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891a2e7c29
Avoid include of RigNNCData.h in header files.
656 lines
30 KiB
C++
656 lines
30 KiB
C++
/////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2017 Statoil ASA
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//
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// ResInsight is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
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// for more details.
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//
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/////////////////////////////////////////////////////////////////////////////////
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#include "gtest/gtest.h"
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#include "RigCellGeometryTools.h"
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#include "RigMainGrid.h"
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#include <cmath> // Needed for HUGE_VAL on Linux
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RigCellGeometryTools, calculateCellVolumeTest )
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{
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cvf::BoundingBox bbox( cvf::Vec3d( 1.0, -2.0, 5.0 ), cvf::Vec3d( 500.0, 3.0, 1500.0 ) );
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cvf::Vec3d extent = bbox.extent();
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double bboxVolume = extent.x() * extent.y() * extent.z();
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std::array<cvf::Vec3d, 8> cornerVertices;
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bbox.cornerVertices( cornerVertices.data() );
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// This is a cuboid. The result should be exact
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EXPECT_DOUBLE_EQ( bboxVolume, RigCellGeometryTools::calculateCellVolume( cornerVertices ) );
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// Distort it by adding a tetrahedron to the volume
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cornerVertices[1].x() += bbox.extent().x() / 3.0;
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cornerVertices[2].x() += bbox.extent().x() / 3.0;
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double extraVolume = 0.5 * extent.z() * bbox.extent().x() / 3.0 * extent.y();
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EXPECT_DOUBLE_EQ( bboxVolume + extraVolume, RigCellGeometryTools::calculateCellVolume( cornerVertices ) );
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// The overlap with the original bounding box should just yield the original bounding box
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cvf::BoundingBox overlapBoundingBox;
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std::array<cvf::Vec3d, 8> overlapVertices;
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices, bbox, &overlapVertices, &overlapBoundingBox );
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EXPECT_DOUBLE_EQ( bboxVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
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cvf::Vec3d overlapExtent = overlapBoundingBox.extent();
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double overlapBBoxVolume = overlapExtent.x() * overlapExtent.y() * overlapExtent.z();
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EXPECT_DOUBLE_EQ( bboxVolume, overlapBBoxVolume );
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// Shift bounding box by half the original extent in x-direction.
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// It should now contain the full tetrahedron + half the original bounding box
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std::array<cvf::Vec3d, 8> tetrahedronBoxVertices;
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bbox.cornerVertices( tetrahedronBoxVertices.data() );
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cvf::BoundingBox tetrahedronBBox;
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for ( cvf::Vec3d& corner : tetrahedronBoxVertices )
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{
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corner.x() += 0.5 * bbox.extent().x();
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tetrahedronBBox.add( corner );
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}
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices,
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tetrahedronBBox,
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&overlapVertices,
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&overlapBoundingBox );
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EXPECT_DOUBLE_EQ( bboxVolume * 0.5 + extraVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
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// Shift it the rest of the original extent in x-direction.
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// The bounding box should now contain only the tetrahedron.
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tetrahedronBBox = cvf::BoundingBox();
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for ( cvf::Vec3d& corner : tetrahedronBoxVertices )
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{
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corner.x() += 0.5 * bbox.extent().x();
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tetrahedronBBox.add( corner );
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}
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices,
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tetrahedronBBox,
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&overlapVertices,
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&overlapBoundingBox );
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EXPECT_DOUBLE_EQ( extraVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
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// Expand original bounding box to be much larger than the hex
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bbox.expand( 2000 );
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices, bbox, &overlapVertices, &overlapBoundingBox );
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EXPECT_DOUBLE_EQ( bboxVolume + extraVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RigCellGeometryTools, calculateCellVolumeTest2 )
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{
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cvf::BoundingBox bbox( cvf::Vec3d( 0.0, 0.0, 0.0 ), cvf::Vec3d( 100.0, 100.0, 100.0 ) );
