10:43 +01:00
Magne Sjaastad
6c6049a317
#1282 Mesh lines : Use LEQUAL for depth test to make sure highest pri is visible
2017-03-08 14:27:02 +01:00
Magne Sjaastad
e41979563b
#1243 AppFwk : Added line width to mesh line effect
2017-02-28 19:00:26 +01:00
Magne Sjaastad
a2e2c99167
#1243 AppFwk : Fixed typo in mesh line effect
2017-02-28 18:48:33 +01:00
Magne Sjaastad
61f94d90d9
#1243 AppFwk : Added line width to mesh line effect
2017-02-28 18:41:16 +01:00
Magne Sjaastad
28b87a1700
#1242 AppFwk : Effect Generator : Discard transparent fragments
2017-02-27 22:20:06 +01:00
Jacob Støren
0eace5579a
#168 Fixed shader based light in parallel projection
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Added the light position as a uniform in the standard light model shader snippet in the effect generator.
Set the uniform default value on the shader program where ever it is used.
Added an override global uniform set on the viewer to control the light position, and to set it far behind camera when in parallel projection.
2016-08-16 10:58:07 +02:00
Magne Sjaastad
08c04f5052
( #656 ) Added text effect to effect generator
2015-11-17 16:26:07 +01:00
Magne Sjaastad
e378d5637e
System : Added support for disable of lighting for surface effect generator
2015-10-23 09:34:47 +02:00
Jacob Støren
a1774d3b14
( #353 ) Removed the last MODTODO (except Eclipse View commands impl)
2015-08-13 15:43:17 +02:00
Magne Sjaastad
fa622acb72
Renamed functions in effect generator and use cached effects instead of uncached
2015-08-13 14:35:30 +02:00
Magne Sjaastad
58149cbdb9
Copied in RPM/Fwk/AppFwk
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Commented out use of stipple line, as VizFwk is not update yet
2015-07-29 14:19:43 +02:00
Stein Dale
5e93b8ca1f
Added option for disabling lighting ( #311 )
2015-06-18 12:23:26 +02:00
Magne Sjaastad
b158c0da9d
Use polygon offsett to avoid flickering with mesh lines
2014-04-22 11:22:17 +02:00
Magne Sjaastad
ec181e94f8
Added depth write to effect generator
2013-12-19 09:16:29 +01:00
Magne Sjaastad
f492f0eda2
Renaming
2013-12-19 09:16:29 +01:00
Jacob Støren
49fe3e9f4c
EffectGenerator: Renamed faceculling member
2013-12-18 13:53:32 +01:00
sigurdp
0100038db0
Experimental support for offsetting NNCs when drawing
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Utilize polygon offset in conjunction with disabling of depth writes to
layer drawing of NNs on top of other fault drawing.
2013-12-18 12:13:44 +01:00
Magne Sjaastad
a617c4a430
Added more control of face culling
2013-12-18 09:31:43 +01:00
sigurdp
28d0fbc476
Added support for multi-level polygon offset
...
Allow effect generator to tak multiple levels of polygon offsetting.
2013-12-17 13:11:46 +01:00
sigurdp
f64d9b7e64
Moved CAF to Fwk/AppFwk and moved/renamed VisualizationModules to Fwk/VizFwk
2013-09-20 16:01:20 +02:00