Add a "Show Intersection Geometry" checkbox to RimExtrudedCurveIntersection that
controls visibility of intersection faces and mesh lines independently from the
surface intersection bands and curves.
When unchecked, the intersection geometry is hidden but bands and curves continue
to display based on their individual checked states.
Fixes#13466.
* 10675 Fix missing intersection line geometry
* Change to list of visible surface intersection lines
* Enable surface intersection band for any intersection
* Show labels for intersection curves in 3D
The polylines are defined in the display coordinate system without Z-scaling. The z-scaling is applied to the visualization parts using Part::setTransform(Transform* transform)
The annotation objects are defined by display coordinates, so apply the Z-scaling to the coordinates.
* Improve naming of surfaces
* Use scaling factor of 1.0 for flat intersection views
* Enable cell filters
* Enable property filters
* Clean up fault collection interface and use similar setting for controlling filters as in intersection collection
* Enable cell/property filters on geomech intersections
* Enable cell and property filters for box intersections
* Refactor interface to PdmObjectHandle and PdmFieldHandle
Return objects instead of passing in structures as parameters
* Add nodiscard to several functions
* Remove redundant this->
* Rename to ptrReferencedObjectsByType
Guard divide by zero issues
2D Intersection View: Do not add parts with wrong coordinates
Add bounding box search tree
Add support display of intersection lines for selected surfaces
Show band between two first intersection lines