ResInsight/Fwk/VizFwk/TestApps/Qt/QtMinimal_GLWidget/QMWidget_GLW.cpp
2024-01-12 11:13:50 +01:00

216 lines
7.1 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfLibCore.h"
#include "cvfLibRender.h"
#include "cvfLibGeometry.h"
#include "cvfLibViewing.h"
#include "QMWidget_GLW.h"
#include <QMouseEvent>
using cvf::ref;
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
QMWidget_GLW::QMWidget_GLW(cvf::OpenGLContextGroup* contextGroup, QWidget* parent)
: cvfqt::GLWidget(contextGroup, QGLFormat(), parent)
{
m_camera = new cvf::Camera;
ref<cvf::Rendering> rendering = new cvf::Rendering;
rendering->setCamera(m_camera.p());
rendering->addOverlayItem(new cvf::OverlayAxisCross(m_camera.p(), new cvf::FixedAtlasFont(cvf::FixedAtlasFont::STANDARD)));
m_renderSequence = new cvf::RenderSequence;
m_renderSequence->addRendering(rendering.p());
m_trackball = new cvf::ManipulatorTrackball;
m_trackball->setCamera(m_camera.p());
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
QMWidget_GLW::~QMWidget_GLW()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMWidget_GLW::setScene(cvf::Scene* scene)
{
ref<cvf::Rendering> rendering = m_renderSequence->firstRendering();
CVF_ASSERT(rendering.notNull());
rendering->setScene(scene);
if (scene)
{
cvf::BoundingBox bb = scene->boundingBox();
if (bb.isValid())
{
m_camera->fitView(bb, -cvf::Vec3d::Z_AXIS, cvf::Vec3d::Y_AXIS);
m_trackball->setRotationPoint(bb.center());
}
}
update();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMWidget_GLW::resizeGL(int width, int height)
{
if (m_camera.notNull())
{
m_camera->viewport()->set(0, 0, width, height);
m_camera->setProjectionAsPerspective(m_camera->fieldOfViewYDeg(), m_camera->nearPlane(), m_camera->farPlane());
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMWidget_GLW::paintEvent(QPaintEvent* /*event*/)
{
QPainter painter(this);
makeCurrent();
cvf::OpenGLContext* currentOglContext = cvfOpenGLContext();
CVF_ASSERT(currentOglContext);
CVF_CHECK_OGL(currentOglContext);
painter.beginNativePainting();
cvf::OpenGLUtils::pushOpenGLState(currentOglContext);
if (m_renderSequence.notNull())
{
m_renderSequence->render(currentOglContext);
}
cvf::OpenGLUtils::popOpenGLState(currentOglContext);
painter.endNativePainting();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMWidget_GLW::mouseMoveEvent(QMouseEvent* event)
{
if (m_renderSequence.isNull()) return;
Qt::MouseButtons mouseBn = event->buttons();
int posX = event->x();
int posY = height() - event->y();
cvf::ManipulatorTrackball::NavigationType navType = cvf::ManipulatorTrackball::NONE;
if (mouseBn == Qt::LeftButton)
{
navType = cvf::ManipulatorTrackball::PAN;
}
else if (mouseBn == Qt::RightButton)
{
navType = cvf::ManipulatorTrackball::ROTATE;
}
else if (mouseBn == (Qt::LeftButton | Qt::RightButton) || mouseBn == Qt::MiddleButton)
{
navType = cvf::ManipulatorTrackball::WALK;
}
if (navType != m_trackball->activeNavigation())
{
m_trackball->startNavigation(navType, posX, posY);
}
bool needRedraw = m_trackball->updateNavigation(posX, posY);
if (needRedraw)
{
update();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMWidget_GLW::mousePressEvent(QMouseEvent* event)
{
if (m_renderSequence.isNull()) return;
if (event->buttons() == Qt::LeftButton && event->modifiers() == Qt::ControlModifier)
{
cvf::Rendering* r = m_renderSequence->firstRendering();
ref<cvf::RayIntersectSpec> ris = r->rayIntersectSpecFromWindowCoordinates(event->x(), height() - event->y());
cvf::HitItemCollection hic;
if (r->rayIntersect(*ris, &hic))
{
cvf::HitItem* item = hic.firstItem();
CVF_ASSERT(item && item->part());
cvf::Vec3d isect = item->intersectionPoint();
m_trackball->setRotationPoint(isect);
cvf::Trace::show("hitting part: '%s' coords: %.3f %.3f %.3f", item->part()->name().toAscii().ptr(), isect.x(), isect.y(), isect.z());
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMWidget_GLW::mouseReleaseEvent(QMouseEvent* /*event*/)
{
m_trackball->endNavigation();
}