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std::array<cvf::Vec3d, 8> cornerVertices;
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bbox.cornerVertices( cornerVertices.data() );
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cornerVertices[5].z() = cornerVertices[1].z();
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cornerVertices[6].z() = cornerVertices[2].z();
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double totalCellVolume = 0.5 * 100.0 * 100.0 * 100.0;
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EXPECT_DOUBLE_EQ( totalCellVolume, RigCellGeometryTools::calculateCellVolume( cornerVertices ) );
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cvf::BoundingBox innerBBox( cvf::Vec3d( 25.0, 25.0, -10.0 ), cvf::Vec3d( 75.0, 75.0, 110.0 ) );
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double expectedOverlap = 50 * 50 * 25 + 0.5 * 50 * 50 * 50;
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cvf::BoundingBox overlapBoundingBox;
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std::array<cvf::Vec3d, 8> overlapVertices;
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices, innerBBox, &overlapVertices, &overlapBoundingBox );
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EXPECT_DOUBLE_EQ( expectedOverlap, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
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cvf::BoundingBox smallerInnerBBox( cvf::Vec3d( 25.0, 25.0, -10.0 ), cvf::Vec3d( 75.0, 75.0, 25.0 ) );
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices,
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smallerInnerBBox,
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&overlapVertices,
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&overlapBoundingBox );
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EXPECT_DOUBLE_EQ( 50 * 50 * 25, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
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cvf::BoundingBox smallerBBox( cvf::Vec3d( 50.0, 50.0, 0.0 ), cvf::Vec3d( 100.0, 100.0, 100.0 ) );
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices, smallerBBox, &overlapVertices, &overlapBoundingBox );
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double tipVolume = 50 * 50 * 50 * 0.5;
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EXPECT_DOUBLE_EQ( tipVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
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cvf::BoundingBox smallerBBox2( cvf::Vec3d( 0.0, 0.0, 0.0 ), cvf::Vec3d( 50.0, 50.0, 100.0 ) );
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RigCellGeometryTools::estimateHexOverlapWithBoundingBox( cornerVertices,
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smallerBBox2,
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&overlapVertices,
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&overlapBoundingBox );
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double expectedVolume = ( totalCellVolume - 2 * tipVolume ) * 0.5;
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EXPECT_DOUBLE_EQ( expectedVolume, RigCellGeometryTools::calculateCellVolume( overlapVertices ) );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RigCellGeometryTools, createPolygonTest )
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{
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cvf::Vec3d a = cvf::Vec3d( 1, 1, 1 );
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cvf::Vec3d b = cvf::Vec3d( 1, 3.14159265359, 1 );
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cvf::Vec3d b2 = cvf::Vec3d( 1, 3.1415926536, 1 );
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cvf::Vec3d c = cvf::Vec3d( 5, 5, 1 );
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cvf::Vec3d d = cvf::Vec3d( -2, 8, 1 );
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std::list<std::pair<cvf::Vec3d, cvf::Vec3d>> intersectionLineSegments;
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intersectionLineSegments.push_back( { a, b } );
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intersectionLineSegments.push_back( { b2, c } );
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intersectionLineSegments.push_back( { c, d } );
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intersectionLineSegments.push_back( { a, d } );
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std::vector<std::vector<cvf::Vec3d>> polygons;
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RigCellGeometryTools::createPolygonFromLineSegments( intersectionLineSegments, polygons );
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EXPECT_EQ( polygons.size(), (size_t)1 );
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EXPECT_EQ( polygons[0].size(), (size_t)5 );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RigCellGeometryTools, createMultiplePolygonTest )
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{
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cvf::Vec3d a1 = cvf::Vec3d( 5, 4, 1 );
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cvf::Vec3d b1 = cvf::Vec3d( 6, 3, 1 );
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cvf::Vec3d c1 = cvf::Vec3d( 6, 4, 1 );
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cvf::Vec3d a2 = cvf::Vec3d( 2, 1, 1 );
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cvf::Vec3d b2 = cvf::Vec3d( 1, 3, 1 );
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cvf::Vec3d c2 = cvf::Vec3d( 1, 5, 1 );
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std::list<std::pair<cvf::Vec3d, cvf::Vec3d>> intersectionLineSegments;
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intersectionLineSegments.push_back( { a1, b1 } );
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intersectionLineSegments.push_back( { b1, c1 } );
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intersectionLineSegments.push_back( { a2, b2 } );
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intersectionLineSegments.push_back( { b2, c2 } );
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std::vector<std::vector<cvf::Vec3d>> polygons;
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RigCellGeometryTools::createPolygonFromLineSegments( intersectionLineSegments, polygons );
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EXPECT_EQ( polygons.size(), (size_t)2 );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RigCellGeometryTools, createPolygonTestRealCase )
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{
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std::list<std::pair<cvf::Vec3d, cvf::Vec3d>> intersectionLineSegments;
