ResInsight/ApplicationLibCode/UnitTests/RigCellGeometryTools-Test.cpp
Magne Sjaastad 891a2e7c29 #8375 Flow Vectors : Avoid recomputing NNCs when accessing flow data
Avoid include of RigNNCData.h in header files.
2021-12-20 10:23:52 +01:00

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/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017 Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "gtest/gtest.h"
#include "RigCellGeometryTools.h"
#include "RigMainGrid.h"
#include <cmath> // Needed for HUGE_VAL on Linux
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, calculateCellVolumeTest )
{
cvf::BoundingBox bbox( cvf::Vec3d( 1.0, -2.0, 5.0 ), cvf::Vec3d( 500.0, 3.0, 1500.0 ) );
cvf::Vec3d extent = bbox.extent();
double bboxVolume = extent.x() * extent.y() * extent.z();
std::array<cvf::Vec3d, 8> cornerVertices;
bbox.cornerVertices( cornerVertices.data() );
// This is a cuboid. The result should be exact
EXPECT_DOUBLE_EQ( bboxVolume, RigCellGeometryTools::calculateCellVolume( cornerVertices ) );
// Distort it by adding a tetrahedron to the volume
cornerVertices[1].x() += bbox.extent().x() / 3.0;
cornerVertices[2].x() += bbox.extent().x() / 3.0;
double extraVolume = 0.5 * extent.z() * bbox.extent().x() / 3.0 * extent.y();
EXPECT_DOUBLE_EQ( bboxVolume + extraVolume, RigCellGeometryTools::calculateCellVolume( cornerVertices ) );
// The overlap with the original bounding box should just yield the original bounding box
cvf::BoundingBox overlapBoundingBox;
std::array<cvf::Vec3d, 8> overlapVertices;
RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices, bbox, &overlapVertices, &overlapBoundingBox );
EXPECT_DOUBLE_EQ( bboxVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
cvf::Vec3d overlapExtent = overlapBoundingBox.extent();
double overlapBBoxVolume = overlapExtent.x() * overlapExtent.y() * overlapExtent.z();
EXPECT_DOUBLE_EQ( bboxVolume, overlapBBoxVolume );
// Shift bounding box by half the original extent in x-direction.
// It should now contain the full tetrahedron + half the original bounding box
std::array<cvf::Vec3d, 8> tetrahedronBoxVertices;
bbox.cornerVertices( tetrahedronBoxVertices.data() );
cvf::BoundingBox tetrahedronBBox;
for ( cvf::Vec3d& corner : tetrahedronBoxVertices )
{
corner.x() += 0.5 * bbox.extent().x();
tetrahedronBBox.add( corner );
}
RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices,
tetrahedronBBox,
&overlapVertices,
&overlapBoundingBox );
EXPECT_DOUBLE_EQ( bboxVolume * 0.5 + extraVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
// Shift it the rest of the original extent in x-direction.
// The bounding box should now contain only the tetrahedron.
tetrahedronBBox = cvf::BoundingBox();
for ( cvf::Vec3d& corner : tetrahedronBoxVertices )
{
corner.x() += 0.5 * bbox.extent().x();
tetrahedronBBox.add( corner );
}
RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices,
tetrahedronBBox,
&overlapVertices,
&overlapBoundingBox );
EXPECT_DOUBLE_EQ( extraVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
// Expand original bounding box to be much larger than the hex
bbox.expand( 2000 );
RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices, bbox, &overlapVertices, &overlapBoundingBox );
EXPECT_DOUBLE_EQ( bboxVolume + extraVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, calculateCellVolumeTest2 )
{
cvf::BoundingBox bbox( cvf::Vec3d( 0.0, 0.0, 0.0 ), cvf::Vec3d( 100.0, 100.0, 100.0 ) );
std::array<cvf::Vec3d, 8> cornerVertices;
