Commit Graph

361 Commits

Author SHA1 Message Date
Pål Hagen
355cef2ea4 Fix for setting the current frame when generating the display model
Made sure that current frame is set when animation/multiple frames has
been requested. The old conditions for this were not sufficient.
2015-06-24 10:07:27 +02:00
Jacob Støren
8f2090eccf Refactored GeoMechView createDisplayModel
Made adding well paths less obfuscated
Preparing for #314 Property Filter
2015-06-22 14:04:36 +02:00
Jacob Støren
74efc8da1a Use the new RigCellSetEnum instead of unsigned char
Preparing for property filter
2015-06-22 08:18:42 +02:00
Jacob Støren
cfb0bfeb55 Moved RivCellSetEnum to a separate file.
Preparations for property filtering
2015-06-18 14:17:03 +02:00
Jacob Støren
8bf90ec27c Renamed enum type for Cell Sets (previously called ReservoirGeometryType) 2015-06-18 14:16:58 +02:00
Stein Dale
f55b6d2519 Removed ui update code that is not needed (#311) 2015-06-18 13:22:13 +02:00
Stein Dale
8bdb957c8c Handling new field "Disable Lighting" in the view (#311) 2015-06-18 12:23:27 +02:00
Jacob Støren
b5cfa8ab53 Renaming and improved some readability around well paths 2015-06-12 09:25:09 +02:00
Stein Dale
b59695f352 Refactored addition of well path models
Well path models can now be added to geo mech models. Moved code that
adds well path models to a scene from RimEclipseView to
RimView::addWellPathsToScene(). This new function is now used by both
RimEclipseView and RimGeoMechView. Made sure that it is not needed to
load a result before well paths appear. TODO: Compute characteristic hex
element size for geo mech models.
2015-06-11 13:44:21 +02:00
Jacob Støren
30fcbebc8e Deep fix of #316 and also implements #317
#316 Do not show wrong results ...
#317 Avoid stopping animation when switching results
This commit cleans up some of the inconsistencies etc in the top of the
display model generation logic.
2015-06-09 16:18:11 +02:00
Jacob Støren
2c7a741805 Renamed the files of RimReservoirView to RimEclipseView 2015-05-21 10:34:38 +02:00