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900632511830, 20.000000000000000, -0.011799300447865143 ),
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cvf::Vec3d( 13.498900632515129, 20.000000000000000, -0.011874744050458887 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900633056895, 20.000000000000000, -0.024268930302180504 ),
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cvf::Vec3d( 13.498900632515127, 20.000000000000000, -0.011874744050458887 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900632511830, 20.000000000000000, -0.011799300447865143 ),
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cvf::Vec3d( 13.498900631970063, 20.000000000000000, 0.00059488709383226715 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900195597713, 10.000000000000000, -0.016369358494277231 ),
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cvf::Vec3d( 13.498900195056242, 10.000000000000000, -0.0039819325234285293 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900195597711, 10.000000000000000, -0.016369358494277241 ),
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cvf::Vec3d( 13.498900195600806, 10.000000000000000, -0.016440172032184591 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900196142280, 10.000000000000000, -0.028827609381707260 ),
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cvf::Vec3d( 13.498900195600807, 10.000000000000000, -0.016440172032184591 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900196142280, 10.000000000000000, -0.028827609381707260 ),
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cvf::Vec3d( 13.498900414562046, 14.999139949621291, -0.026549475935230070 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900414637365, 15.000863944878075, -0.026548599914369600 ),
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cvf::Vec3d( 13.498900633056895, 20.000000000000000, -0.024268930302180504 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900414637365, 15.000863944878075, -0.026548599914369600 ),
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cvf::Vec3d( 13.498900414562046, 14.999139949621291, -0.026549475935230073 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900413511738, 14.999966890459870, -0.0016942968682188385 ),
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cvf::Vec3d( 13.498900413514638, 15.000033259475705, -0.0016942630763332898 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900631970063, 20.000000000000000, 0.00059488709383226715 ),
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cvf::Vec3d( 13.498900413514637, 15.000033259475705, -0.0016942630763332901 ) } );
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intersectionLineSegments.push_back( { cvf::Vec3d( 13.498900413511738, 14.999966890459870, -0.0016942968682188385 ),
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cvf::Vec3d( 13.498900195056240, 10.000000000000000, -0.0039819325234285319 ) } );
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std::vector<std::vector<cvf::Vec3d>> polygons;
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RigCellGeometryTools::createPolygonFromLineSegments( intersectionLineSegments, polygons );
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EXPECT_EQ( polygons.size(), (size_t)1 );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RigCellGeometryTools, findCellAverageZTest )
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{
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std::array<cvf::Vec3d, 8> hexCorners;
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hexCorners[0] = cvf::Vec3d( 0, 0, 0 );
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hexCorners[1] = cvf::Vec3d( 1, 0, 0 );
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hexCorners[2] = cvf::Vec3d( 1, 1, 0 );
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hexCorners[3] = cvf::Vec3d( 0, 1, 0 );
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hexCorners[4] = cvf::Vec3d( 0, 0, 1 );
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hexCorners[5] = cvf::Vec3d( 1, 0, 1 );
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hexCorners[6] = cvf::Vec3d( 1, 1, 1 );
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hexCorners[7] = cvf::Vec3d( 0, 1, 1 );
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cvf::Vec3d localX;
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cvf::Vec3d localY;
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cvf::Vec3d localZ;
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RigCellGeometryTools::findCellLocalXYZ( hexCorners, localX, localY, localZ );
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EXPECT_DOUBLE_EQ( localX[0], 1 );
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EXPECT_DOUBLE_EQ( localX[1], 0 );
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EXPECT_DOUBLE_EQ( localX[2], 0 );
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EXPECT_DOUBLE_EQ( localY[0], 0 );
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EXPECT_DOUBLE_EQ( localY[1], 1 );
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EXPECT_DOUBLE_EQ( localY[2], 0 );
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EXPECT_DOUBLE_EQ( localZ[0], 0 );
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EXPECT_DOUBLE_EQ( localZ[1], 0 );
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EXPECT_DOUBLE_EQ( localZ[2], 1 );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RigCellGeometryTools, lengthCalcTest )
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{
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std::vector<cvf::Vec3d> polygonExample;
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polygonExample.push_back( cvf::Vec3d( 0.00, 0.00, 0.0 ) );
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polygonExample.push_back( cvf::Vec3d( 0.00, 2.50, 0.0 ) );
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polygonExample.push_back( cvf::Vec3d( 1.50, 2.50, 0.0 ) );
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polygonExample.push_back( cvf::Vec3d( 1.50, 0.00, 0.0 ) );
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double length = RigCellGeometryTools::polygonLengthInLocalXdirWeightedByArea( polygonExample );
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EXPECT_DOUBLE_EQ( length, 1.5 );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RigCellGeometryTools, lengthCalcTestTriangle )
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{
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std::vector<cvf::Vec3d> trianglePolygonExample;