bbox.cornerVertices( cornerVertices.data() );
cornerVertices[5].z() = cornerVertices[1].z();
cornerVertices[6].z() = cornerVertices[2].z();
double totalCellVolume = 0.5 * 100.0 * 100.0 * 100.0;
EXPECT_DOUBLE_EQ( totalCellVolume, RigCellGeometryTools::calculateCellVolume( cornerVertices ) );
cvf::BoundingBox innerBBox( cvf::Vec3d( 25.0, 25.0, -10.0 ), cvf::Vec3d( 75.0, 75.0, 110.0 ) );
double expectedOverlap = 50 * 50 * 25 + 0.5 * 50 * 50 * 50;
cvf::BoundingBox overlapBoundingBox;
std::array<cvf::Vec3d, 8> overlapVertices;
RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices, innerBBox, &overlapVertices, &overlapBoundingBox );
EXPECT_DOUBLE_EQ( expectedOverlap, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
cvf::BoundingBox smallerInnerBBox( cvf::Vec3d( 25.0, 25.0, -10.0 ), cvf::Vec3d( 75.0, 75.0, 25.0 ) );
RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices,
smallerInnerBBox,
&overlapVertices,
&overlapBoundingBox );
EXPECT_DOUBLE_EQ( 50 * 50 * 25, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
cvf::BoundingBox smallerBBox( cvf::Vec3d( 50.0, 50.0, 0.0 ), cvf::Vec3d( 100.0, 100.0, 100.0 ) );
RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices, smallerBBox, &overlapVertices, &overlapBoundingBox );
double tipVolume = 50 * 50 * 50 * 0.5;
EXPECT_DOUBLE_EQ( tipVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
cvf::BoundingBox smallerBBox2( cvf::Vec3d( 0.0, 0.0, 0.0 ), cvf::Vec3d( 50.0, 50.0, 100.0 ) );
RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices,
smallerBBox2,
&overlapVertices,
&overlapBoundingBox );
double expectedVolume = ( totalCellVolume - 2 * tipVolume ) * 0.5;
EXPECT_DOUBLE_EQ( expectedVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, createPolygonTest )
{
cvf::Vec3d a = cvf::Vec3d( 1, 1, 1 );
cvf::Vec3d b = cvf::Vec3d( 1, 3.14159265359, 1 );
cvf::Vec3d b2 = cvf::Vec3d( 1, 3.1415926536, 1 );
cvf::Vec3d c = cvf::Vec3d( 5, 5, 1 );
cvf::Vec3d d = cvf::Vec3d( -2, 8, 1 );
std::list<std::pair<cvf::Vec3d, cvf::Vec3d>> intersectionLineSegments;
intersectionLineSegments.push_back( { a, b } );
intersectionLineSegments.push_back( { b2, c } );
intersectionLineSegments.push_back( { c, d } );
intersectionLineSegments.push_back( { a, d } );
std::vector<std::vector<cvf::Vec3d>> polygons;
RigCellGeometryTools::createPolygonFromLineSegments( intersectionLineSegments, polygons );
EXPECT_EQ( polygons.size(), (size_t)1 );
EXPECT_EQ( polygons[0].size(), (size_t)5 );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, createMultiplePolygonTest )
{
cvf::Vec3d a1 = cvf::Vec3d( 5, 4, 1 );
cvf::Vec3d b1 = cvf::Vec3d( 6, 3, 1 );
cvf::Vec3d c1 = cvf::Vec3d( 6, 4, 1 );
cvf::Vec3d a2 = cvf::Vec3d( 2, 1, 1 );
cvf::Vec3d b2 = cvf::Vec3d( 1, 3, 1 );
cvf::Vec3d c2 = cvf::Vec3d( 1, 5, 1 );
std::list<std::pair<cvf::Vec3d, cvf::Vec3d>> intersectionLineSegments;
intersectionLineSegments.push_back( { a1, b1 } );
intersectionLineSegments.push_back( { b1, c1 } );
intersectionLineSegments.push_back( { a2, b2 } );
intersectionLineSegments.push_back( { b2, c2 } );
std::vector<std::vector<cvf::Vec3d>> polygons;
RigCellGeometryTools::createPolygonFromLineSegments( intersectionLineSegments, polygons );
EXPECT_EQ( polygons.size(), (size_t)2 );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, createPolygonTestRealCase )
{
std::list<std::pair<cvf::Vec3d, cvf::Vec3d>> intersectionLineSegments;
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900632511830, 20.000000000000000, -0.011799300447865143 ),
