ResInsight/ApplicationLibCode/ModelVisualization/RivWellConnectionFactorGeometryGenerator.h
2023-05-15 15:43:01 +02:00

80 lines
2.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfObject.h"
#include "cvfVector3.h"
#include <vector>
namespace cvf
{
class DrawableGeo;
class Part;
class ScalarMapper;
} // namespace cvf
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
struct CompletionVizData
{
CompletionVizData( const cvf::Vec3d& anchor, const cvf::Vec3d& direction, double connectionFactor, size_t globalCellIndex )
: m_anchor( anchor )
, m_direction( direction )
, m_connectionFactor( connectionFactor )
, m_globalCellIndex( globalCellIndex )
{
}
cvf::Vec3d m_anchor;
cvf::Vec3d m_direction;
double m_connectionFactor;
size_t m_globalCellIndex;
};
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
class RivWellConnectionFactorGeometryGenerator : public cvf::Object
{
public:
RivWellConnectionFactorGeometryGenerator( std::vector<CompletionVizData>& completionVizData, float radius );
~RivWellConnectionFactorGeometryGenerator() override;
cvf::ref<cvf::Part> createSurfacePart( const cvf::ScalarMapper* scalarMapper, bool disableLighting );
double connectionFactor( cvf::uint triangleIndex ) const;
size_t globalCellIndexFromTriangleIndex( cvf::uint triangleIndex ) const;
private:
size_t mapFromTriangleToConnectionIndex( cvf::uint triangleIndex ) const;
cvf::ref<cvf::DrawableGeo> createSurfaceGeometry();
static void createStarGeometry( std::vector<cvf::Vec3f>* vertices, std::vector<cvf::uint>* indices, float radius, float thickness );
static void
createSimplifiedStarGeometry( std::vector<cvf::Vec3f>* vertices, std::vector<cvf::uint>* indices, float radius, float thickness );
private:
std::vector<CompletionVizData> m_completionVizData;
float m_radius;
size_t m_trianglesPerConnection;
};