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trianglePolygonExample.push_back( cvf::Vec3d( 0.00, 0.00, 0.0 ) );
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trianglePolygonExample.push_back( cvf::Vec3d( 2.50, 2.50, 0.0 ) );
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trianglePolygonExample.push_back( cvf::Vec3d( 2.50, 0.00, 0.0 ) );
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double length = RigCellGeometryTools::polygonLengthInLocalXdirWeightedByArea( trianglePolygonExample );
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EXPECT_GT( length, 1.7 );
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EXPECT_LT( length, 1.8 );
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}
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//--------------------------------------------------------------------------------------------------
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///
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//--------------------------------------------------------------------------------------------------
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TEST( RigCellGeometryTools, polylinePolygonIntersectionTest )
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{
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std::vector<cvf::Vec3d> polygonExample;
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polygonExample.push_back( cvf::Vec3d( 0.00, 0.00, 0.0 ) );
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polygonExample.push_back( cvf::Vec3d( 0.00, 2.50, 0.0 ) );
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polygonExample.push_back( cvf::Vec3d( 1.50, 2.50, 0.0 ) );
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polygonExample.push_back( cvf::Vec3d( 1.50, 0.00, 0.0 ) );
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std::vector<cvf::Vec3d> polyLine;
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polyLine.push_back( cvf::Vec3d( -1.00, 0.00, 1.0 ) );
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polyLine.push_back( cvf::Vec3d( 1.00, 2.0, 2.0 ) );
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polyLine.push_back( cvf::Vec3d( 1.00, 3.00, 3.0 ) );
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{
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std::vector<std::vector<cvf::Vec3d>> clippedLines =
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RigCellGeometryTools::clipPolylineByPolygon( polyLine, polygonExample, RigCellGeometryTools::INTERPOLATE_LINE_Z );
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EXPECT_EQ( (size_t)1, clippedLines.size() );
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EXPECT_EQ( (size_t)3, clippedLines.front().size() );
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EXPECT_EQ( 0.0, clippedLines.front()[0].x() );
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EXPECT_EQ( 1.0, clippedLines.front()[0].y() );
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EXPECT_EQ( 1.5, clippedLines.front()[0].z() );
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EXPECT_EQ( 1.0, clippedLines.front()[1].x() );
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EXPECT_EQ( 2.0, clippedLines.front()[1].y() );
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EXPECT_EQ( 2.0, clippedLines.front()[1].z() );
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EXPECT_EQ( 1.0, clippedLines.front()[2].x() );
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EXPECT_EQ( 2.5, clippedLines.front()[2].y() );
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EXPECT_EQ( 2.5, clippedLines.front()[2].z() );
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}
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{
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std::vector<std::vector<cvf::Vec3d>> clippedLines =
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RigCellGeometryTools::clipPolylineByPolygon( polyLine, polygonExample, RigCellGeometryTools::USE_HUGEVAL );
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EXPECT_EQ( (size_t)1, clippedLines.size() );
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EXPECT_EQ( (size_t)3, clippedLines.front().size() );
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EXPECT_EQ( 0.0, clippedLines.front()[0].x() );
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EXPECT_EQ( 1.0, clippedLines.front()[0].y() );
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EXPECT_EQ( HUGE_VAL, clippedLines.front()[0].z() );
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EXPECT_EQ( 1.0, clippedLines.front()[1].x() );
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EXPECT_EQ( 2.0, clippedLines.front()[1].y() );
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EXPECT_EQ( 2.0, clippedLines.front()[1].z() );
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EXPECT_EQ( 1.0, clippedLines.front()[2].x() );
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EXPECT_EQ( 2.5, clippedLines.front()[2].y() );
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EXPECT_EQ( HUGE_VAL, clippedLines.front()[2].z() );
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}
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polyLine.push_back( { -0.5, 1.5, 0.0 } );
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{
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std::vector<std::vector<cvf::Vec3d>> clippedLines =
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RigCellGeometryTools::clipPolylineByPolygon( polyLine, polygonExample, RigCellGeometryTools::USE_HUGEVAL );
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EXPECT_EQ( (size_t)2, clippedLines.size() );
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EXPECT_EQ( (size_t)2, clippedLines.front().size() );
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EXPECT_EQ( (size_t)3, clippedLines.back().size() );
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EXPECT_EQ( 0.5, clippedLines.front()[0].x() );
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EXPECT_EQ( 2.5, clippedLines.front()[0].y() );
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EXPECT_EQ( HUGE_VAL, clippedLines.front()[0].z() );
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EXPECT_EQ( 0.0, clippedLines.front()[1].x() );
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EXPECT_EQ( 2.0, clippedLines.front()[1].y() );
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EXPECT_EQ( HUGE_VAL, clippedLines.front()[1].z() );
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
TEST( RigCellGeometryTools, polylinePolygonIntersectionTest2 )
|
|
// Recreating bug...