cvf::Vec3d( 13.498900632515129, 20.000000000000000, -0.011874744050458887 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900633056895, 20.000000000000000, -0.024268930302180504 ),
cvf::Vec3d( 13.498900632515127, 20.000000000000000, -0.011874744050458887 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900632511830, 20.000000000000000, -0.011799300447865143 ),
cvf::Vec3d( 13.498900631970063, 20.000000000000000, 0.00059488709383226715 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900195597713, 10.000000000000000, -0.016369358494277231 ),
cvf::Vec3d( 13.498900195056242, 10.000000000000000, -0.0039819325234285293 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900195597711, 10.000000000000000, -0.016369358494277241 ),
cvf::Vec3d( 13.498900195600806, 10.000000000000000, -0.016440172032184591 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900196142280, 10.000000000000000, -0.028827609381707260 ),
cvf::Vec3d( 13.498900195600807, 10.000000000000000, -0.016440172032184591 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900196142280, 10.000000000000000, -0.028827609381707260 ),
cvf::Vec3d( 13.498900414562046, 14.999139949621291, -0.026549475935230070 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900414637365, 15.000863944878075, -0.026548599914369600 ),
cvf::Vec3d( 13.498900633056895, 20.000000000000000, -0.024268930302180504 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900414637365, 15.000863944878075, -0.026548599914369600 ),
cvf::Vec3d( 13.498900414562046, 14.999139949621291, -0.026549475935230073 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900413511738, 14.999966890459870, -0.0016942968682188385 ),
cvf::Vec3d( 13.498900413514638, 15.000033259475705, -0.0016942630763332898 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900631970063, 20.000000000000000, 0.00059488709383226715 ),
cvf::Vec3d( 13.498900413514637, 15.000033259475705, -0.0016942630763332901 ) } );
intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900413511738, 14.999966890459870, -0.0016942968682188385 ),
cvf::Vec3d( 13.498900195056240, 10.000000000000000, -0.0039819325234285319 ) } );
std::vector<std::vector<cvf::Vec3d>> polygons;
RigCellGeometryTools::createPolygonFromLineSegments( intersectionLineSegments, polygons );
EXPECT_EQ( polygons.size(), (size_t)1 );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, findCellAverageZTest )
{
std::array<cvf::Vec3d, 8> hexCorners;
hexCorners[0] = cvf::Vec3d( 0, 0, 0 );
hexCorners[1] = cvf::Vec3d( 1, 0, 0 );
hexCorners[2] = cvf::Vec3d( 1, 1, 0 );
hexCorners[3] = cvf::Vec3d( 0, 1, 0 );
hexCorners[4] = cvf::Vec3d( 0, 0, 1 );
hexCorners[5] = cvf::Vec3d( 1, 0, 1 );
hexCorners[6] = cvf::Vec3d( 1, 1, 1 );
hexCorners[7] = cvf::Vec3d( 0, 1, 1 );
cvf::Vec3d localX;
cvf::Vec3d localY;
cvf::Vec3d localZ;
RigCellGeometryTools::findCellLocalXYZ( hexCorners, localX, localY, localZ );
EXPECT_DOUBLE_EQ( localX[0], 1 );
EXPECT_DOUBLE_EQ( localX[1], 0 );
EXPECT_DOUBLE_EQ( localX[2], 0 );
EXPECT_DOUBLE_EQ( localY[0], 0 );
EXPECT_DOUBLE_EQ( localY[1], 1 );
EXPECT_DOUBLE_EQ( localY[2], 0 );
EXPECT_DOUBLE_EQ( localZ[0], 0 );
EXPECT_DOUBLE_EQ( localZ[1], 0 );
EXPECT_DOUBLE_EQ( localZ[2], 1 );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, lengthCalcTest )
{
std::vector<cvf::Vec3d> polygonExample;
polygonExample.push_back( cvf::Vec3d( 0.00, 0.00, 0.0 ) );
polygonExample.push_back( cvf::Vec3d( 0.00, 2.50, 0.0 ) );
