* Have to be more precise on whether to attach the results as a static or dynamic property.
* Also rewrite some 3dWellLogPlanePartMgr code to only create one draw surface for each draw plane used for the curves.
* New vertices are successfully created in the intersections between the
curve and draw surface triangles
* New vertices are also inserted along the bottom edge of the filled curve.
* However, new vertices will still need to be inserted in the lines connecting the
top of the curve and the bottom where they intersect with the triangles.
* The option for filled curves remain hidden in the GUI. See #2860.
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* Makes more sense user wise and makes for better code.
* Helps refactor code to relate grids to curves so the curves can have access to the grid
it is being drawn on.
* This will help fix#2825 by being able to project curve points onto the exact triangle geometry.
* Apply a factor between 0.25 and 2.5 times the characteristic cell size
* Make the offset from the pipe scale with the plane width up to a maximum offset.
* Organise the CurveCollection settings into two groups.
* Also create a closed LINES_LOOP out of the mesh border.
* This will facilitate using different effects on the different parts.
i.e. solid border and white surface background.
* Always generate in up-direction and rotate to left/right/down
* Generate a "dominant direction" by interrogating the whole curve, not
just the first and last item.
* Improve maths:
- Generate a projection plane spanned by UP and the dominant direction.
- Project the tangent onto this projection plane.
- Generate normal as the cross product between the projected tangent and
the normal to the projection plane.
- Rotate the normal into left/right/down if required.