|
|
{
|
|
std::vector<cvf::Vec3d> polygonExample;
|
|
|
|
polygonExample.push_back( cvf::Vec3d( 1.00, 0.00, 0.0 ) );
|
|
polygonExample.push_back( cvf::Vec3d( 0.00, 1.00, 0.0 ) );
|
|
polygonExample.push_back( cvf::Vec3d( -1.00, 0.00, 0.0 ) );
|
|
polygonExample.push_back( cvf::Vec3d( 0.00, -1.00, 0.0 ) );
|
|
|
|
std::vector<cvf::Vec3d> polyLine1;
|
|
polyLine1.push_back( cvf::Vec3d( 2.0, 2.0, 0.0 ) );
|
|
polyLine1.push_back( cvf::Vec3d( 0.0, 0.0, 0.0 ) );
|
|
polyLine1.push_back( cvf::Vec3d( -2.0, -2.0, 0.0 ) );
|
|
|
|
std::vector<std::vector<cvf::Vec3d>> clippedLines1 =
|
|
RigCellGeometryTools::clipPolylineByPolygon( polyLine1, polygonExample, RigCellGeometryTools::INTERPOLATE_LINE_Z );
|
|
|
|
EXPECT_EQ( (size_t)1, clippedLines1.size() );
|
|
EXPECT_EQ( 0.0, clippedLines1.front()[0].z() );
|
|
|
|
std::vector<cvf::Vec3d> polyLine2;
|
|
polyLine2.push_back( cvf::Vec3d( 2.0, 0.0, 0.0 ) );
|
|
polyLine2.push_back( cvf::Vec3d( 0.0, 0.0, 0.0 ) );
|
|
polyLine2.push_back( cvf::Vec3d( -2.0, 0.0, 0.0 ) );
|
|
|
|
std::vector<std::vector<cvf::Vec3d>> clippedLines2 =
|
|
RigCellGeometryTools::clipPolylineByPolygon( polyLine2, polygonExample, RigCellGeometryTools::INTERPOLATE_LINE_Z );
|
|
EXPECT_EQ( (size_t)1, clippedLines2.size() );
|
|
EXPECT_EQ( 0.0, clippedLines2.front()[0].z() );
|
|
// Since both the line and the polygon is in the z=0 plane, the expected clipped line should be in this plane
|
|
}
|
|
|
|
#include "Completions/RigWellPathStimplanIntersector.h"
|
|
|
|
//--------------------------------------------------------------------------------------------------
|
|
///
|
|
//--------------------------------------------------------------------------------------------------
|
|
TEST( RigWellPathStimplanIntersector, intersection )
|
|
{
|
|
{
|
|
cvf::Mat4d fractureXf = cvf::Mat4d::IDENTITY;
|
|
fractureXf.setTranslation( { 50.0f, 0.0f, 0.0f } );
|
|
|
|
// std::vector<cvf::Vec3f> fracturePolygon ={ {0.0f, 0.0f, 0.0f}, {5.0f, 10.0f, 0.0f}, {10.0f, 0.0f, 0.0f} };
|
|
double perforationLength = 25.0;
|
|
std::vector<cvf::Vec3d> wellPathPoints = { { 50.0f - 4.0f, 6.0f, 10.0f },
|
|
{ 50.0f + 6.0f, 6.0f, 0.0f },
|
|
{ 50.0f + 10.0f, 10.0f, -100.0f } };
|
|
double wellRadius = 1.5;
|
|
std::vector<std::vector<cvf::Vec3d>> stpCellPolygons = {
|
|
{ { 0.0f, 0.0f, 0.0f }, { 0.0f, 5.0f, 0.0f }, { 5.0f, 5.0f, 0.0f }, { 5.0f, 0.0f, 0.0f } },
|
|
{ { 0.5f, 0.0f, 0.0f }, { 0.5f, 5.0f, 0.0f }, { 10.0f, 5.0f, 0.0f }, { 10.0f, 0.0f, 0.0f } },
|
|
{ { 0.0f, 5.0f, 0.0f }, { 0.0f, 10.0f, 0.0f }, { 5.0f, 10.0f, 0.0f }, { 5.0f, 5.0f, 0.0f } },