polygonExample.push_back( cvf::Vec3d( 1.50, 2.50, 0.0 ) );
polygonExample.push_back( cvf::Vec3d( 1.50, 0.00, 0.0 ) );
double length = RigCellGeometryTools::polygonLengthInLocalXdirWeightedByArea( polygonExample );
EXPECT_DOUBLE_EQ( length, 1.5 );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, lengthCalcTestTriangle )
{
std::vector<cvf::Vec3d> trianglePolygonExample;
trianglePolygonExample.push_back( cvf::Vec3d( 0.00, 0.00, 0.0 ) );
trianglePolygonExample.push_back( cvf::Vec3d( 2.50, 2.50, 0.0 ) );
trianglePolygonExample.push_back( cvf::Vec3d( 2.50, 0.00, 0.0 ) );
double length = RigCellGeometryTools::polygonLengthInLocalXdirWeightedByArea( trianglePolygonExample );
EXPECT_GT( length, 1.7 );
EXPECT_LT( length, 1.8 );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, polylinePolygonIntersectionTest )
{
std::vector<cvf::Vec3d> polygonExample;
polygonExample.push_back( cvf::Vec3d( 0.00, 0.00, 0.0 ) );
polygonExample.push_back( cvf::Vec3d( 0.00, 2.50, 0.0 ) );
polygonExample.push_back( cvf::Vec3d( 1.50, 2.50, 0.0 ) );
polygonExample.push_back( cvf::Vec3d( 1.50, 0.00, 0.0 ) );
std::vector<cvf::Vec3d> polyLine;
polyLine.push_back( cvf::Vec3d( -1.00, 0.00, 1.0 ) );
polyLine.push_back( cvf::Vec3d( 1.00, 2.0, 2.0 ) );
polyLine.push_back( cvf::Vec3d( 1.00, 3.00, 3.0 ) );
{
std::vector<std::vector<cvf::Vec3d>> clippedLines =
RigCellGeometryTools::clipPolylineByPolygon( polyLine, polygonExample, RigCellGeometryTools::INTERPOLATE_LINE_Z );
EXPECT_EQ( (size_t)1, clippedLines.size() );
EXPECT_EQ( (size_t)3, clippedLines.front().size() );
EXPECT_EQ( 0.0, clippedLines.front()[0].x() );
EXPECT_EQ( 1.0, clippedLines.front()[0].y() );
EXPECT_EQ( 1.5, clippedLines.front()[0].z() );
EXPECT_EQ( 1.0, clippedLines.front()[1].x() );
EXPECT_EQ( 2.0, clippedLines.front()[1].y() );
EXPECT_EQ( 2.0, clippedLines.front()[1].z() );
EXPECT_EQ( 1.0, clippedLines.front()[2].x() );
EXPECT_EQ( 2.5, clippedLines.front()[2].y() );
EXPECT_EQ( 2.5, clippedLines.front()[2].z() );
}
{
std::vector<std::vector<cvf::Vec3d>> clippedLines =
RigCellGeometryTools::clipPolylineByPolygon( polyLine, polygonExample, RigCellGeometryTools::USE_HUGEVAL );
EXPECT_EQ( (size_t)1, clippedLines.size() );
EXPECT_EQ( (size_t)3, clippedLines.front().size() );
EXPECT_EQ( 0.0, clippedLines.front()[0].x() );
EXPECT_EQ( 1.0, clippedLines.front()[0].y() );
EXPECT_EQ( HUGE_VAL, clippedLines.front()[0].z() );
EXPECT_EQ( 1.0, clippedLines.front()[1].x() );
EXPECT_EQ( 2.0, clippedLines.front()[1].y() );
EXPECT_EQ( 2.0, clippedLines.front()[1].z() );
EXPECT_EQ( 1.0, clippedLines.front()[2].x() );
EXPECT_EQ( 2.5, clippedLines.front()[2].y() );
EXPECT_EQ( HUGE_VAL, clippedLines.front()[2].z() );
}
polyLine.push_back( { -0.5, 1.5, 0.0 } );
{
std::vector<std::vector<cvf::Vec3d>> clippedLines =
RigCellGeometryTools::clipPolylineByPolygon( polyLine, polygonExample, RigCellGeometryTools::USE_HUGEVAL );
EXPECT_EQ( (size_t)2, clippedLines.size() );
EXPECT_EQ( (size_t)2, clippedLines.front().size() );
EXPECT_EQ( (size_t)3, clippedLines.back().size() );
EXPECT_EQ( 0.5, clippedLines.front()[0].x() );
EXPECT_EQ( 2.5, clippedLines.front()[0].y() );
EXPECT_EQ( HUGE_VAL, clippedLines.front()[0].z() );
EXPECT_EQ( 0.0, clippedLines.front()[1].x() );
EXPECT_EQ( 2.0, clippedLines.front()[1].y() );
EXPECT_EQ( HUGE_VAL, clippedLines.front()[1].z() );
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigCellGeometryTools, polylinePolygonIntersectionTest2 )
// Recreating bug...
