mirror of
https://github.com/OPM/ResInsight.git
synced 2025-01-08 07:03:25 -06:00
89 lines
3.4 KiB
C++
89 lines
3.4 KiB
C++
//##################################################################################################
|
|
//
|
|
// Custom Visualization Core library
|
|
// Copyright (C) 2011-2013 Ceetron AS
|
|
//
|
|
// This library may be used under the terms of either the GNU General Public License or
|
|
// the GNU Lesser General Public License as follows:
|
|
//
|
|
// GNU General Public License Usage
|
|
// This library is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
//
|
|
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
|
|
// for more details.
|
|
//
|
|
// GNU Lesser General Public License Usage
|
|
// This library is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation; either version 2.1 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
// FITNESS FOR A PARTICULAR PURPOSE.
|
|
//
|
|
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
|
|
// for more details.
|
|
//
|
|
//##################################################################################################
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "cvfRenderState.h"
|
|
#include "cvfOpenGLTypes.h"
|
|
|
|
namespace cvf {
|
|
|
|
|
|
|
|
//==================================================================================================
|
|
//
|
|
// Encapsulate OpenGL glEnable(GL_DEPTH_TEST), glDepthFunc() and glDepthMask() functions.
|
|
//
|
|
//==================================================================================================
|
|
class RenderStateDepth : public RenderState
|
|
{
|
|
public:
|
|
enum Function
|
|
{
|
|
NEVER, ///< Never passes
|
|
LESS, ///< Passes if the incoming depth value is less than the stored depth value. This is the OpenGL default.
|
|
EQUAL, ///< Passes if the incoming depth value is equal to the stored depth value.
|
|
LEQUAL, ///< Passes if the incoming depth value is less than or equal to the stored depth value.
|
|
GREATER, ///< Passes if the incoming depth value is greater than the stored depth value.
|
|
NOTEQUAL, ///< Passes if the incoming depth value is not equal to the stored depth value.
|
|
GEQUAL, ///< Passes if the incoming depth value is greater than or equal to the stored depth value.
|
|
ALWAYS ///< Always passes.
|
|
};
|
|
|
|
public:
|
|
RenderStateDepth(bool depthTest = true, Function func = LESS, bool depthWrite = true);
|
|
|
|
void setFunction(Function func);
|
|
void enableDepthTest(bool enableTest);
|
|
void enableDepthWrite(bool enableWrite);
|
|
|
|
Function function() const;
|
|
bool isDepthTestEnabled() const;
|
|
bool isDepthWriteEnabled() const;
|
|
|
|
virtual void applyOpenGL(OpenGLContext* oglContext) const;
|
|
|
|
private:
|
|
cvfGLenum depthFuncOpenGL() const;
|
|
|
|
private:
|
|
Function m_depthFunc;
|
|
bool m_enableDepthTest;
|
|
bool m_enableDepthWrite;
|
|
};
|
|
} // namespace cvf
|