|
|
{ { 5.0f, 5.0f, 0.0f }, { 5.0f, 10.0f, 0.0f }, { 10.0f, 10.0f, 0.0f }, { 10.0f, 5.0f, 0.0f } },
|
|
};
|
|
|
|
std::map<size_t, RigWellPathStimplanIntersector::WellCellIntersection> stimPlanCellIdxToIntersectionInfoMap;
|
|
|
|
RigWellPathStimplanIntersectorTester::testCalculate( fractureXf,
|
|
wellPathPoints,
|
|
wellRadius,
|
|
perforationLength,
|
|
stpCellPolygons,
|
|
stimPlanCellIdxToIntersectionInfoMap );
|
|
|
|
EXPECT_EQ( (size_t)2, stimPlanCellIdxToIntersectionInfoMap.size() );
|
|
auto it = stimPlanCellIdxToIntersectionInfoMap.begin();
|
|
EXPECT_EQ( (size_t)2, it->first );
|
|
EXPECT_EQ( 1, it->second.endpointCount );
|
|
++it;
|
|
EXPECT_EQ( (size_t)3, it->first );
|
|
EXPECT_EQ( 1, it->second.endpointCount );
|
|
}
|
|
|
|
{
|
|
cvf::Mat4d fractureXf = cvf::Mat4d::IDENTITY;
|
|
|
|
// std::vector<cvf::Vec3f> fracturePolygon ={ {0.0f, 0.0f, 0.0f}, {5.0f, 10.0f, 0.0f}, {10.0f, 0.0f,
|
|
// 0.0f} };
|
|
double perforationLength = 10;
|
|
double wellRadius = 1.5;
|
|
std::vector<std::vector<cvf::Vec3d>> stpCellPolygons = {
|
|
{ { 0.0f, 0.0f, 0.0f }, { 0.0f, 5.0f, 0.0f }, { 5.0f, 5.0f, 0.0f }, { 5.0f, 0.0f, 0.0f } },
|
|
{ { 5.0f, 0.0f, 0.0f }, { 5.0f, 5.0f, 0.0f }, { 10.0f, 5.0f, 0.0f }, { 10.0f, 0.0f, 0.0f } },
|
|
{ { 0.0f, 5.0f, 0.0f }, { 0.0f, 10.0f, 0.0f }, { 5.0f, 10.0f, 0.0f }, { 5.0f, 5.0f, 0.0f } },
|
|
{ { 5.0f, 5.0f, 0.0f }, { 5.0f, 10.0f, 0.0f }, { 10.0f, 10.0f, 0.0f }, { 10.0f, 5.0f, 0.0f } },
|
|
};
|
|
|
|
{
|
|
std::map<size_t, RigWellPathStimplanIntersector::WellCellIntersection> stimPlanCellIdxToIntersectionInfoMap;
|
|
std::vector<cvf::Vec3d> wellPathPoints = { { 1.0f, 0.5f, 10.0f }, { 1.0f, 1.5f, -10.0f } };
|
|
|
|
RigWellPathStimplanIntersectorTester::testCalculate( fractureXf,
|
|
wellPathPoints,
|
|
wellRadius,
|
|
perforationLength,
|
|
stpCellPolygons,
|
|
stimPlanCellIdxToIntersectionInfoMap );
|
|
|
|
EXPECT_EQ( (size_t)1, stimPlanCellIdxToIntersectionInfoMap.size() );
|
|
auto it = stimPlanCellIdxToIntersectionInfoMap.begin();
|
|
EXPECT_EQ( (size_t)0, it->first );
|
|
EXPECT_EQ( 2, it->second.endpointCount );
|
|
}
|
|
|
|
{
|
|
std::map<size_t, RigWellPathStimplanIntersector::WellCellIntersection> stimPlanCellIdxToIntersectionInfoMap;
|
|
std::vector<cvf::Vec3d> wellPathPoints = { { 1.0f, 0.5f, 10.0f }, { 1.0f, 1.0f, 0.5f } };
|
|
|
|
RigWellPathStimplanIntersectorTester::testCalculate( fractureXf,
|
|
wellPathPoints,
|
|
wellRadius,
|
|
perforationLength,
|
|
stpCellPolygons,
|
|
stimPlanCellIdxToIntersectionInfoMap );
|
|
|
|