{
std::vector<cvf::Vec3d> polygonExample;
polygonExample.push_back( cvf::Vec3d( 1.00, 0.00, 0.0 ) );
polygonExample.push_back( cvf::Vec3d( 0.00, 1.00, 0.0 ) );
polygonExample.push_back( cvf::Vec3d( -1.00, 0.00, 0.0 ) );
polygonExample.push_back( cvf::Vec3d( 0.00, -1.00, 0.0 ) );
std::vector<cvf::Vec3d> polyLine1;
polyLine1.push_back( cvf::Vec3d( 2.0, 2.0, 0.0 ) );
polyLine1.push_back( cvf::Vec3d( 0.0, 0.0, 0.0 ) );
polyLine1.push_back( cvf::Vec3d( -2.0, -2.0, 0.0 ) );
std::vector<std::vector<cvf::Vec3d>> clippedLines1 =
RigCellGeometryTools::clipPolylineByPolygon( polyLine1, polygonExample, RigCellGeometryTools::INTERPOLATE_LINE_Z );
EXPECT_EQ( (size_t)1, clippedLines1.size() );
EXPECT_EQ( 0.0, clippedLines1.front()[0].z() );
std::vector<cvf::Vec3d> polyLine2;
polyLine2.push_back( cvf::Vec3d( 2.0, 0.0, 0.0 ) );
polyLine2.push_back( cvf::Vec3d( 0.0, 0.0, 0.0 ) );
polyLine2.push_back( cvf::Vec3d( -2.0, 0.0, 0.0 ) );
std::vector<std::vector<cvf::Vec3d>> clippedLines2 =
RigCellGeometryTools::clipPolylineByPolygon( polyLine2, polygonExample, RigCellGeometryTools::INTERPOLATE_LINE_Z );
EXPECT_EQ( (size_t)1, clippedLines2.size() );
EXPECT_EQ( 0.0, clippedLines2.front()[0].z() );
// Since both the line and the polygon is in the z=0 plane, the expected clipped line should be in this plane
}
#include "Completions/RigWellPathStimplanIntersector.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
TEST( RigWellPathStimplanIntersector, intersection )
{
{
cvf::Mat4d fractureXf = cvf::Mat4d::IDENTITY;
fractureXf.setTranslation( { 50.0f, 0.0f, 0.0f } );
// std::vector<cvf::Vec3f> fracturePolygon ={ {0.0f, 0.0f, 0.0f}, {5.0f, 10.0f, 0.0f}, {10.0f, 0.0f, 0.0f} };
double perforationLength = 25.0;
std::vector<cvf::Vec3d> wellPathPoints = { { 50.0f - 4.0f, 6.0f, 10.0f },
{ 50.0f + 6.0f, 6.0f, 0.0f },
{ 50.0f + 10.0f, 10.0f, -100.0f } };
double wellRadius = 1.5;
std::vector<std::vector<cvf::Vec3d>> stpCellPolygons = {
{ { 0.0f, 0.0f, 0.0f }, { 0.0f, 5.0f, 0.0f }, { 5.0f, 5.0f, 0.0f }, { 5.0f, 0.0f, 0.0f } },
{ { 0.5f, 0.0f, 0.0f }, { 0.5f, 5.0f, 0.0f }, { 10.0f, 5.0f, 0.0f }, { 10.0f, 0.0f, 0.0f } },
{ { 0.0f, 5.0f, 0.0f }, { 0.0f, 10.0f, 0.0f }, { 5.0f, 10.0f, 0.0f }, { 5.0f, 5.0f, 0.0f } },
{ { 5.0f, 5.0f, 0.0f }, { 5.0f, 10.0f, 0.0f }, { 10.0f, 10.0f, 0.0f }, { 10.0f, 5.0f, 0.0f } },
};
std::map<size_t, RigWellPathStimplanIntersector::WellCellIntersection> stimPlanCellIdxToIntersectionInfoMap;
RigWellPathStimplanIntersectorTester::testCalculate( fractureXf,
wellPathPoints,
wellRadius,
perforationLength,
stpCellPolygons,
stimPlanCellIdxToIntersectionInfoMap );
EXPECT_EQ( (size_t)2, stimPlanCellIdxToIntersectionInfoMap.size() );
auto it = stimPlanCellIdxToIntersectionInfoMap.begin();
EXPECT_EQ( (size_t)2, it->first );
EXPECT_EQ( 1, it->second.endpointCount );
++it;
EXPECT_EQ( (size_t)3, it->first );
EXPECT_EQ( 1, it->second.endpointCount );
}
{
cvf::Mat4d fractureXf = cvf::Mat4d::IDENTITY;
// std::vector<cvf::Vec3f> fracturePolygon ={ {0.0f, 0.0f, 0.0f}, {5.0f, 10.0f, 0.0f}, {10.0f, 0.0f,