EXPECT_EQ( (size_t)1, stimPlanCellIdxToIntersectionInfoMap.size() );
|
|
auto it = stimPlanCellIdxToIntersectionInfoMap.begin();
|
|
EXPECT_EQ( (size_t)0, it->first );
|
|
EXPECT_EQ( 2, it->second.endpointCount );
|
|
}
|
|
|
|
{
|
|
std::map<size_t, RigWellPathStimplanIntersector::WellCellIntersection> stimPlanCellIdxToIntersectionInfoMap;
|
|
std::vector<cvf::Vec3d> wellPathPoints = { { 1.0f, 0.5f, 10.0f },
|
|
{ 1.0f, 1.0f, 0.5f },
|
|
{ 1.0f, 1.5f, -0.5f },
|
|
{ 1.0f, 2.0f, -10.0f } };
|
|
|
|
RigWellPathStimplanIntersectorTester::testCalculate( fractureXf,
|
|
wellPathPoints,
|
|
wellRadius,
|
|
perforationLength,
|
|
stpCellPolygons,
|
|
stimPlanCellIdxToIntersectionInfoMap );
|
|
|
|
EXPECT_EQ( (size_t)1, stimPlanCellIdxToIntersectionInfoMap.size() );
|
|
auto it = stimPlanCellIdxToIntersectionInfoMap.begin();
|
|
EXPECT_EQ( (size_t)0, it->first );
|
|
EXPECT_EQ( 2, it->second.endpointCount );
|
|
}
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Test of whether we can transport edge information trough clipper clipping
|
|
// Seems as if it might be possible, but clipper will ignore the edge information
|
|
// processed by the callback if one of the edges is horizontal
|
|
//
|
|
|
|
#include "clipper/clipper.hpp"
|
|
double clipperConversionFactor2 = 10000; // For transform to clipper int
|
|
|
|
ClipperLib::IntPoint toClipperEdgePoint( const cvf::Vec3d& cvfPoint )
|
|
{
|
|
int xInt = cvfPoint.x() * clipperConversionFactor2;
|
|
int yInt = cvfPoint.y() * clipperConversionFactor2;
|
|
int zInt = cvfPoint.z();
|
|
return ClipperLib::IntPoint( xInt, yInt, zInt );
|
|
}
|
|
|
|
cvf::Vec3d fromClipperEdgePoint( const ClipperLib::IntPoint& clipPoint )
|
|
{
|
|
double zDValue;
|
|
|
|
if ( clipPoint.Z == std::numeric_limits<int>::max() )
|
|
{
|
|
zDValue = HUGE_VAL;
|
|
}
|
|
else
|
|
{
|
|
zDValue = clipPoint.Z;
|
|
}
|
|
|
|
return cvf::Vec3d( clipPoint.X / clipperConversionFactor2, clipPoint.Y / clipperConversionFactor2, zDValue );
|
|
}
|
|
|
|
void swapPointsIfNeedeed( ClipperLib::IntPoint*& p1, ClipperLib::IntPoint*& p2 )
|
|
{
|
|
if ( p1->Z > p2->Z )
|
|
{
|
|
std::swap( p1, p2 );
|
|
}
|
|
|
|
if ( ( p2->Z - p1->Z ) > 1 ) // End edge of polygon
|
|
{
|
|
std::swap( p1, p2 ); // Swap back
|
|
}
|
|
}
|
|
|
|
void clipperEdgeIntersectCallback( ClipperLib::IntPoint& e1bot,
|
|
ClipperLib::IntPoint& e1top,
|
|
ClipperLib::IntPoint& e2bot,
|
|
ClipperLib::IntPoint& e2top,
|
|
ClipperLib::IntPoint& pt )
|
|
{
|
|
ClipperLib::IntPoint* e11 = &e1bot;
|
|
ClipperLib::IntPoint* e12 = &e1top;
|
|
ClipperLib::IntPoint* e21 = &e2bot;
|
|
ClipperLib::IntPoint* e22 = &e2top;
|
|
|
|
swapPointsIfNeedeed( e11, e12 );
|
|
swapPointsIfNeedeed( e21, e22 );
|
|
|
|
cvf::Vec3f e1( e12->X - e11->X, e12->Y - e11->Y, 0.0 );
|
|
cvf::Vec3f e2( e22->X - e21->X, e22->Y - e21->Y, 0.0 );
|
|
|
|
cvf::Vec3f up = e1 ^ e2;
|
|
if ( up.z() > 0 )
|
|
{
|
|
pt.Z = e12->Z;
|
|
std::cout << "E1 :" << e11->Z << " " << e12->Z << std::endl;
|
|
std::cout << "E2 :" << e21->Z << " " << e22->Z << std::endl << std::endl;
|
|
}
|
|
else
|
|
{
|
|
pt.Z = e22->Z;
|
|
std::cout << "E1 :" << e21->Z << " " << e22->Z << std::endl;
|
|
std::cout << "E2 :" << e11->Z << " " << e12->Z << std::endl << std::endl;
|
|
}
|
|
}
|
|
|
|
TEST( RigCellGeometryTools, ClipperEdgeTracking )
|
|
{
|
|
// If the first edges of the polygons are horizontal, the edge tracking will fail.
|
|
// Encode polygon and edge into Z coordinate of the vertex
|
|
|
|
std::vector<cvf::Vec3d> polygon1 = { { 0.0, 0.51, 1002.0 }, { 1.0, 0.5, 1000.0 }, { 0.0, 1.0, 1001.0 } };
|
|
std::vector<cvf::Vec3d> polygon2 = { { 0.5, 0.01, 2002.0 }, { 1.0, 0.0, 2000.0 }, { 0.5, 1.0, 2001.0 } };
|
|
|
|
std::vector<std::vector<cvf::Vec3d>> clippedPolygons;
|
|
|
|
// Convert to int for clipper library and store as clipper "path"
|
|
ClipperLib::Path polygon1path;
|
|
for ( const cvf::Vec3d& v : polygon1 )
|
|
{
|
|
polygon1path.push_back( toClipperEdgePoint( v ) );
|
|
}
|
|
|
|
ClipperLib::Path polygon2path;
|
|
for ( const cvf::Vec3d& v : polygon2 )
|
|
{
|
|
polygon2path.push_back( toClipperEdgePoint( v ) );
|
|
}
|
|
|
|
ClipperLib::Clipper clpr;
|
|
clpr.AddPath( polygon1path, ClipperLib::ptSubject, true );
|
|
clpr.AddPath( polygon2path, ClipperLib::ptClip, true );
|
|
|
|
clpr.ZFillFunction( &clipperEdgeIntersectCallback );
|
|
|
|
ClipperLib::Paths solution;
|
|
clpr.Execute( ClipperLib::ctIntersection, solution, ClipperLib::pftEvenOdd, ClipperLib::pftEvenOdd );
|
|
|
|
// Convert back to std::vector<std::vector<cvf::Vec3d> >
|
|
for ( ClipperLib::Path pathInSol : solution )
|
|
{
|
|
std::vector<cvf::Vec3d> clippedPolygon;
|
|
for ( ClipperLib::IntPoint IntPosition : pathInSol )
|
|
{
|
|
clippedPolygon.push_back( fromClipperEdgePoint( IntPosition ) );
|
|
}
|
|
clippedPolygons.push_back( clippedPolygon );
|
|
}
|
|
|
|
int pIdx = 1;
|
|
for ( auto& polygon : clippedPolygons )
|
|
{
|
|
std::cout << "Polygon: " << pIdx << std::endl;
|
|
for ( auto& point : polygon )
|
|
{
|
|
std::cout << " [ " << point[0] << ", " << point[1] << ", " << point[2] << " ]" << std::endl;
|
|
}
|
|
pIdx++;
|
|
}
|
|
}
|