// 0.0f} };
double perforationLength = 10;
double wellRadius = 1.5;
std::vector<std::vector<cvf::Vec3d>> stpCellPolygons = {
{ { 0.0f, 0.0f, 0.0f }, { 0.0f, 5.0f, 0.0f }, { 5.0f, 5.0f, 0.0f }, { 5.0f, 0.0f, 0.0f } },
{ { 5.0f, 0.0f, 0.0f }, { 5.0f, 5.0f, 0.0f }, { 10.0f, 5.0f, 0.0f }, { 10.0f, 0.0f, 0.0f } },
{ { 0.0f, 5.0f, 0.0f }, { 0.0f, 10.0f, 0.0f }, { 5.0f, 10.0f, 0.0f }, { 5.0f, 5.0f, 0.0f } },
{ { 5.0f, 5.0f, 0.0f }, { 5.0f, 10.0f, 0.0f }, { 10.0f, 10.0f, 0.0f }, { 10.0f, 5.0f, 0.0f } },
};
{
std::map<size_t, RigWellPathStimplanIntersector::WellCellIntersection> stimPlanCellIdxToIntersectionInfoMap;
std::vector<cvf::Vec3d> wellPathPoints = { { 1.0f, 0.5f, 10.0f }, { 1.0f, 1.5f, -10.0f } };
RigWellPathStimplanIntersectorTester::testCalculate( fractureXf,
wellPathPoints,
wellRadius,
perforationLength,
stpCellPolygons,
stimPlanCellIdxToIntersectionInfoMap );
EXPECT_EQ( (size_t)1, stimPlanCellIdxToIntersectionInfoMap.size() );
auto it = stimPlanCellIdxToIntersectionInfoMap.begin();
EXPECT_EQ( (size_t)0, it->first );
EXPECT_EQ( 2, it->second.endpointCount );
}
{
std::map<size_t, RigWellPathStimplanIntersector::WellCellIntersection> stimPlanCellIdxToIntersectionInfoMap;
std::vector<cvf::Vec3d> wellPathPoints = { { 1.0f, 0.5f, 10.0f }, { 1.0f, 1.0f, 0.5f } };
RigWellPathStimplanIntersectorTester::testCalculate( fractureXf,
wellPathPoints,
wellRadius,
perforationLength,
stpCellPolygons,
stimPlanCellIdxToIntersectionInfoMap );
EXPECT_EQ( (size_t)1, stimPlanCellIdxToIntersectionInfoMap.size() );
auto it = stimPlanCellIdxToIntersectionInfoMap.begin();
EXPECT_EQ( (size_t)0, it->first );
EXPECT_EQ( 2, it->second.endpointCount );
}
{
std::map<size_t, RigWellPathStimplanIntersector::WellCellIntersection> stimPlanCellIdxToIntersectionInfoMap;
std::vector<cvf::Vec3d> wellPathPoints = { { 1.0f, 0.5f, 10.0f },
{ 1.0f, 1.0f, 0.5f },
{ 1.0f, 1.5f, -0.5f },
{ 1.0f, 2.0f, -10.0f } };
RigWellPathStimplanIntersectorTester::testCalculate( fractureXf,
wellPathPoints,
wellRadius,
perforationLength,
stpCellPolygons,
stimPlanCellIdxToIntersectionInfoMap );
EXPECT_EQ( (size_t)1, stimPlanCellIdxToIntersectionInfoMap.size() );
auto it = stimPlanCellIdxToIntersectionInfoMap.begin();
EXPECT_EQ( (size_t)0, it->first );
EXPECT_EQ( 2, it->second.endpointCount );
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Test of whether we can transport edge information trough clipper clipping
// Seems as if it might be possible, but clipper will ignore the edge information
// processed by the callback if one of the edges is horizontal
//
#include "clipper/clipper.hpp"
double clipperConversionFactor2 = 10000; // For transform to clipper int
ClipperLib::IntPoint toClipperEdgePoint( const cvf::Vec3d& cvfPoint )
{
int xInt = cvfPoint.x() * clipperConversionFactor2;
int yInt = cvfPoint.y() * clipperConversionFactor2;
int zInt = cvfPoint.z();
return ClipperLib::IntPoint( xInt, yInt, zInt );
}
cvf::Vec3d fromClipperEdgePoint( const ClipperLib::IntPoint& clipPoint )
{
double zDValue;
if ( clipPoint.Z == std::numeric_limits<int>::max() )
{
zDValue = HUGE_VAL;
}
else
{
zDValue = clipPoint.Z;
}
return cvf::Vec3d( clipPoint.X / clipperConversionFactor2, clipPoint.Y / clipperConversionFactor2, zDValue );
}
void swapPointsIfNeedeed( ClipperLib::IntPoint*& p1, ClipperLib::IntPoint*& p2 )
{
if ( p1->Z > p2->Z )
{
std::swap( p1, p2 );
}
if ( ( p2->Z - p1->Z ) > 1 ) // End edge of polygon
{
std::swap( p1, p2 ); // Swap back
}
}
void clipperEdgeIntersectCallback( ClipperLib::IntPoint& e1bot,
ClipperLib::IntPoint& e1top,
ClipperLib::IntPoint& e2bot,
ClipperLib::IntPoint& e2top,
ClipperLib::IntPoint& pt )
{
ClipperLib::IntPoint* e11 = &e1bot;
ClipperLib::IntPoint* e12 = &e1top;
ClipperLib::IntPoint* e21 = &e2bot;
ClipperLib::IntPoint* e22 = &e2top;
swapPointsIfNeedeed( e11, e12 );
swapPointsIfNeedeed( e21, e22 );
cvf::Vec3f e1( e12->X - e11->X, e12->Y - e11->Y, 0.0 );
cvf::Vec3f e2( e22->X - e21->X, e22->Y - e21->Y, 0.0 );
cvf::Vec3f up = e1 ^ e2;
if ( up.z() > 0 )
{
pt.Z = e12->Z;
std::cout << "E1 :" << e11->Z << " " << e12->Z << std::endl;
std::cout << "E2 :" << e21->Z << " " << e22->Z << std::endl << std::endl;
}
else
{
pt.Z = e22->Z;
std::cout << "E1 :" << e21->Z << " " << e22->Z << std::endl;
std::cout << "E2 :" << e11->Z << " " << e12->Z << std::endl << std::endl;
}
}
TEST( RigCellGeometryTools, ClipperEdgeTracking )
{
// If the first edges of the polygons are horizontal, the edge tracking will fail.
// Encode polygon and edge into Z coordinate of the vertex
std::vector<cvf::Vec3d> polygon1 = { { 0.0, 0.51, 1002.0 }, { 1.0, 0.5, 1000.0 }, { 0.0, 1.0, 1001.0 } };
std::vector<cvf::Vec3d> polygon2 = { { 0.5, 0.01, 2002.0 }, { 1.0, 0.0, 2000.0 }, { 0.5, 1.0, 2001.0 } };
std::vector<std::vector<cvf::Vec3d>> clippedPolygons;
// Convert to int for clipper library and store as clipper "path"
ClipperLib::Path polygon1path;
for ( const cvf::Vec3d& v : polygon1 )
{
polygon1path.push_back( toClipperEdgePoint( v ) );
}
ClipperLib::Path polygon2path;
for ( const cvf::Vec3d& v : polygon2 )
{
polygon2path.push_back( toClipperEdgePoint( v ) );
}
ClipperLib::Clipper clpr;
clpr.AddPath( polygon1path, ClipperLib::ptSubject, true );
clpr.AddPath( polygon2path, ClipperLib::ptClip, true );
clpr.ZFillFunction( &clipperEdgeIntersectCallback );
ClipperLib::Paths solution;
clpr.Execute( ClipperLib::ctIntersection, solution, ClipperLib::pftEvenOdd, ClipperLib::pftEvenOdd );
// Convert back to std::vector<std::vector<cvf::Vec3d> >
for ( ClipperLib::Path pathInSol : solution )
{
std::vector<cvf::Vec3d> clippedPolygon;
for ( ClipperLib::IntPoint IntPosition : pathInSol )
{
clippedPolygon.push_back( fromClipperEdgePoint( IntPosition ) );
}
clippedPolygons.push_back( clippedPolygon );
}
int pIdx = 1;
for ( auto& polygon : clippedPolygons )
{
std::cout << "Polygon: " << pIdx << std::endl;
for ( auto& point : polygon )
{
std::cout << " [ " << point[0] << ", " << point[1] << ", " << point[2] << " ]" << std::endl;
}
pIdx++;
}
}